Releases with ports for two or more operating systems.
- Details
- Category: Multiple Platform
What's New:
- spanish translations for the GUI (see flags with F12)
- ability to use (L)abels to jump in memory from Graphics Explorer
- +/- from numeric keypad change emulation output volume
- Details
- Category: Multiple Platform
What's New:
- Update governor requirement from 0.7 to 0.8
- Update eframe requirement from 0.29 to 0.30
- deal with out-of-bounds reads for RDRAM->RSP DMA
- fix out-of-bound access in sram
- Details
- Category: Multiple Platform
What's New:
- Fix crash on windows when opening a archive with files with an invalid character sequence
- Fix video extension function definitions to prevent them from being exported
- Implement netplay support (thank you @loganmc10 for the hosted servers)
- Details
- Category: Multiple Platform
What's New:
* Fixed pasting of GETMI, PUTMI, GETLI, and PUTLI.
* Added ALPHA mapping from Y^X to '↑'.
* Fixed crash with circular unit definitions.
- Details
- Category: Multiple Platform
I don't know how this differs from the official release. I'll update when I figure that out.
This fork appears to be popular among many users.
- Details
- Category: Multiple Platform
What's New:
- Now supports save data.
- H-counter and H-blank approximation.
- Correct sprite Y-coordinate wrap-around.
- Mega CD games can be drag-and-dropped onto the emulator window.
- Massively-optimised CPU idling.
- Complete window plane emulation.
- Debugger improvements.
- Overhauled sprite list debugger.
- VRAM, CRAM, VSRAM, and External RAM memory viewers.
- All memory viewers can save their contents to a file.
- Correct V-counter in Interlace Mode 2.
- Emulate invalid plane width and height settings.
- Emulate window plane bugs.
- Details
- Category: Multiple Platform
What's New:
- Fix out of bounds read in game specific plugin settings
- Fix inconsistent casing for the 'Left:' label in RMG-Input (thank you @cursedUs64-git)
- Fix incorrect error message in RMG-Core
- Update mupen64plus-video-GLideN64, mupen64plus-core, LZMA SDK and SDL_GameControllerDB
- Details
- Category: Multiple Platform
What's New:
- Updated PC-6001 compatible BASIC to 0.7.6
- Updated PC-6001 compatible basic ROMs to 0.7.6.
- Added Russian translation
- Details
- Category: Multiple Platform
What's New:
- Supports 1200baud tape image reading without ROM image
- Fixed default values for Kana key and Kana symbol key assignments
- Details
- Category: Multiple Platform
What's New:
- Support for Super Game Module (SGM) and AY8910 sound chip
- Support for Super Action Controller (SAC), Wheel Controller and Roller Controller
- Support for MegaCart
- Support for Activision cart
- Improved input keypad accuracy
- Native file dialogs
- Drag and drop rom files to open
- Debugger improvements
- Custom folders for saves and savestates
- Scaling improvements like fit to window size or fit to window height
- Hide cursor when hovering output window or when main menu is disabled
- Load symbol files from command line
- Support for WLA symbol files
- Improve input response time
- Save screenshots
- Support for WSL
- Automatic builds in GitHub Actions
- Several bug fixes
- add retrofw target
- add Miyoo target
- libretro: Refactor the input handling method to keep track of current…
- libretro: Add no sprite limit core option
- Details
- Category: Multiple Platform
What's New:
- Windows ARM64 support.
- Updated GLEW, SDL, Imgui, mINI, miniz and NFD libraries to latest version.
- Properly codesign and notarize macOS binaries.
- Improved audio client.
- Game mode in macOS.
- Manual integer video scale settings.
- [Debugger] Docking windows and multi viewport.
- [Debugger] Improved memory editor.
- [WiiU] Aroma CFW Compatibility
- [ios/tvos] Properly set min supported version
- Quality of life updates.
- Minor bugfixes.
- Details
- Category: Multiple Platform
What's New:
- added new traductions
- added FullScreen mode for Linux/Windows users (F11 key)
- upgrade width/height limit to 512 in Graphics Explorer
- added Amsdos header option for Memory import in configuration saves
- now you can resize Graphics Explorer window + size saved in configuration
- display an error message when a file is not supported (instead of simply discarding it)
- bugfix step over in trace with HALT, LDIR, CPIR and other 'looped' instructions
- bugfix number of selected Upper Rom, displayed in Gate Array window
- bugfix number of selected bytes after a successful search
- bugfix recovery of explorers coordinates after close/reopening
- Details
- Category: Multiple Platform
What's New:
* Added option to show the active keyboard map superimposed on the skin. The desktop versions have this in the Help menu, and the mobile versions have it in the About dialog.
* Added functions for direct access to matrix and list elements: GETMI, PUTMI, GETLI, and PUTLI. See the Free42 web site for details.
* iOS and MacOS versions: Improved Dark Mode support.
* In compatibility mode, VIEW(G(A)) would recall the global A to the stack, but view the local A. Fixed.
