MAME for MacOS (Intel) v0.274- Released
- Details
- Category: Mac
What's New:
Updated to latest MAME Source
Nintendo 64 Emulator - Gopher64 v1.0.3 - Released
- Details
- Category: Multiple Platform
What's New:
- Fix crash when game name cannot be parsed
- Ignore summercart64 USB commands
- emulate summercart64 ROM_WRITE_ENABLE flag
- No need to check for ROM bounds on write
- compress sd and rom saves during netplay
- Update eframe requirement from 0.30 to 0.31
- Fix address masking in sc64 read/write
- Fix out-of-bounds ROM dma
- further sc64 cleanup
- add Cargo.lock
- remove some dependencies
Cemu Graphic Packs v932 - Released
- Details
- Category: Windows
What's New:
[XCX] Fix bug with XCX damage multiplication pack
Sharp X68000 Computer Emulator - XM6 Pro-68k v250202 - Released
- Details
- Category: Windows
What's New:
?
Xbox Emulator - xemu v0.8.16 - Released
- Details
- Category: Multiple Platform
What's New:
ci: Fix ubuntu artifact unpack
nv2a: Add swizzle test and benchmark
nv2a: Speed up software swizzling
ci: Bump Windows build container
Emulator Bundle - WinDS Pro v2025.02.02 - Released
- Details
- Category: Windows
What's New:
New Version of WinDS PRO 25.02.02, New Vita3K Emulator for PlayStation Vita, includes WinDS PRO FX in the main installer with updates for ares, bizhawk, dolphin, duckstation, rcps3, shadps4, snes9x, pcsx2, ppsspp and xenia.
DOSBox Staging Frontend - Turbo Stage v0.8.3 - Released
- Details
- Category: Multiple Platform
What's New:
search and dosbox download
workflow fixes
bug fixes
windows version and tab
Retrom v0.7.7 - Released
- Details
- Category: Multiple Platform
What's New:
Bug Fixes
- (docker) npm permission issues
- (docker) corepack keyid error
Newly Added
- UI tweaks
- connectivity indicator
Sinclair QL Emulator - Q-emuLator v3.5.2 - Released
- Details
- Category: Windows
What's New:
- Accept side expansion ROMs larger than 16 KB.
- Printer emulation: Fix incorrect international characters in high quality mode.
- Ensure COM and LPT ports are closed even if their driver returns an error during clean up.
Nintendo 64 Emulator - not64 v20250202 - Released
- Details
- Category: Gamecube and Wii
What's New:
- Added sample data.iso for FlippyDrive. (requires Swiss v0.6r1805 or later)
- Added option to invert analog X axis.
- Improved support for horizontal Wii Remote.
- Doubled read/write speed of Wii's front SD slot.
- Doubled read/write speed of SD Gecko on Wii.
Nintendo Entertainment System Emulator - Nintendulator v0.985 Beta - Updated
- Details
- Category: Windows
What's New:
?
Thomson MO5 Emulator - Maurice v1.3.0 - Released
- Details
- Category: Multiple Platform
What's New:
- Migration to egui to replace speedy2D.
- Support for WASM32 to run the emulator in a browser seehttps://kpouer.github.io/Maurice/
- Drag & drop support (to load tape files)
Multiple System Emulator - Helios v25.0203 - Released
- Details
- Category: Java
What's New:
32x: reads to cache purge behave like writes
32x: hack for COMM race conditions, fixes Brutal
gg: always 60fps
helios: {pwm, pcm} can be muted
helios: initial TowerOfPower (MegaCd_S32x) support
helios: fix an issue with stuck keys
helios: improve multi-screen behaviour
infra: update to gradle 8
mcd: lots of fixes, still WIP
md: parse supported devices from rom header
md: ignore byte-wide ioWrites on even address, fix read timeControl area
sms: change default z80 SP value
Nintendo 64 Emulator - Gopher64 v1.0.2 - Released
- Details
- Category: Multiple Platform
What's New:
- minor tweak to interrupt system
- support for Advanced Homebrew ROM Header
- SD card emulation
The naming convention for save files changed in this version. This means that the emulator won't find saves that previously existed. You'll need to go into the save file folder and rename your save file to the new naming convention if you want to keep using it.
For example, Ocarina of time was previously (the part after CZL- is the sha256sum of the ROM):
CZL-49ACD3885F13B0730119B78FB970911CC8ABA614FE383368015C21565983368D.sra
But is now:
THE LEGEND OF ZELDA-49ACD3885F13B0730119B78FB970911CC8ABA614FE383368015C21565983368D.sra
EmuLinker-K v0.15.0 - Released
- Details
- Category: Windows
What's New:
- A new /fps command for games that run at lower frame rates.
Some titles like MK64 do not send controller inputs to the server 60 times per second, instead sending only 30 times per second or less. In a game chat you can now type /fps 30 to tell the server to measure lag calibrated to 30 times per second instead of the default 60. Using /lagstat will then work as expected.
- Updates to /lagstat.
The format and measurements in the output to the /lagstat command have been improved to reduce confusion. Lagstat will also tell you the amount of time over which it has been measuring the lag, taking into account resets.
If the server decides there is noticeable lag, it will now suggest an action to take to improve the situation, including suggesting a fake ping amount for a specific player to use.
The command output is currently only in English for now, but is planned to be fixed in the next release.
- Fixes a bug where the server could report the wrong frame delay in some situations.
It was a rounding error and only a display bug. It did not impact gameplay.
- Updated to use Ktor 3 and Kotlin 2.1
More robust testing was done to accurately simulate a high volume of realistic clients, and this build was found to be marginally more performant than the previous version.
- When the server shuts down via ./stop-server.sh, it will reliably inform all users that they are being kicked from the server
Server more reliably notifies players in the server when shutting down
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