veesem (Source)
veesem (Source)
veesem (Source)
File Size:
878.91 kB
Version:
0.1
Date:
15 March 2025
Downloads:
7 x
veesem is an experimental V.Smile emulator. Game compatibility is generally quite good from what I have tested so far, though more features, a more advanced UI and better accuracy are future targets.
Notes
Command line options
- Usage: veesem [OPTIONS] CARTROM
 - Emulation options:
- -sysrom ROM - Provide system ROM (otherwise dummy ROM without boot animation will be used)
 - -pal - Use PAL video timing (default)
 - -ntsc - Use NTSC video timing
 
 - Visual options:
- -leds - Show controller LEDs at startup
 - -fps - Show emulation FPS at startup
 
 
Controls
Currently only the standard V.Smile controller is supported.
| V.Smile | Keyboard | Gamepad (Xbox/SDL_GameController) | 
|---|---|---|
| Enter | Space | A | 
| Help | A | B | 
| Back | S | Start | 
| ABC | D | Select/Back | 
| Red | Z | X | 
| Yellow | X | Y | 
| Blue | C | RB | 
| Green | V | LB | 
| Joystick | Arrow keys | D-pad or left analog stick | 
Keyboard shortcuts
| Key | Action | 
|---|---|
| Esc | Exit veesem | 
| Tab (hold) | Unlock framerate | 
| F1 | Simulate console ON button press | 
| F2 | Simulate console OFF button press | 
| F3 | Simulate console RESTART button press | 
| F11 | Toggle fullscreen | 
Build instructions
- Required dependencies: SDL2, OpenGL
 - Supported compilers: GCC or Clang with C++20 support. MSVC is not supported.
 
Steps
- Create a build directory and change working directory to it.
 - Run cmake .. -DCMAKE_BUILD_TYPE=Release.
 - Run make or whatever the equivalent is in your preferred CMake generator.
 - You should now have a working veesem executable.
 
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