HP Calculator emulator - Emu42 v1.32 - Released
- Details
- Category: Windows
What's New:
DEBUGGER.C
- changed function OnFindOK(), also accept symbolic address instead of HEX number as search pattern
EMU42.RC
- changed version and copyright
LODEPNG.C
- changed implementation file to LodePNG version 20250506 with unmarked typecast patches for VS2005 x64 compatibility, Copyright (c) 2005-2025 Lode Vandevenne
LODEPNG.H
- changed header file to LodePNG version 20250506
STACK.C
- changed function GetClpbrdDecimalPoint(), added case of multiple thousand separator and none decimal point
USRPRG42.C
- changed function GetUserCode42(), added detection for native HP42 raw file by verifying the relative Global Label/GTO/XEQ offsets, check for a NULL byte after every number and check for packed data, if not ask for permission to continue loading
- changed function PutUserCode(), write original END byte code instead of generic one
Multiple System Emulator - ares v146 - Released
- Details
- Category: Multiple Platform
What's New:
ARM7TDMI (Game Boy Advance CPU, ST018 Super Famicom coprocessor)
- Fixed cycle order of SWP instruction
NEC - PC Engine / TurboGrafx / SuperGrafx / CD
- Force enable pixel accuracy setting for VDP
Nintendo - Game Boy Advance
- Improved prefetcher timing
- CPU can now run idle cycles during DMA
- Fixed an incorrectly-sized serial port register
Nintendo - Super Famicom / SNES
- Added support for Limited Run Games rumble specification
Nintendo 64
- Fixed a regression causing savestates to fail to load correctly. Savestates created with v145 should load correctly under ares v146.
- Adjusted virtual control stick gate and response curve to more closely model the N64 controller joystick
- Fixed an issue where the full resolution was not rendered for PAL titles
- Added the ability to change the connected pak on all four controllers
- Added support for the pak configuration portion of the homebrew header
- Fixed an issue where controller paks may have been formatted incorrectly
- Fixed an issue where the readback of PI_CART_ADDR after direct I/O may have returned incorrect values
Pioneer - LaserActive
- Initial support for Pioneer LaserActive, currently only supporting Mega LD titles (this can be found under Sega -> Mega LD)
- It is strongly recommended to run games off a solid-state drive.
- Laserdiscs have more than one side. For games that have content on more than one side (IE, JB Harold), you can change sides under “Mega LD->Change Sides” in the main menu.
- Any reasonably modern mid to high end PC should achieve full framerates during gameplay.
- Games are stored in a new .mmi (Mixed Media Image) file format, which contains the full analog audio, video, and digital content in a single file. This can be loaded directly into ares. The MMI format has internal compression support. Do not compress.
- Even with the compression built into the .mmi format, Laserdisc releases are rather large, totalling approximately between 28GB and 36GB per side for CAV format releases, higher for CLV. Fortunately most games are single-sided CAV, but there are some exceptions.
Sega - Master System
- Fixed a bug that was causing erratic screen resizing in Aleste
Sony - PlayStation
- Adjusted virtual control stick gate and response curve to more closely model DualShock joysticks
Application / Misc.
- Fixed a potential application hang when exiting ares via a hotkey
- Fixed a regression causing mouse capture to not function on Windows
- Fixed a possible crash when opening Settings from a “missing firmware” prompt in some scenarios
- Fixed a regression causing hotkeys to be registered while ares was unfocused, against the user’s preference
- Fixed a possible crash when modifying video settings for cores that access the palette in between frames
- Fixed a possible crash when accessing core-specific menu items
- Fixed an issue that would overwrite the “Paused” status message while the emulator is paused
- Significantly reduced ares application startup times
- Removed superfluous Apply buttons from Drivers settings (confirmation dialogs will still appear when selecting a new driver)
- Removed superfluous “Fixed” and “Pixel Perfect” options from the Output menu. The behavior offered by these options should be covered by using the integer scaling output mode with a scale factor of 1.
- Fixed an issue preventing menu items from being disabled on macOS
- Source archives with a stable hash are now distributed along with releases on GitHub, to replace the automatic uploads of source code performed by GitHub itself, the hashes of which are not stable.
- Fixed an issue building with a custom version when building from a source archive
- NOTE: Beginning with ares v145 (the previous release), maintainers distributing ares will likely want to configure with -D ARES_BUILD_OFFICIAL=ON to use an “official” version string, rather than a “development” string based on the branch name.
- Fixed possible build failures when building ares with optional components in conjunction with partial core sets
- Improved build times under MSVC when IPO is disabled.
- Fixed an issue where setting a controller port state to “Nothing” may not mark that menu item as “checked”
Dependencies
- Windows dynamic dependencies are now built with a statically linked C++ runtime. Windows users without a Microsoft C++ Redistributable installed should no longer see errors upon launching ares.
- Because of the relatively quick release cycle between v145 and v146, dependencies have not been otherwise updated for v146. Dependencies will be updated at the beginning of the next ares release cycle.
Sega Saturn Emulator - Yaba Sanshiro v1.18.6 - Released
- Details
- Category: Android
What's New:
Improve user interface.
ZX Spectrum Emulator - Xpeccy v0.6.20250824 - Released
- Details
- Category: Multiple Platform
What's New:
- add 2nd gamepad
Xenia Frontend - Xenia Manager v3.1.2 - Released
- Details
- Category: Windows
What's New:
Updated Libraries
Updated Magick.NET to 14.8.0 (This is crucial for a couple of exploits)
PlayStation Emulator - XEBRA v25/08/25 - Released
- Details
- Category: Android
What's New:
Version 250825
PS1_Version 220414
PK_Version 200428
This is an annual update for higher target APIs required by Google (PlayStore).
