Releases for the Nintendo DS.
- Details
- Category: Nintendo DS
What's New:
- Update to the Z80 core to improve emulation accuracy. This emulator now passes the ZEXALL test suite.
- Added proper M1 wait states for the Colecovision, ADAM and MSX emulation for improved CPU handling.
- A few optimized Z80 lookup-tables brings in some additional speed for both the DSi and DS-Lite/Phat.
- Improved file loading so that it's more robust - ensuring a higher level of consistency in loading large files into memory.
- Other minor cleanups as time permitted.
- Details
- Category: Nintendo DS
What's New:
- DSi now supports cart ROMs up to 4MB (4096K). Only a few MSX tech demos / games get anywhere near this.
- New super-simplified Colecovision CPU driver that is used for most of the well-behaved Colecovision games to render them full speed on the older DS-Lite/Phat.
- Improved emulation speed of the 6502 core to render all Creativision games at full speed on older DS-Lite/Phat.
- Corrected a few cycle timings and generally improved accuracy of the Z80 CPU driver.
- Details
- Category: Nintendo DS
What's New:
- 7800 BIOS is now supported. Place bios exactly named '7800.rom' in /roms/bios, /data/bios or same directory as the emulator itself.
- New internal database with many cleanups and corrections. Now compliant with Trebor Pro-Pack v8_16 from early 2025.
- New configuration option to allow mapping both both X and Y buttons.
- Maria and CPU cycle counting are much closer to real hardware - all of the DMA Cycle adjustments/hacks have been removed.
- This fixes a number of small problems such as Pole Position II joystick selection of track when game loads.
- Details
- Category: Nintendo DS
What's New:
- Added separate file path for WonderWitch.
- Fixed ch2 sample playing.
- Fixed ch3 sweep frequency.
- Fixed some edge cases for EEPROM.
- Details
- Category: Nintendo DS
What's New:
- Kangaroo mode fixed and fully implemented. Cleans up some small graphical glitches on a number of games.
- Composite Artifacting implemented for Tower Toppler and Jinks.
- Sound handler fixed so that drop-outs of sounds are eliminated (or at least greatly minimized).
- The X button on the NDS is now configurable to a range of joystick/console buttons.
- Details
- Category: Nintendo DS
What's New:
- High Score (HSC) auto-save improvements - no longer write the backing .hsc file if the write didn't actually change HSC data.
- Improved Sally emulation accuracy and optimization pass to render the games 3-4% faster.
- Improved Pokey emulation - missing sounds on games like Ballblazer are now much better.
- Improved memory emulation for more accurate mirror handling - 7800 Utility cart now shows this as a PASS.
- Improved memory caching to help with the really big games (those 512K or larger).
- All but two games on the DSi are now rendered without any form of frameskip. Older DS-Lite/Phat reduces frameskip due to new optimizations.
- Details
- Category: Nintendo DS
What's New:
- High Score (HSC) now auto-saves the .hsc file after it is written by the game. The HSC button is gone.
- Smoother console button operation so that a press is registered more consistently and with better debounce.
- Improved magnifying glass icon debounce so that it registers more consistently and with better debounce.
- New game icon to align with the other emulators in the Atari lineup on the DS.
- Details
- Category: Nintendo DS
What's New:
- Fixed banking so games like Dropzone properly render lower screen graphics (moonscape).
- Improved 64K banking for games that only sparingly swap banks - these can now use the faster CPU core driver (renders Dropzone and Laser Hawk full speed on older DS-Lite hardware)
- More CPU optimizations to improve speed slightly.
- More games are now running full speed on the DS-Lite - Vanguard is now playable!
- Latest hacks from the A5200 forums on Atariage have been added to the internal database.
- Details
- Category: Nintendo DS
What's New
- Fixed Turbo 128K cart type so it doesn't inadvertently disable the cartridge port.
- Added Right-Side cart support for Atari800 (fixing a few A800 emulation issues as well).
- Added Atari 5200 cart support for carts of 128K or less (rename your 5200 carts to ".a52" for easy loading)
- Added new key maps for SHIFT and CONTROL to NDS keys.
- Massive simplification of the configuration handling for machine type.
- New NTSC and PAL color palettes from the awesome Trebor Pro Pack.
- New Caps Lock LED added to all virtual keyboards.
- Added new cart types for SIC+ (1MB), Corina (1MB+EE and 512K+512K+EE), Telelink II and MIO_8, XE Multicart and more...
- Details
- Category: Nintendo DS
What's New:
- New banking handling so we only move pointers - not blocks of memory. Renders all 5200 Super Banked games playable.
