Atari 7800 Emulator - a7800DS v4.9 - Released
- Details
- Category: Nintendo DS
What's New:
- High Score (HSC) auto-save improvements - no longer write the backing .hsc file if the write didn't actually change HSC data.
- Improved Sally emulation accuracy and optimization pass to render the games 3-4% faster.
- Improved Pokey emulation - missing sounds on games like Ballblazer are now much better.
- Improved memory emulation for more accurate mirror handling - 7800 Utility cart now shows this as a PASS.
- Improved memory caching to help with the really big games (those 512K or larger).
- All but two games on the DSi are now rendered without any form of frameskip. Older DS-Lite/Phat reduces frameskip due to new optimizations.
Weekly Updates 02-17-25
- Details
- Category: Multiple Platform
These are emulators that are updated several times a day to a couple times a week.
I'm posting the latest versions on Mondays or Tuesdays for those who may be interested.
Multiple System Emulator - FinalBurn Neo Nightly 02-17-25
Multiple System Emulator - Mesen Nightly 02-17-25
Nintendo 3DS Emulator - Panda3DS 02-11-25
PlayStation 2 Emulator - PCSX2 Nightly v2.3.161
PlayStation Emulator - PCSX-Redux Nightly 02-17-25
PlayStation Vita Emulator - Vita3K Nightly 02-15-25
Nintendo Switch Emulator - Ryujinx v1.2.82 - Released
- Details
- Category: Multiple Platform
Mupen64plus Frontend - Rosalie's Mupen GUI v0.7.5 - Released
- Details
- Category: Multiple Platform
What's New:
- Fix incorrect error message in RMG-Core
- Fix possible crash on Windows (thank you @Thirteen1355 for assisting with debugging)
- Fix missing space between 'L-Shoulder' and 'R-Shoulder' in RMG-Input
- Fix 'L-Trigger' and 'R-Trigger' names by changing it to 'L-Shoulder' and 'R-Shoulder' in RMG-Input
- Improve opening time of 'Edit Game Input Settings' by utilizing the ROM browser cache
- Improve configuration dialogs from plugins by setting the parent window
HP Calculator Emulator - Plus42 v1.2.5 - Released
- Details
- Category: Multiple Platform
What's New:
* SOLVER and ∫f(x) now allow selecting programs outside the current directory.
* Equation lines were being truncated to a maximum of 100 characters when they were displayed or printed. Fixed.
* iOS version: Implemented Swipe to Delete in the file selector dialog.
HP Calculator Emulator - Free42 v3.2.3 - Released
- Details
- Category: Multiple Platform
What's New:
* Added a few characters to the character set, in order to allow copying and pasting text between Free42 and Plus42 without losing information.
* iOS version: Implemented Swipe to Delete in the file selector dialog.
Xbox Emulator - xemu v0.8.20 - Released
- Details
- Category: Multiple Platform
What's New:
ubuntu-win64-cross: Bump mxe/build-win64-mxe
ui: Add 720x480 resolution to Window size options
Merge QEMU v9.2.1
mcpx: Implement APU multipass voice processing
Emulator Bundle - WinDS Pro v2025.02.15 - Released
- Details
- Category: Windows
What's New:
New WinDS PRO Version 25.02.15 includes WinDS PRO FX in the main installer with updates to ares, cemu, bizhawk, dolphin, duckstation, rcps3, shadps4, snes9x, pcsx2, ppsspp and xenia.
(MAME) Series.ini v0.274 - Released
- Details
- Category: Windows
What's New:
Items REMOVED (5) : (nemesisp), (gnw_mario), (mariorou), (popeyeman) from "Popeye" and (quizardi_10).
Items RENAMED (5) : (gradius3j) to (gradius3ja), (gradius3js) to (gradius3jas), (makaimurba) to (makaimurbbl), (rungunua) to (rungunuba) and (rungunud) to (rungunuabd).
Series ADDED (3) : "Cuty Line", "Taito Football Champ" and "Super Poker".
