Releases for the Nintendo DS.
- Details
- Category: Nintendo DS
What's New:
- Added music fetchers for more complete Chetiry (CTY) emulation. Save state works with CTY. Use the 60K Chetiry rom for music.
- Fixed holding RESET (DS Start button) and SELECT (DS Select Button) when loading a game. This allows you to do things like the Double-Shot trick in Space Invaders.
- Details
- Category: Nintendo DS
What's New:
- Further tweaks to the improved 'Wave Direct' to prevent audio gaps.
- First pass at allowing 'Wave Direct' for DS-Phat/Lite (only for simple games like Quadrun, Berzerk VE and Open Sesame).
- Tweaks to the DPC audio driver for improved Pitfall II music.
- Added support for some of the Voice Enhanced Berzerk hacks such as DrVsDaleks.
- Improved Meltdown emulation - added hack for NUSIZ0/1 to improve screen rendering. Not perfect but closer...
- Fixed Pole Position lap counter so it shows correctly.
- Fixed Grand Prix graphical glitch on rocks/scenery (Player Reset timing).
- Apply RSYNC improved TIA handling across the board (was only being applied to select games).
- Details
- Category: Nintendo DS
What's New:
hotfix to support DrVsDalek hack with voice support and improved voice timing to eliminate gaps.
- Details
- Category: Nintendo DS
What's New:
Improved 'Wave Direct' sound to help with digitized speech effects of Quadrun, Berzerk VE, Open Sesame, Pitfall II, etc.
Tweaked handling of the new Champ Games - Tuthankham.
- Details
- Category: Nintendo DS
What's New:
- Hotfix to disable vsync on q-bert to improve stage clear visual effects
- Details
- Category: Nintendo DS
What's New:
- Added support for the 31-in-1 and 63-in-1 multicarts.
- Added support for 'Wave Direct' sound driver to render digitized speech in games such as Sewer Sam, Squish-Em, Wizard of Wor, etc.
- Details
- Category: Nintendo DS
This is a Konami 80's Arcade emulator for the NDS. It has bugs in the sprite rendering, no tile priority support & can't rotate vertical games. It supports the following games:
Double Dribble
Finalizer
Green Beret / Rush'n Attack
Iron Horse
Jackal
Jail Break
Mr. Goemon
Scooter Shooter
Yie Ar Kung-Fu
- Details
- Category: Nintendo DS
What's New:
- Fixed Colecovision RAM mirrors such that Boulderdash runs properly.
- The Heist now forces RAM to clear (all zeros) as it is known to be picky about contents of RAM on power up.
- Fix EEPROM sequential reads so Activision PCB games like Jewel Panic work correctly.
- Added the Wildcard and Print buttons on the virtual ADAM keyboard. All ADAM virtual keys should now be present.
- Added new configuration options to select the Colecovision mode to run in - you can force ADAM emulation, force PCB types, and set EEPROM sizes, etc.
- New global option to force ADAM mode, SGM can be Disabled, and BIOS auto-patch for 'Fast BIOS' to force the 15 second wait down to 3 seconds.
- Minor cleanup and optimizations to the Adam core.
- Details
- Category: Nintendo DS
What's New:
- Removed DrZ80 core - the high quality CZ80 core is all that remains.
- Complete overhaul of the Adam handlers to clean and refine.
- Fix for games like Best of Broderbund (dsk and ddp) now load properly.
- Details
- Category: Nintendo DS
What's New:
- ADAMnet improvement for disk/tape handling. Improved timing, improved caching and more disk/tape games should load and run correctly.
- DSI gets a massive 2MB of Expansion RAM (32 banks of 64K). DS-Lite/Phat still has 128K (base 64K plus the standard 64K expansion RAM).
- Adam now properly handles 320K disks and three drive bays are virtually attached (two 320K disk drives and the internal Tape drive at 256K).
- Adam full keyboard now uses an LED indicator under the CAPS LOCK button to indicate status.
- Adam has improved keyboard graphic with more keys added.
- Adam no longer mirrors RAM as a Colecovision would.
- Adam optimization provided 5% improved emulation speed which should make most everything playable even on the older DS-Lite/Phat.
- Adam supports the 32K expanded ROM and running carts under Adam emulation - name your ROMs as .adm so it loads into the right place in memory.
- Tatung Einstein now has two proper standard 200K disk drives.
- Tatung Einstein full keyboard now uses LED indicators under the SHIFT/CTRL/GRAPH and ALPHA LOCK keys for a visual improvement.
- Tatung Einstein properly handles the backspace key when using the Alpha-Numeric keyboard overlay.
- 2000 individual game configurations are supported - save/load states optimized and numerous tweaks under the hood.
- Details
- Category: Nintendo DS
What's New:
9.4b - Einstein RAMDISK now unified in /data/ directory (rather than have one for each directory of .dsk files)
9.4b - Tweaks to the CTC timer engine for Einstein JSW2