Releases for the Nintendo DS.
- Details
- Category: Nintendo DS
What's New:
- Improved cheat database selection - after selecting cheats, just press START to reset and apply cheats directly on the cheat picker screen.
- Improved bankswitching/paged roms so that partially filled banks can be switched (some recent homebrews require this).
- Updated internal database so more games load and run properly without tweaks.
- Minor cleanups across the board as time permitted.
- Details
- Category: Nintendo DS
What's New:
fix Cheat Database and improve loading of games not in the internal database
- Details
- Category: Nintendo DS
What's New:
- .int files are now auto-detected as either .bin(+cfg) or .rom files. This allows you to rename .rom files or .bin files to .int and let Twilight Menu++ auto-launch Nintellivision.
- Slight improvement to the Intellivoice driver to give a minor boost in performance (mostly for DS-Lite/Phat).
- Added new keyclick enable option in Configuration (page 2) that produces the typical Intellivision keyclick when you press the 12-button keypad (on the DS lower screen).
- Added a new level of sound quality 'Ultimate'. The default for the DSi and above is still 'High' as 'Ultimate' consumes significant CPU time but you can enable it on a per-game basis for some of the more simple games (e.g. Astrosmash, Beauty and the Beast, AD&D Tarmin, etc)
- DS-Lite now enables Intellivoice on World Series Major League Baseball - sound quality is a bit rough on the older handheld but very playalbe.
- Fixed save/restore state including when backtab latched is TRUE (Stampede, Masters of the Universe)
- Fix for intellivoice games so there are no more glitches on the updated version of Same Game and Robots.
- Fix for ecs games so they don't inadvertantly write over the last graphics card in memory (causing minor graphics corruption on some games)
- Correction of one intellivoice coefficient value (thanks to documentation in JZINTV) so voice games sound their best.
- Other minor tweaks and cleanup as time permitted.
- Details
- Category: Nintendo DS
What's New:
- Major refactor of the audio processor for a big speedup in rendering especially with more than one audio processor (i.e. ECS or Intellivoice)
- Switched from individual pixel output to 16-bit (two pixel) output when dealing with scrolling games (big speedup for games like Tron Solar Sailor, Space Spartans, Sorrow, TNT Cowboy, etc).
- The DSi now defaults to NO frameskip on any game and the 'High' (best) sound quality.
- Aggressive frameskip no longer an option - it's not needed for any game even on the older DS hardware.
- The DS-Lite/Phat gets a 15% improvement in sound quality and many of the classic games now run without frameskip.
- With the many updates, the config format changed and will be wiped back to defaults - sorry!
- Details
- Category: Nintendo DS
What's New:
- Massive overhaul to the core emulation to reduce memory footprint. The older DS-Lite/Phat (with 4MB of memory) can now load all of the newest homebrew games!
- Optimizations in Video, Audio and CPU cores provides 10% speed up across the board.
- Improved sound quality for the DSi including a new "BEST" option (not enabled by default) that will render the sound as good as I can make it on the handheld.
- A few small fixes for the CPU core to improve the cycle accuracy.
- With the improved speed, the DSi largely disables frameskip for the best visual experience.
- Details
- Category: Nintendo DS
What's New:
- Internal database updated to include known prototypes, hacks and other sundry 5200 games.
- Codebase cleanup across the board.
- Improved key debounce to fix lots of games including Star Raiders (which has a new overlay).
- Color Artifacting added for the few games that utilize it (Choplifter, etc.)
- Details
- Category: Nintendo DS
What's New:
- Major cleanup across the board - a few more frames of performance and many games on the older DS-Lite will now run full speed without frameskip.
- Touch of paint on the main emulation screen to make the console buttons a bit more prominent.
- New X button handling on the games that utilize more than 192 vertical pixels to smooth scroll upper/lower areas of the screen (usually just status/score in those areas so pressing the X button to bring them momentarily into view works fine).
- About 50 new homebrews and hacks added to the internal database (up to 240 games now).
- Version 3.5a improves keyboard debounce and adds a new Star Raiders custom overlay! Fixes for Phobos. Fixes for sound pops.
