Xbox Emulator - xemu v0.7.134 - Released
- Details
- Category: Multiple Platform
What's New:
nv2a: Check supported line width
* Added logic to check for the supported line width range before setting the line width to avoid errors.
I also moved the glLineWidth call so that it could be after the call to get the supported line width range for the desired line type.
* Moved the glLineWidth call outside the if/else
* Moved the code to query line GL_SMOOTH_LINE_WIDTH_RANGE and GL_ALIASED_LINE_WIDTH_RANGE to nv2a_gl_context_init(void) so that it's just called while OpenGL is being initialized.
* Removed the lineWidth local variable. It's simpler to just call glLineWidth in the if and else blocks
Multiple System Frontend - SimpleLauncher v3.6 - Released
- Details
- Category: Windows
What's New:
- I performed a major refactoring of the EditSystem class to implement better validation in the input fields of the EditSystem window. This was necessary to prevent users from entering incorrect values.
- I improved the system validation mechanism of the system.xml file when 'Simple Launcher' loads. Instead of warning the user about a corrupted file and shutting down the application, it will now remove any corrupted systems, alert the user, and preserve the well-formatted systems. This is useful in case of a corrupted system.xml file.
- I implemented in-memory download and extraction of files as a backup method in case the regular extraction method fails. This was done because some users were encountering extraction errors of newly downloaded files, due to file locks.
- Added different versions of the 7z executable for x86 and x64. The extraction method will automatically detect the user environment and use the appropriate executable.
- Added code to automatically convert [url formatted text] into real links in the RomHistory window.
- Improved the log class to send more debug information to the developer.
- Added functionality to delete a game file from within the UI, available in the right-click context menu.
- Added functionality to auto-generate image previews for the loaded games. The image file is saved inside the corresponding System Image folder with the correct name, available in the right-click context menu.
- Added an image pack for Atari 8-Bit.
- Update the emulator links to the latest version.
- Bug fixes.
Cemu Graphic Packs v921 - Released
- Details
- Category: Windows
What's New:
[SM3DW] Add Texture LOD & Anisotropic Filtering pack
[Rise of Lyric] Add note about knuckles jump glitch in Fix Pause State Reset
[BOTW] Make order of options more consistent
Space Invaders Emulator Alpha 0.5 - Added
- Details
- Category: Android
Playable Space Invaders machine emulation with Intel 8080 CPU interpreter, written in Java.
Dragon 32/64 and CoCo 2 Emulator - XRoar v1.7.1 - Released
- Details
- Category: Multiple Platform
What's New:
v1.7.1
* Reduce memory use when reading gamepad mappings file
* Include missing files in tarball distribution [Rui Chen]
v1.7
* Avoid calling xroar_screenshot() when not supported [with Paul Ripke]
* Avoid X11 keyboard init when SDL not build with X11 support [Paul Ripke]
* SDL joystick module supports hotplug where possible
* SDL joystick module creates Left & Right stick profiles if found
* Support reading a SDL gamepad DB file for non-SDL joystick modules
* New -joy-db-file option specifies SDL-compatible gamepad DB file
* New Linux evdev joystick module (hotplug, internal SDL DB, L/R profiles)
* Large changes to underlying UI mechanisms
* New features backported to GTK+ 2 UI
Emulator Bundle - WinDS Pro v2024.11.22 - Released
- Details
- Category: Windows
What's New:
New WinDS PRO Version 24.11.22, includes WinDS PRO FX in the main installer with updates for ares, snes9x, dolphin, duckstation, pcsx2, rpcs3, melonDS, bizhawk, desmume, pcsx-redux, lime3ds, shadPS4.
Sega Saturn Emulator - Yaba Sanshiro (Windows) v1.16.3 - Released
- Details
- Category: Windows
What's New:
- Migrated from Visual Studio 2017 to Visual Studio 2022
- Upgraded from Qt5 to Qt6
- Added a game browser interface
- Revamped SDL input handling to support modern game controllers
- Simplified the settings interface
- Improved full-screen functionality
- Integrated Vulkan window into the main window
- Various bug fixes and improvements
Atari Jaguar Emulator - BigPEmu v 1.16 - Released
- Details
- Category: Windows
What's New:
- The iOS port is done, get it on the App Store here: https://apps.apple.com/us/app/bigpemu/id6737359949 Special thanks to neurocrash for putting so much time into testing the iOS build for me.
- Lots of new interface functionality (including a touch-based interface option), courtesy of the mobile port work. All of this functionality can be accessed through the menu on non-mobile platforms.
- Multi-touch device support has been added for the Windows (x64 and ARM64) platforms, in order to take advantage of the touch interface work done for the mobile ports.
- Added a "Pad Wheel" feature, which can be activated through the input binding system.
- Support for a new BigPImage disc format. BigPImage files can be created from existing images or physical discs through the developer menu. Before anyone asks, CHD support looked problematic for quite a few reasons (mostly pertaining to the likelihood of image-based performance problems and implementation bloat inherent to the format), making this new format a much more optimal choice for the particular needs of this emulator.
- Added stereoscopic rendering support to the AvP script.
- Added a new DOOM script with throttling and music options.
- Added a new turbo/rapid fire script.
- Added a "Factory Reset" option, as a convenient means of resetting the configuration across all categories.
- Added an option to auto-assign new input devices. Devices will not be auto-assigned if they have any existing associations with any Jaguar inputs.
- Fixed an incredible number of bugs, pertaining to both interface and emulation. Because so many fixes have been made to the emulator core in this release, I'm especially interested in finding regression bugs. Please let me know if you experience any issues which don't occur in 1.15.
Nintendo 64 Emulator - not64 v20241120 - Released
- Details
- Category: Gamecube and Wii
What's New:
Added exFAT support.
Android Emulator - LDPlayer v9.1.26.0 - Released
- Details
- Category: Windows
What's New:
1. Added Vulkan support.
2. Significantly reduced memory usage on AMD graphics devices.
3. Optimized emulator performance to enhance game smoothness in general.
4. Added shortcut keys for executing operation recording. Except for F1~F12, only combination keys are supported.
Multiple Emulator Frontend - GameEx Arcade Edition v18.85 - Released
- Details
- Category: Windows
What's New:
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