Series REMOVED (8) : "Euro Champ '92" (merged with "Taito Football Champ"), "Hat Trick Hero" (merged with "Taito Football Champ"), "Police 24/7" (merged with "Police 911"), "Pool 10 * Slot" (merged with "Pool 10"), "Golden Pyramids * Slot" (merged with "Queen of the Nile * Slot"), "Sengoku Ace" (merged with "Samurai Aces"), "Slam Dunk" (merged with "Run And Gun") and "The Magician".
Series RENAMED (2) : "Viva Rock Vegas Slot" to "Viva Rock Vegas * Slot" and "Wild West Slot" to "Wild West * Slot".
Series UPDATED (160) : "Bar X * Slot", "Battle Garegga", "Big 40 Poker * Slot", "Bishi Bashi", "Blockade", "BombJack", "Bubble Bobble", "Buena Suerte", "Burger Time", "Cabal", "Cal Omega", Cash Inferno * Slot", "Centipede", "Champion Baseball", "Chase H.Q.", "Cherry Bonus * Slot", "Cherry Master * Slot", "Cluedo * Slot", "Comet * Pinball", "Contra", "Cookie & Bibi", "Cops 'n' Robbers * Slot", "Cosmic Monsters", "Cotton", "Crazy Climber", "Crazy Kong", "Crime Fighters", "Crown Golf", "Crush Roller", "Donkey Kong", "Elvira * Pinball", "Emergency Call Ambulance", "Enchanted Forest * Slot", "ESP Ra.de.", "E-Swat Cyber Police", "Gradius", "Hard Drivin'", "Head On", "Heavyweight Champ", "Hidden Catch", "Hunting", "Ikari", "Jack Potten's Poker", "Janputer", "Jockey Club", "JoJo's Bizarre Adventure", "Joker Poker", "Jolly Card", "Joust", "Jurassic Park * Pinball", "Karate Blazers", "Keks * Slot", "Key of Avalon", "Knights of Valour", "Knuckle Bash", "Kung-Fu Master", "L.6-X * Slot", "Last Fortress", "Led Storm", "Logic Pro", "Long Hu Bang", "Lucky 21", "Lucky 8 Lines", "Magic Card", "Magic's 10", "Mahjong Cafe", "Mahjong Reach", "Major Poker", "Mario Bros.", "Match It", "Medal no Tatsujin", "Mega Man", "Metal Slug", "Miami Dice * Slot", "Miss World", "Moero!!", "Monopoly", "Monte Carlo Or Bust * Slot", "Moon Cresta", "Mr. Driller", "Multi Fish * Slot", "Multi Game", "Mushiking - The King Of Beetle", "NBA Jam", "Ninja-Kid", "Nudge Double Up * Slot", "Numan Athletics", "Oriental Legend", "Out Run", "Out Zone", "Pac-Man * Pinball", "Pac-Man", "Phoenix", "Photo Y2K", "Pin*Bot * Pinball", "Pit Boss", "Play Girls","Player's Edge", "Point Blank", "Pole Position", "Police 911", "Pool 10", "Popeye", "Port Man", "Power Instinct", "Power Stone", "Puzzle & Action", "Puzzle Bobble", "Puzzle-Dama", "Queen Bee * Slot", "Queen of the Nile * Slot", "Quiz Gakuen Paradise", "Racing Jam", "Rad Action", "Raiden", "Rail Chase", "Real Mahjong Haihai", "Red Hot Mazooma Belle * Slot", "Red Hot Poker * Slot", "Reelin-n-Rockin * Slot", "Reno Casino * Slot", "Reno Reels * Slot", "Ridge Racer", "Rival Schools", "Robotron", "Royal Card", "Royal Mahjong", "Run and Gun", "Samba de Amigo", "Samurai Aces", "San Francisco Rush", "Savage Reign", "Scramble", "SDI - Strategic Defense Initiative", "Search Eye", "Sega Network Taisen Mahjong", "Sega Skateboarding", "Shinobi", "Shop Window * Slot", "Side By Side", "Simpsons * Pinball", "Sky Adventure", "Slam Masters", "Snow Bros.", "Space Invaders", "Space Shuttle * Pinball", "Special Forces", "Splash!", "Splendor Blast", "Sprint", "Spy Hunter", "Stakes Winner", "Star Horse", "Star Wars * Pinball", "Star Wars Arcade", "Street Fighter", "Strider", "Strikers 1945", "Sunburst * Slot", "Super Mario Bros." and "Super Volleyball".