- Details
- Category: Nintendo DS
What's New:
- Major cleanup across the board - a few more frames of performance and many games on the older DS-Lite will now run full speed without frameskip.
- Touch of paint on the main emulation screen to make the console buttons a bit more prominent.
- New X button handling on the games that utilize more than 192 vertical pixels to smooth scroll upper/lower areas of the screen (usually just status/score in those areas so pressing the X button to bring them momentarily into view works fine).
- About 50 new homebrews and hacks added to the internal database (up to 240 games now).
- Details
- Category: Nintendo DS
What's New
- Optimization of CPU core for a 3% speedup across the board.
- New Star Raiders keypad overlay integrated into the emulator.
- Minor tweaks, fixes and cleanup as time permitted.
- Details
- Category: Nintendo DS
What's New:
- Updated copyright as we cross into the new year!
- Another partial frame of performance on CDFJ/+ games.
- Cleanup this readme file to reflect latest changes in the emulator.
- Details
- Category: Nintendo DS
What's New:
- Added new Screenshot handling (press and hold the L+R shoulder buttons for ~1 second to take a .bmp snapshot written to the SD card)
- Added new meta key mapping to un-throttle (Speedup) the emulator. Useful for games where your character is resting and you want the emulator to run the frames as fast as it can.
- Minor cleanup on the internal database for the latest and greatest homebrew games.
- Lots of new and improved overlays in the extras.zip pack.
- Details
- Category: Nintendo DS
What's New:
- Squeezed out one extra frame of performance on CDFJ/+ games.
- New light frameskip applied to Draconian for a performance boost.
- Minor fixes and tweaks to make all the latest homebrew games look and play their best.
- Version 7.1b eeks out another partial frame on the hardest hitting ARM-assisted games.
- Details
- Category: Nintendo DS
What's New
- Update to Screen Blur to have just 3 settings: NONE, LIGHT and HEAVY. Default is LIGHT.
- Improvements to memory layout to gain back additional resources.
- Fix for 576K COMPY RAM so that it properly handles separate ANTIC memory access.
- Minor fixes and cleanup as time permitted.
- Details
- Category: Nintendo DS
What's New
- Hotfix for state save/restore. Sorry!
- Added ability to map Joystick 2 so you can play twin-stick games like Robotron and Space Dungeon.
- Added 64K memory option and put all memory options in the correct order.
- Details
- Category: Nintendo DS
What's New:
- Another frame or two of performance from memory optmizations.
- Removed lots of obsoleted code to streamline the build.
- Added a new DSi special build that will finally run Bosconian at full speed with speech as long as you are in DSi (2x CPU) mode.
- Added tweaks and support for latest homebrew carts like Rob-N-Banks.
- Version 3.4a fixes the high-score file name.
- Details
- Category: Nintendo DS
What's New:
- Another frame or two of performance from memory optmizations.
- Removed lots of obsoleted code to streamline the build.
- Added a new DSi special build that will finally run Bosconian at full speed with speech as long as you are in DSi (2x CPU) mode.
- Added tweaks and support for latest homebrew carts like Rob-N-Banks.
- Details
- Category: Nintendo DS
What's New:
Small optimizations and cleanup across the board - utilizing every bit of the NDS instruction cache to squeeze out another frame or two of performance.
- Details
- Category: Nintendo DS
What's New:
- Fixed controls for PCV2.
- Fixed WS sound levels.
- Fixed WS sound icon.
- Fixed save state.
- Added more BnW palettes.
- Details
- Category: Nintendo DS
What's New:
- Fixed noise calculation.
- Fixed BnW palettes.
- Added setting for border.
- Details
- Category: Nintendo DS
What's New:
- Improved ECS keyboard handling so we can handle 'transposed' scanning of columns/rows (allows demos like Adventure to run).
- Improved banking / page-flipping for faster page switches and more robust. There should be no more small audio 'gaps' when page-flipping music.
- For the DSi we now support 1024KB (512K Words) of binary ROM which is almost unfathomably large in the world of Intellivision games (130% larger than anything I'm aware of).