If you want to transfer data to PK201, please import the [STAT] file of PK201 with the same PK_Version to [Android/data/com.dokutajigokusai.xebra/files/XEBRA.PK]
(MAME) Series.ini v0.279 - Released
- Details
- Category: Windows
What's New:
Series UPDATED (3) : "Arkanoid", "Neo Print" and "Virtual On - Cyber Troopers". Series NEW (2) : "Magic Bomb" and "Mahjong Electromagnetic Base".
Multiple Emulator Frontend - LaunchBox v1.19 - Released
- Details
- Category: Android
What's New:
- You can now easily import and launch games installed in Vita3k. Just use the Import Games tool, choose Sony PlayStation Vita, and point to Vita3k's emulated storage space
- You can now create and manage playlists entirely on Android. Open any game’s menu and tap Add to Playlist to create a new playlist or add to an existing one. Once created, a new Playlists section will appear in your library
- A new Show Playlist Filters option on the Options page lets you show or hide playlist filters under your filter sections
- Browsing Filter and Game pages just got faster thanks to major behind-the-scenes optimizations
- The Settings pages have been refactored for quicker loading and smoother transitions
- The alphanumeric index has been fully rebuilt using a custom control that dramatically improves load times for any view using it and gives theme developers more flexibility
- Fixed syncing issues with PlayCount and PlayTime, making your game stats sync properly with the LaunchBox Games Database and stay consistent across Android and Windows builds
- Default text list views (FilterBasicTextList, FilterTextListWithDetails, GameBasicTextList, GameTextListWithDetails, GameTextListWithTwoColumnDetails) have been converted to utilize CollectionView, improving performance and enabling support for the new AlphaNumeric control
- Fixed a crash when setting ScopedStorage access and pressing the native Android back button without selecting a folder
- Fixed an issue where "Skip menu and play game on Tap" would not trigger the Download and Play option for NAS games
- Fixed a crash when the app attempted to show an alert message on disposed pages or popup pages
- Fixed a crash in the German localization caused by a specific localization string
- Fixed an issue with selecting filters or games on specific custom themes
Hewlett-Packard HP-16c Emulator - WRPN v7.1.2 - Relesed
- Details
- Category: Windows
What's New:
Refactoring to make maintenance between languages easier
Method to clear the RawDisplay
Negative exponent bug
Bug where incrementing indexed reg
Atari ST Emulator - Steem SSE v4.2.0 R3 - Released
- Details
- Category: Multiple Platform
What's New:
Various bugfixes
Retrom v0.7.33 - Released
- Details
- Category: Multiple Platform
What's New:
cache metadata images on server
Retrom now caches all remote image files on the server, and the client will fetch those copies instead of accessing the external URLs they were sourced from.
If a file is not currently cached, the client will still use the upstream URL -- but the file will be cached for next time.
Nintendo 64 Emulator - Gopher64 v1.1.5 - Released
- Details
- Category: Multiple Platform
What's New:
- Add option for analog deadzone when creating a controller profile (defaults to 5%)
- Because this changes the data structure of the profiles, existing profiles will need to be re-created
- Fixing pausing so that it pauses after drawing screen, rather than before drawing
Nintendo Entertainment System Emulator - Nes.emu v1.5.83 - Updated
- Details
- Category: Android
What's New:
Update NES.emu to FCEUX GIT
Sega Dreamcast Emulator - Deecy v0.5.2 - Released
- Details
- Category: Multiple Platform
What's New:
- Fixed a crash on Wayland.
- Experimental support for FLAC compressed hunks in CHD files.
- Miscellaneous smaller bug fixes.
Xbox Emulator - Cxbx-Reloaded - Updated
- Details
- Category: Multiple Platform
What's New:
Sync XbSymbolDatabase and extend couple of info output
(MAME) CatList.ini, CatVer.ini, Genre.ini & Mature.ini v0.279 - Released
- Details
- Category: Windows
What's New:
Aligned files to MAME 0.279
TI-99/4A Computer Emulator - Classic99 v399.082 - Released
- Details
- Category: Windows
What's New:
- Added support for CPU RAM buffers for SBRLNK operations only on FIAD directories only
- Fix setpath to affect only mkdir, rmdir and rename operations
- I think the extensions for the HDFC are poorly thought out and won't be a huge supporter of them moving forward. Quite frankly, we should redo them for modern filesystems.
x86 Emulator - 86Box v5.0 - Released
- Details
- Category: Multiple Platform
What's New:
- Qt: Remove leftovers of the "Reload previous image" option by @lemondrops in #4788
- Use ftruncate on Unix to create hard disk images quickly by @chungy in #4792
- XGA changes of the day (September 5th, 2024) by @TC1995 in #4798
- One line per file in CmakeLists.txt by @jriwanek in #4799
- Media history: fix buffer overflow by @tsoliman in #4804
- Mach64 font fix about Solaris. (September 13th, 2024) by @TC1995 in #4815
- Add a proper 1MB capable ATI 28800-6 BIOS by @TC1995 in #4829
- Fix compile. by @TC1995 in #4830
Emulator Bundle - WinDS Pro v2025.08.22 - Released
- Details
- Category: Windows
What's New:
New version of WinDS PRO 25.08.22 includes WinDS PRO FX in the main installer with updates for desmume, melonds, ares, bizhawk, dolphin, duckstation, rcps3, shadps4, pcsx2, ppsspp and xenia.
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