Slightly more accurate video timestamps, doesn't seem to make any more games run
- Full screen option for cemu
- Current title version displayed
- Implemented DeleteTitleButton()
- Implemented Store Encrypted Content
- Implemented a ticket generator (1 less remote call)
- Backend code improvements
- Disable Dynamic Theme function
- Various UI Changes
- Implemented UninstallButton()
- Crash fixes
Fix titlebar crash, make affinity and robust context menu options instead of mandatory
VRAM Watchpoints can now be added in the Memory Editor and in the Breakpoint Window using the prefix ‚v‘ so entering „v0“ would add a VRAM watchpoint on the VRAM address 0.
- X86-64 CPU emulation was implemented using multi platform dynarec/JIT, so finally has released officially:
* models up to P4/K8 (single core) were implemented in 2009-2011 timeframe, but were never released officially before due to multimedia instructions dependency on host x86 CPU at time (were not portable);
* more modern CPU models (up to Sandy Bridge/Bulldozer m-a) were added in 2015 for further development;
* instruction set extensions up to SSE 4.2 are implemented currently, AVX is in progress;
* virtualization extensions emulation (VMX and SVM) are in progress (partially implemented);
* some stuff (like APIC/IOAPIC, MultiProcessing, etc.) are present only in the development version currently, because are not enough stable (bug-free) in all "guest OS" cases for releases yet.
- PC/AT keyboard controller emulation was rewritten completely (as two-chip solution);
- VGA/SVGA emulation was rewritten completely (to be more exact and extensible to PCIe models);
- PCI bus/devices emulation was rewritten completely (to support progressing PCIe chipset emulation);
- all other stuff was refactored and modernized, comparing to "legacy" core-2008 (and updated from C++98 to C++11 standard). So now it is become "modern" core-2015 (final emu-core design).
- got rid 386-486 CPU models from release versions permanently (preserved only in development versions - for the testing purposes);
- same for legacy stuff like old chipsets, vga/svga cards, etc (2D/3D-accelerators, started at the end of 2014, are available only in development versions temporary and planned to be re-released at some point. All other stuff are removed permanently from the releases).
- got rid so called "newsbook" (2007) from the site permanently. Most of project development is taking place in the very tech-oriented areas now, about which quite hard to talk using anything except tech.doc-alike language. So no much reason to (modern:)talking about this stuff here, instead of thematic resources.
- fixed bugs
- fixed bugs
- fixed bugs