MS-DOS Player v2/16/2025 - Released
- Details
- Category: Windows
What's New:
- Improve INT 21h/24h/25h/26h to update InDos flag
- Support INT 2Fh, AX=1611h/1613h/1614h (thanks DOSBox-X)
TI-99/4A Computer Emulator - Classic99 v399.073a - Released
- Details
- Category: Windows
What's New:
- fix some new compiler complaints
- debugger shows all 32MB of AMS (so much for a temp hack ;) )
- Drag-and-drop carts remember their 'auto' status on cold reset, allowing carts made larger during development to correctly reload
- more debug about how Classic99 auto-detects the cart type
- make sure to always check for PC99 cartridge file types
- Horizon RAMdisk support (unsupported, so not in manual)
x86 Emulator - Bochs v3.0 - Released
- Details
- Category: Multiple Platform
What's New:
- Include Bochs debugger support in all release binaries. Bochs internal debugger and Bochs GUI debugger are compiled in by default and
there are no special Bochs binaries with internal debugger support anymore. - Integrated softfloat3e library replacing older softfloat2a fpu-emulation code
- Bugfixes for CPU emulation correctness (critical bugfixes for VMX, WAITPKG, LASS, XSAVEC/XSAVES, CPUID and SHA1 ISA implementation)
- Added emulation of missing AMD 3DNow! instructions
- Implemented AVX512_FP16 Intel instruction set based on softfloat3e library (enabled in Xeon Sapphire Rapids CPU definition)
- Implemented MONITORLESS MWAIT instructions support
- Implemented initial support for AVX10_1 + AVX10_2 ISA extensions and AVX10 CPUID leaf 0x24 (AVX10_1 first to be enabled in Xeon Granite Rapids)
- Implemented AMX-TF32 and AMX-AVX512 ISA extensions
- Implemented RAO-INT ISA and MSR_IMM ISA extensions
- CPUID: Added new CPU definitions: for i386, i486DX4, AMD Athlon XP and Intel Core i5 Arrow Lake CPUs
- CPUID: Support for enabling/disabling of one or more CPU features from CPUID configuration (see "add_features" and "exclude_features" in bochsrc sample and documentation) ! CPUID: Old bx_generic CPUID model is deprecated with all associated .bochsrc CPUID configuration options, use pre-defined CPU models instead
- Several fixes and improvements for the Cirrus and Voodoo emulation
- USB: Added the USB Debugger support for xHCI and UHCI (Windows / GTK3)
- Added USB boot option (requires i440fx.bin BIOS)
- LGPL'd VGABIOS updated to version 0.9c (Cirrus / VBE fixes and extensions)
- Added i440fx.bin BIOS written by Ben Lunt (https://github.com/fysnet/i440fx)
- Documentation updates and fixes after transition to GIT
Multiple System Emulator - ares v143 - Released
- Details
- Category: Multiple Platform
What's New:
Nintendo - Game Boy Advance
- Improve timings when running multiple DMA channels at once.
- Fix a timing bug when accessing the cartridge backup region.
Nintendo - Nintendo 64 / 64DD
- Fix Joybus RTC read/write status byte
- Don't report interrupt exceptions to GDB, improving performance while debugging.
Sega - Mega Drive / CD / 32X
- 32X: Fix a timing issue that could cause some operations to update the ares internal timers twice.
- 32X: Fix an issue where audio would fail to work correctly after restoring a saved state.
- 32X: Fix layer blending when the MD VDP is in H32 mode.
- 32X: Proper 32X region header processing for licensed games.
- 32X: Fix SH2 framebuffer mirroring.
