Releases with ports for two or more operating systems.
- Details
- Category: Multiple Platform
What's New:
- Atualização Português do Brasil
- Qt: Fix vibration motor binding not showing some devices
- System: Fix depth clear threshold not applying immediately
- CPU/PGXP: Use GTE MAX_Z for Z normalization
- CPU: Fix disassembly of GTE instructions in log
- CPU/Recompiler: Flush GTE completion cycle on load without fastmem
- CPU/Recompiler: Remove load delay flag from lwc2
- CPU/Interpreter: Use _builtin{add,sub}_overflow for exceptions
- GPU: Force early run on GP0 FIFO overflow
- GPU/TextureCache: Dump textures asynchronously
- Qt: Fix new range for depth clear threshold
- Qt: Fix incorrect file filter for memory card import
- Settings: Use new key name for depth threshold
- GPU/HW: Add stat for depth buffer clears
- GPU/HW: Add in-pass clear depth pipeline
- Spanish (Spain) translation update
- Achievements: Fix progress bar text alignment
- Qt: Avoid stuck in temporary render-to-separate mode
- Qt: Lock system when automatic updater shows
- Deps: Update to SDL3 3.2.8
- GDBServer: Improve ack handling
- GDBServer: Get rid of usage
- GDBServer: Mostly rewrite handlers and fix undefined behaviour
- GDBServer: Implement 's' command (single step)
- GDBServer: Implement memory breakpoints
- GDBServer: Stub out thread commands
- FullscreenUI: Add icons to achievement list categories
- FullscreenUI: Use RetroAchievements game icon as fallback game image
- FullscreenUI: Move game info to top of pause menu
- FullscreenUI: Fix pause menu light theme shadow colour
- FullscreenUI: Differentiate title/subtitle colours
- Qt: Fix vertical alignment in patches page
- Qt: Increase setup wizard dialog height
- FullscreenUI: Tweak the highlight background color
- VulkanDevice: Allow 0x0 window size
- FullscreenUI: Improve achievements pause menu overlays
- Update the Simple-Chinese translation to latest.
- Qt: Update glyph ranges
- FullscreenUI: Inherit colour alpha for shadowed text
- FullscreenUI: Apply theme to ingame achievement overlays
- FullscreenUI: Fix shadowed text alpha again
- ImGuiManager: Use fullscreen UI theme for OSD
- ImGuiOverlays: Apply theme to save state selector
- FullscreenUI: Apply theme to loading screen
- FullscreenUI: Move game list settings to main tab
- FullscreenUI: Add option to start/open to game list
- FullscreenUI: Add 'Automatic' theme that syncs with Qt
- FullscreenUI: Add Dark Ruby theme
- FullscreenUI: Fix some dialogs not being cancellable
- FullscreenUI: Replace landing icons with colourable icons
- FullscreenUI: Add StaticGray background
- FullscreenUI: Move appearance up in settings order
- FullscreenUI: Add settings reset option to settings
- FullscreenUI: Fix black screen on renderer change
- GameList: Don't try to scan gpudump files
- GameList: Cache invalid entries
- GameList: Rename max value enum for consistency
- FullscreenUI: Display unlock rarity in achievements view
- FullscreenUI: Add rounding to achievements progress bars
- FullscreenUI: Add status text (left side of footer)
- FullscreenUI: Display legend for achievement status icons
- FullscreenUI: Add translucency/shadow to achievement notifications
- FullscreenUI: Fix system not unpausing after HC disable popup
- CI: Update AppStream metainfo
- Details
- Category: Multiple Platform
What's New:
- Ability to change gamepad mapping in Joystick configuration
- Ability to change albireo path from command line
- Fix wheel + keyboard inputs in file selector
- Fix binary export of file with wrong header
- Fix language flags transparency display
- Fix databus contention display in configuration
- Fix next file export in ManageDsk (was skipping filename)
- Details
- Category: Multiple Platform
What's New:
Features
- Added shortcuts for shaders and ppu warmup flag
Documentation
- Fixed cargo doc url
- Updated changelog and readmes
Miscellaneous Tasks
- Fix/update ci, docs, and fixed nightly issue with tetanes-core
- Details
- Category: Multiple Platform
- Details
- Category: Multiple Platform
Pronounced "eager," Igir is a zero-setup ROM collection manager that sorts, filters, extracts or archives, patches, and reports on collections of any size on any OS.
Igir is a very versatile tool for the avid ROM collector. There is a bit of a learning curve, but good documentation is available at https://igir.io/.
- Details
- Category: Multiple Platform
These emulators are updated several times a day to a few times a week.
I'm posting the latest versions on Mondays or Tuesdays for those interested.
Multiple System Emulator - FinalBurn Neo Nightly 03-12-25
Multiple System Emulator - Mesen Nightly 03-12-25
Nintendo 3DS Emulator - Panda3DS 03-11-25
PlayStation 2 Emulator - PCSX2 Nightly v2.3.212
PlayStation Emulator - PCSX-Redux Nightly 03-11-25
- Details
- Category: Multiple Platform
What's New:
- Fix error messages not being shown when initialization fails
- Fix emulation error not being shown when launched with '--quit-after-emulation'
- Fix AppImage not including libspeexdsp
- Fix mupen64plus-video-parallel not respecting rdp full sync
- Fix crash when quitting RMG while the ROM browser is refreshing
- Fix initial column sizes being incorrect in some cases
- Add exception handler for Windows which generates a minidump
- Change "Join Session" to "Browse Sessions" in the Netplay menu
- Change ROM browser cache limit to 250000
- Remove "Synchronize RDP and CPU" setting from mupen64plus-video-parallel
- Improve loading time of the ROM browser when there are invalid ROMs in the ROM directory
- Details
- Category: Multiple Platform
What's New:
Bug Fixes
- prioritize existing match in metadata update
- When downloading metadata for your library w/ the overwrite option, existing matches will be preserved.
- Details
- Category: Multiple Platform
What's New:
- lots of script updates from ffman1985, including sf2 serie (sf2, sf2hf, sf2ce, ssf2 and ssf2t, hsf2), the sfa serie (sfa, sfa3, sfz2a1, sfz3jr2, sfz2alj), and the marvel serie (mvsc, mshvsf, xmvsf) ! Impressive work... !
- Rom region selection in the gui for sf2hf, sf2, sf2ce, sfa, xmcota, mshvsf
- some big fixes in the converter I used to convert the cheats from mame, which allowed to fix quite a lot of things, I didn't fix everything because there was no report at all about that, and it's a long process. I just fixed the biggest games.
- Fixed black screen for shaders when using scanline-3x during game
- mer-curious updated samurai shodown 2 perfect edition to the latest romset
- added some cheats and hiscore saving for dkongex and dkongjp (all dkongex cheats are not tested).