Weekly Updates 04-08-24
- Details
- Category: Multiple Platform
These are emulators that are updated several times a day to a couple times a week.
Many of these emulators can be updated to the lastest "nightly builds" from within the emulator itself.
I'm posting the latest versions every Monday or Tuesday for those who may be interested.
Symbian OS Emulator - EKA2L1 04-06-24
Multiple System Emulator - FinalBurn Neo Nightly 04-08-24
Nintendo 3DS Emulator - Panda3DS 04-08-24
PlayStation 2 Emulator - PCSX2 Nightly v1.7.5696
PlayStation Emulator - PCSX-Redux Nightly 04-05-24
Sega DreamCast Emulator - Redream v1.5.0-1124-g9c1dd35
Nintendo Switch Emulator - Ryujinx v1.1.1269
PlayStation Vita Emulator - Vita3K Nightly 04-06-24
Xbox 360 Emulator - Xenia (Canary) 04-06-24
Nintendo Entertainment System Emulator - NintendulatorNRS v202404071128 - Released
- Details
- Category: Windows
What's New:
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Multiple Emulator Frontend - GameEx Arcade Edition v18.64 - Released
- Details
- Category: Windows
What's New:
- The CabControlFriendly setting works in arcade edition to stop paging with left and right.
- Improved PinballX XML export to include dual screen games as vertical games.
- Optimized code type coversions. May improve performace slightly
- Latest version of .net 6 desktop runtime
Multiple Emulator Frontend - GameEx v18.64 - Released
- Details
- Category: Windows
What's New:
- The CabControlFriendly setting works in arcade edition to stop paging with left and right.
- Improved PinballX XML export to include dual screen games as vertical games.
- Optimized code type coversions. May improve performace slightly
- Latest version of .net 6 desktop runtime
dgVoodoo 2 v2.8.4 - Released
- Details
- Category: Windows
What's New:
- Fixing DDraw bugs (Konami Collector's Series: Castlevania & Contra, Blackstone Chronicles)
- Workarounding a DDraw internal resource sharing problem
- Fixing DDraw clipped cursor problem (like with the config app of game Driver)
- Fixing D3D5 vertex clipping (regression) (Jet Moto)
- Removing paletted texture format support of the GF9800 virtual card
- Fixing a potential D3D8/9 swapchain leaking bug
- Fixing a D3D9 frontend bug (The Mark)
- Fixing stenciling without a stencil plane in the D3D12 DX backend (Test Drive Unlimited 2)
- Fixing potential descriptor corruption with sRGB textures in the D3D12 DX backend (Test Drive Unlimited 2)
- Some minor refactoring in the DX frontent/backends
- Fixing a clip coordinate space bug with sst origin lower left in Glide3+
Sega Genesis Emulator - clownmdemu v0.7.1 - Released
- Details
- Category: Multiple Platform
What's New:
- Fixed the window icon being blurry on Windows when using a high-DPI display.
- Fixed identically-named Recent Software list entries clashing with each other when being navigated with a keyboard.
- Added support for 'ISO+OGG', 'ISO+FLAC', 'ISO+MP3', 'ISO+WAV' Mega CD disc rips.
Multiple System Emulator - Mesen v2.0 - Updated
- Details
- Category: Multiple Platform
What's New:
Debugger: Lua - Keep the first non-zero value when emu.stop + prevent crash when called multiple times
Debugger: SNES - Fixed swapped values for psmemory/psindex
Nintendo 3DS Emulator - Lemonade Alpha 2.1 - Released
- Details
- Category: Multiple Platform
What's New
This is just a small hotfix release for Mac-OS builds and also adds the unified source archive which was missing
Although there are some minor changes from alpha 2
- Updating on Android should now work without needing a reinstall @Ishan09811 (we changed the package name so you still need to uninstall the old one sorry)
- Minor OpenGL and JIT improvements
- Initial oboe audio support
- Switched Anaglyph shader technique from Dubois to Rendepth
- Fix mSYS2 builds
- Initial P.I.P (Picture in Picture) support
- Fix for Saved Stereo 3D Mode (Anaglyph/Interlaced) Not Being Honored When Re-Launching Game
- Rework cores for better cpu usage limit logic (part 1)
Cemu Graphic Packs v907 - Released
- Details
- Category: Windows
What's New:
MK8: Fix cup screen black lines
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