What's New:
Updated to latest MAME source.
What's New:
New Version of WinDS PRO 22.05.26 with updates to cxbx, dolphin, ares, desmume, flycast, project64, mGBA, pcsx2, pcsx-redux, xenia, ppsspp, rpcs3, yuzu.
What's New:
- New games: Hot Chilli (95103, v0104) and Mahjong The Mysterious Orient Returns [BET] (Japan, v1.00)
- New Working games: Multi Win (Ver.0091, encrypted) and Skelagon
- New Non-Working games: Dallas Poker, Kajot Card (Version 1.01, Wien Euro), Neo Print - European Version (World) (T4i 2.00), Neo Print - Popeye (Japan) (T4i 3.04), Pong Boo! 2 (Ver. 1.31), Rally Point 2 and 'unknown Poker 'W''
- New clones: Batsugun (bootleg), Batsugun (older, set 2), Dogyuun (oldest set), The House of the Dead (Revision A), Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. 102, 102, 100HK), Magic Card Export (v4.01), Magic Card Export 94 (v2.9a), Magic Card Export 94 (v2.11a, set 2), Moon Cresta (Electrogame S.A. Spanish bootleg, set 2), Thunder Dragon (bootleg with Raiden sounds, unencrypted) and unknown 'Space Invaders' gambling game (unencrypted)
- New AGEMAME games: Double Top (JPM) (SRU) (revision 13, £2 Jackpot), Lite A Nudge (JPM) (SRU) (£2 Jackpot), Lite A Nudge (JPM) (SRU) (revision 17F, 5p Stake, £1 Jackpot), Nudge Double Up (JPM) (SRU) (revision 17, 5p Stake, £1 Jackpot) and Nudge Double Up (JPM) (SRU) (revision 17, 5p Stake, £1 Jackpot, lower %)
- New drivers: hotchili.cpp and rallypnt.cpp
- New devices: cps2comm and fruit_samples
What's New:
- Updated to latest MAME Source.
What's New:
MAME Testers bugs fixed
-----------------------
- 01288: [DIP/Input] (exidy.cpp) venture, mtrap: Coin inputs are duplicated. (Vas Crabb)
- 03729: [Color/Palette] (galaxian.cpp) gmgalax: Colors are incorrect. (Robbbert)
- 05753: [Misc.] (pentagon.cpp) pentagon: The demo “recycler by Thesuper” does not boot. (holub)
- 06529: [Crash/Freeze] (spec128.cpp) spec128 [strider]: Emulated system reboots after finishing stage 2. (holub)
- 07564: [Crash/Freeze] (megadriv.cpp) genesis [nbaliv98]: Navigating menus triggers the game’s exception handler. (kmg)
- 07768: [Gameplay] (namcos2.cpp) bubbletr: Score displays and outputs are not exposed. (hap)
- 08185: [Graphics] (spectrum.cpp) spec128 and clones [chasehq]: Logo partly disappears during title screen animations. (holub)
- 08261: [Crash/Freeze] (spcforce.cpp) spcforce, spcforc2, meteor, meteors: Game freezes at title screen after soft reset. (AJR)
- 08303: [DIP/Input] (system1.cpp) ufosensi, ufosensib: DIP switch marked as unknown controls demo sounds. (kmg)
- 08304: [Crash/Freeze] (apxen.cpp) apxen: [debug] Slot tag shadows an option name, making it impossible to configure. (Robbbert)
- 08305: [Crash/Freeze] (x68k.cpp) All machines in x68k.cpp: [debug] System attempts to schedule timer on invalid video line. (AJR)
- 08306: [Crash/Freeze] (usgames.cpp) All machines in usgames.cpp: [debug] Attempting to decode non-existent ROM. (Ivan Vangelista)
- 08307: [Crash/Freeze] (konmedal68k.cpp) spcpokan: [debug] Attempting to read past end of video ROM. (R. Belmont)
- 08308: [Crash/Freeze] (mk98.cpp) mk98: [debug] Attempting to write past end of memory region. (Robbbert)
- 08311: [Crash/Freeze] (specpls3.cpp) specpls3 [rickdan2]: Game fails to load, displaying corrupt loading screen. (smf)
- 08315: [DIP/Input] (nemesis.cpp) salamand and clones: Inserting a coin may give two credits. (kmg)
- 08316: [Gameplay] (wmg.cpp) wmg: Selecting a game causes emulated system to crash. (Robbbert)
- 08321: [Documentation] (system1.cpp) wbml and clone: Descriptions do not match game titles. (kmg)