What's New:
- Adapting to MAME's ever-changing XML schema. MAME 0.184 introduced a small change that broke database construction, resulting in no games listed.
New Translations
- Hungarian (Balázs Úr)
- Indonesian (Kukuh Syafaat)
Updated Translations
- Danish (Alan Mortensen)
- German (Mario Blättermann)
- Polish (Piotr Drąg)
- Swedish (Anders Jonsson)
What's New:
- Disable tape traps when playing/recording RZX files
- WidgetUI: Fix memory leak in file selector
- Silently skip PLTT blocks in SZX snapshots
- Validate "used bits in last byte" field in TZX tapes
- Fix the load of PZX tapes with malformed strings
What's New:
- In Unicode-to-HP conversion, translate "\LF" and "[LF]" to 10, not 138. Character 138 only exists to *represent* LF, but isn't available in the ALPHA menu and therefore cannot appear in non-synthetic programs.
- Unicode-to-HP conversion handles curly quotes now (U+2018, U+2019, U+201C, U+201D).
What's New:
- Fixed and refactored display updates synchronization.
- Fixed support for opening MSX files from Astro File Manager.
- Added support for opening "content://" URIs.
- Refactored file type definitions in the manifest.
- Refactored EMULib library code.
- Moved virtual buttons implementation into OvrButton class.
- Moved file-specific utilities into FileInfo class.
What's New:
- Fixed accidental crash when starting ColEm 4.0.3 in demo mode.
- Fixed and refactored screen updates synchronization.
What's New:
This is the latest nightly build. Source changes can be found at GitHub.
What's New:
- Animation optimization
- Check new versions at startup
- Add Wii U USB Helper in resources
What's New:
- More accurate FPU emulation
- Optimizations
- Bugfixes