- Details
- Category: Multiple Platform
What's New:
- Television
- Corrected how Brightness / Contrast controls work
- Improved VSYNC
- TV tolerant of brief desynchronisations
- Debugger
- Stepping back works correctly in conjunction with recent user input
- Due to how the rewind system worked, any user input since the start of the last frame and the current position of the emulation would be lost on step back. This is now not the case
- PlusROM
- PlusROM host/path information was read incorrectly
- Caused problems with segmented banking schemes, like 3e+ [issue #35]
- Details
- Category: Multiple Platform
What's New:
* Added option to show the active keyboard map superimposed on the skin. The desktop versions have this in the Help menu, and the mobile versions have it in the About dialog.
* Added functions for direct access to matrix and list elements: GETMI, PUTMI, GETLI, and PUTLI. See the Free42 web site for details.
* iOS and MacOS versions: Improved Dark Mode support.
- Details
- Category: Multiple Platform
What's New:
Detailed list of changes
- Added translations for Catalan (ca_ES)
- Added translations for German (de_DE)
- Added translations for Dutch (nl_NL)
- Added translations for Korean (ko_KR)
- Decreased the memory footprint under some circumstances by completely freeing up video player resources after finishing view transitions
- The Git index stat cache is now refreshed for all themes when starting the theme downloader (this speeds up the inventory under some circumstances)
- Added Mandarine standalone as an alternative emulator for the n3ds system
- Added DREAMM standalone as an alternative emulator for the dos, pc and scummvm systems on Linux, macOS and Windows
- Added Kronos standalone as an alternative emulator for the saturn and saturnjp systems on Linux and Windows
- (Android) Changed the default audio driver from AAudio to OpenSL ES
- (Android) Added an audio driver menu option to the Sound settings menu
- (Android) Added experimental support for running in multi-window mode
- (Android) Directories for corrupt themes are now automatically removed when the theme downloader is started
- (Android) Added experimental support for the Nintendo Wii U (wiiu) game system
- (Android) Added SWF Player standalone as an alternative emulator for the flash system
- (Android) Added Infinity standalone as an alternative emulator for the pico8 system
- (Android) Added Virtual Virtual Boy standalone as an alternative emulator for the virtualboy system
- (Android) Changed Flycast standalone to use %ROMSAF% instead of %ROM% as the latter caused game launching to fail on some devices
- (Android) Added support for launching individual games directly with EKA2L1 for the ngage system
- (Android) Removed the FinalBurn Neo RetroArch core as an alternative emulator for the neogeocd and neogeocdjp systems as it didn't work correctly
- (Android) Adjusted the layout for the onboarding configurator to look better on screens with wider aspect ratios
- (Android) Added exception handling to the onboarding configurator for broken devices where the SAF directory picker is missing
- (Android) The storage permission now only needs to be granted once in the onboarding configurator as indicated with an "Already granted" button
- (Android) Added a temporary workaround to avoid crashes on non-character keyboard input when editing text (caused by a bug in the SDL library)
- (Android) Updated a number of Java and Kotlin dependencies to the latest stable versions
- (Android) Removed the built-in application update check for the Samsung Galaxy Store and Huawei AppGallery builds
- (Linux) Added support for the AppImage release of melonDS
- (macOS) Added support for the Sony PlayStation Vita (psvita) game system
- (macOS) Added the %RUNINBACKGROUND% variable for RPCS3 to work around an emulator issue where ES-DE would directly resume on game launch
- (Windows) Added FinalBurn Neo standalone as an alternative emulator for the neogeocd and neogeocdjp systems
- (Windows) Added Yaba Sanshiro 2 standalone as an alternative emulator for the saturn and saturnjp systems
- (Windows) Added BeebEm standalone as an alternative emulator for the bbcmicro system
- (Windows) Added a find rule for the SSE2 build of DuckStation
- Added the -f flag for fullscreen mode for melonDS standalone on Linux, macOS and Windows
- Various translation updates for multiple languages
- Added support to the theme downloader for detecting and handling theme repository URL changes
- Added a "textBackgroundCornerRadius" property to the carousel element
- Added a "textBackgroundCornerRadius" property to the grid element
- Made the "backgroundCornerRadius" and "selectorCornerRadius" properties for the grid element apply also to colored rectangles
- Changed an snprintf call in MathUtil as it could cause false positives for buffer overflow checks when building with GCC fortification
- (modern-es-de) Replaced some legacy carousel icons
- Added the Nanum Square Neo Korean font
- Updated SDL to 2.30.9 on Android, Windows, macOS and the Linux AppImage builds
- Updated the MAME index files to include ROMs up to MAME version 0.271
- Bundled the September 2024 release of the Mozilla TLS/SSL certificates
- (Windows) Updated OpenSSL to 3.4.0
Read more: Multiple Emulator Frontend - EmulationStation Desktop Edition v3.1.1 - Released