- New NTSC palette from Trebor's Pro Palette (NTSC_LUM1_HOT 5200).
- Added 5200 512K Super Cart banking.
- Improved Pokey emulation (around the random scanline start value - fixes one Acid800 test).
- Improved keypad debounce for Star Raiders.
- Improved sound handling to reduce pops/clicks. Increased the sample rate on the DSi for improved fidelity.
- Details
- Category: Nintendo DS
What's New
- Refactor the OS Enable/Disable on XL/XE emulation to avoid moving large blocks of memory. Speeds up many games that swap the OS in/out.
- Improved SIO/Disk handling - sound effects reduced in volume and now configurable (default is OFF).
- Improved cart/disk loading and all disks are left mounted when RESET is pressed allowing you to load up a system the way you want.
- A dozen new .CAR cartridge types supported including DCART (Bubble Bobble homebrew).
- Tweak to the TWL++ icon for A8DS to make it look a bit more classic.
- Many small cleanups and improvements and a few bug fixes as well.
- Details
- Category: Nintendo DS
What's New
- Major overhaul to add "Cycle Exact" Antic and GTIA which fixes many glitches and artifacts.
- There are now two builds... one for the older DS-Phat/Lite and one for the DSi (or XL/LL) which brings in a higher level of compatibility with the "Cycle Exact" timing.
- Improved keyboard overlays - added alphanumeric keyboard with text-adventure macros.
- Improved memory handling - using more memory but in an efficient way for the new features.
- Improved sound handling - new SIO sounds, new opening jingle.
- Improved CPU handling to fix one more Acid800 test (25 pass now).
- Fixed keyboard handling so games like Scorch will register keypresses (broken as of V3.0).
- Added some of the more obscure missing .CAR cartridge types.
- So much changed under the hood that old config files will be wiped and old save states will not work. Sorry!
- Details
- Category: Nintendo DS
What's New
- Altirra OS updated to 3.41 (Altirra BASIC still at 1.58)
- Touch-up on the keyboard graphics to make the smaller font bolder / more readable on DS screen
- Fixed one Acid800 test - we now comply with the JMP indirect bug on the 6502.
- PIA emulation improvements to match latest Atari800 core.
- Details
- Category: Nintendo DS
What's New:
- Multi-overlays now supported for games like Mr. BASIC Meets Bits 'n Bytes, Inty BASIC Showcase collections, etc.
- Left/Right overlays now supported for games like Chess, Lode Runner or World Series Baseball.
- Ability to pick a different overlay for the game being played (use MENU and then 'PICK OVERLAY').
- A batch of new overlays to finally get the original 125 done!
- Details
- Category: Nintendo DS
What's New:
- Added music fetchers for more complete Chetiry (CTY) emulation. Save state works with CTY. Use the 60K Chetiry rom for music.
- Fixed holding RESET (DS Start button) and SELECT (DS Select Button) when loading a game. This allows you to do things like the Double-Shot trick in Space Invaders.
- Details
- Category: Nintendo DS
What's New:
- Further tweaks to the improved 'Wave Direct' to prevent audio gaps.
- First pass at allowing 'Wave Direct' for DS-Phat/Lite (only for simple games like Quadrun, Berzerk VE and Open Sesame).
- Tweaks to the DPC audio driver for improved Pitfall II music.
- Added support for some of the Voice Enhanced Berzerk hacks such as DrVsDaleks.
- Improved Meltdown emulation - added hack for NUSIZ0/1 to improve screen rendering. Not perfect but closer...
- Fixed Pole Position lap counter so it shows correctly.
- Fixed Grand Prix graphical glitch on rocks/scenery (Player Reset timing).
- Apply RSYNC improved TIA handling across the board (was only being applied to select games).
- Details
- Category: Nintendo DS
What's New:
hotfix to support DrVsDalek hack with voice support and improved voice timing to eliminate gaps.
- Details
- Category: Nintendo DS
What's New:
Improved 'Wave Direct' sound to help with digitized speech effects of Quadrun, Berzerk VE, Open Sesame, Pitfall II, etc.
Tweaked handling of the new Champ Games - Tuthankham.
- Details
- Category: Nintendo DS
What's New:
- Hotfix to disable vsync on q-bert to improve stage clear visual effects
- Details
- Category: Nintendo DS
What's New:
- Added support for the 31-in-1 and 63-in-1 multicarts.
- Added support for 'Wave Direct' sound driver to render digitized speech in games such as Sewer Sam, Squish-Em, Wizard of Wor, etc.