Releases for Windows operating systems.
- Details
- Category: Windows
What's New:
-- minor patch fixing unexpected bugs in systems where "unsigned char" is the default setting (reported by CPCbegin on his Raspberry Pi 400), some of them big (for example, 48K cartridge mapping was completely wrong in MSXEC), some of them small (for example, pressing LEFT in the debug screen when the cursor was on the left edge of the register panel would wrap it to the right, instead of staying still as it does when pressing RIGHT on the right edge). The extended AY chip and Z80 interfaces got reworked to allow finer control of audio clocks and memory-mapped I/O, respectively. MSXEC fixes bugs in the MSX cartridge mappers (for example Konami 8K cartridges react to the whole $6000-$BFFF area rather than just to $6000, $8000 and $A000) and the V9938 (the "flash" bit is ignored when the active VRAM page is below the 32K boundary, as in the water scenes of "Maze of Galious" for MSX2), emulates the DAC in "Konami's Synthesizer" and allows patching the current virtual cartridge through IPS files.
- Details
- Category: Windows
What's New:
- Debugger: added IC, IL, IP commands (for I/O port watchpoints).
- REXX: added OPENDISKDRIVE and CLOSEDISKDRIVE commands.
- Miscellaneous improvements and bug fixes.
- Details
- Category: Windows
What's New:
Google Translate:
- Fixed a buffer overflow error when passing a command line from the second copy of the program to the first, already running one.
- Improved appearance of the sprite viewing window in the memory card, and the same window in the BKDE utility.
- Clarification of the operation of keyboard interrupts.
- Details
- Category: Windows
What's New:
- Fixing a bug in the ps.3.0 shader code translator (FFXIII crash)
- Fixing a bug in the D3D12 backend related to compressed textures (FFXIII Lightning Returns crash)
- Fixing a DX frontend bug causing missing cutscenes (Ascension to the Throne)
- Details
- Category: Windows
What's New:
- Updated web view library
- Updated controller input and audio playback (SDL) libraries
- Play time not being counted properly if system is suspended during gameplay
- Shutting down system from Playnite causes application exit script not work properly sometimes
- List of disabled controllers is sometimes erased after disabling new devices
- Background music starts from scratch instead of resuming when exiting a game
- Updated emulator profiles
- "Hide imported" option on scan folder dialog doesn't prevent games from being imported
- Crash in Fullscreen mode after library update
- Crash when shutting down Playnite while also connecting/disconnecting controller devices
- Crash when parsing release dates on specific Windows locale settings
- Details
- Category: Windows
What's New:
New Version of WinDS PRO 04.24.13 with updates to project64, ares, dolphin, pcsx-redux, duckstation, pcsx2, ppsspp, rpcs3, lime3DS.
- Details
- Category: Windows
Atari 2600 Emulator - 2600.emu
Commodore 64 Emulator - C64.emu
Game Boy Advance Emulator - GBA.emu
Game Boy / (Color) Emulator - GBC.emu
Atari Lynx Emulator - Lynx.emu
Sega Genesis/Mega Drive, Sega CD, and Master System/Mark III Emulator - MD.emu
MSX/ColecoVision Emulator - MSX.emu
Neogeo Arcade and Home System Emulator - NEO.emu
Neogeo Pocket Color Emulator - NGP.emu
PC Engine/TurboGrafx-16 Emulator - PCE.emu
Sega Saturn emulator - Saturn.emu
Super Nintendo Emulator - Snes9x EX
Super Nintendo Emulator - Snes9x EX+
WonderSwan Emulator - Swan.emu
What's New:
- Imagine: Rework RingBuffer indexing fixing freeSpace() check causing issues in Saturn.emu VDP2 code
- Imagine: Add RingBufferRWFlags allowing blocking mode selection per read/write call
- Imagine: Fix RingBuffer::reset() causing a crash in EmuAudio code due to the capacity not being reset after pointer reset
- EmuFramework: Only send DocumentPickerEvent to top view when not showing emulation
- Saturn.emu: Simplify VDP2 work queue and eliminate DrawCounter variable
- Details
- Category: Windows
What's New:
- a800: Add Atari CX85 Numeric Keypad to controller port options [AJR].
- adds2020: Move into adds\ folder [Dirk Best].
- apple2gs: BugFix#08736: [DIP/Input] (apple/apple2gs.cpp) apple2gs: Joystick buttons are ignored [Kelvin Sherlock].
- ati_vga: Changed description to 'ATi VGA i/f'.
- ban_onep: Changed description to 'Let's! TV Play One Piece Punch Battle (Japan)'.
- accord, ccmk1, ccmk2, ccmk2a, cexpert, cfortea, cforteb, const, const36, const36a, constjr, constq, diablo68, diablo68a, mentor16, nmicro, nmicro2, nprimo, nsnova, nsvip, nsvipa, nsvipb, nsvipc, robotadv, savant, savant2, sexperta, sexperta1, sexperta2, sexpertb, sexpertc, sexpertc1, sexpertc2, sfortea, sfortea1, sfortea2, sforteb, sfortec, sfortec1, ssensor4, supercon, supremo: Changed manufacturer to 'Novag Industries'.