- 32X: Improve emulation of FEN/PEN flags.
- 32X: Improve emulation of 'FM' bit and relate stalls.
- 32X: VDP register latches have been implemented, but may still be imperfect.
- 32X: Implement VDP auto fill timing.
Build
- Add librashader headers to the source tree under thirdparty/librashader/include/, so that remotely fetched resources are no longer required to build ares on Linux.
User Interface
- Fix an issue where saved games would be placed in incorrect paths if a custom Saves path was set on macOS.
Atari 7800 Emulator - a7800DS v4.8 - Released
- Details
- Category: Nintendo DS
What's New:
- High Score (HSC) now auto-saves the .hsc file after it is written by the game. The HSC button is gone.
- Smoother console button operation so that a press is registered more consistently and with better debounce.
- Improved magnifying glass icon debounce so that it registers more consistently and with better debounce.
- New game icon to align with the other emulators in the Atari lineup on the DS.
MS-DOS Player v2025/2/15 - Released
- Details
- Category: Windows
What's New:
- Support INT 10h, AH=F0h/F1h/F2h/F3h/F4h/F5h
- Support dummy EGA/VGA registers
Multiple System Emulator - WinArcadia v34.0 - Released
- Details
- Category: Windows
What's New:
CD2650: added "Settings|Input|Queue keystrokes?" option.
"Settings|Sounds|Ambient sounds?" now plays disk drive noises.
Miscellaneous improvements and bug fixes.
VTech V.Smile Emulator - veesem - Updated
- Details
- Category: Multiple Platform
What's New:
V.Smile: support CSB2 dual ROMs by default, add flag for Art Studio RAM
Mupen64plus Frontend - Rosalie's Mupen GUI v0.7.4 - Released
- Details
- Category: Multiple Platform
What's New:
- Fix covers in JPEG format not loading on windows since v0.7.3
- Fix RMG not inhibiting the screensaver during emulation
- Fix not having supported archives listed when opening 64DD Disks through 'Open Combo'
- Fix RMG-Audio spamming the log with sample warnings
- Add captions to all file and directory dialogs
- Improve logging when retrieving OpenGL context fails
PlayStation Emulator - DuckStation (Rolling Release) - Updated
- Details
- Category: Multiple Platform
What's New:
- Make .bin loader track length match .cue
- Add hash to OnGameChanged
- Avoid additional stat() call loading subchannel
- Improve PBP load error reporting
- 06b0218: GPU/HW: Split transparent draws if dual-source blend unsupported (Stenzek)
- Clear display texture on fatal error
- Don't panic on unknown register read
- Update to SDL3 3.2.4
- Fix possible crash when rescanning game list
- Fix setting-altering patches not applying on startup
- Add 'Ignore' field to file format
- 07f9730: update the Simple-Chinese Translation to latest.
- Update glyph ranges
- 4ce48ab: GPU/HW: Fix incorrect source rect for page replacements
- Show disabled code count when HC/safe mode is active
- Improve summary popup
- c1f8a52: Spanish (Spain) translation update 2025-02-09
- Dezaemon Plus Select 100 does not support analog mode
- 788b9cd: Update the Simple-Chinese translation to latest.
- 3eed0d0: CI/Flatpak: Don't strip SDL3 libraries
- Fix overlapping widgets in macro trigger shift-click
- Use display name for a couple of recommended value
- 2876713: Update the Simple-Chinese translation to latest.
- f6e8ebe: Updating Swedish translation (100%)
- 36d5708: GPU/HW: Fall back to replacements from first disc
- Fix incorrect recommended value
- Reapply frame end codes immediately on reload
- cd89f62: Atualização Português do Brasil
- Apply SDL3 joystick patch
- Rewrite to support axis input
- f90fdf6: Update the Simple-Chinese translation to latest.
- Correctly unset host page size if set via cache
- Fix prerotated presenting with OpenGL
- Fix incorrect texture format for A1BGR5
- Fix Wcast-function-type-mismatch
- Vectorize RGBA8 conversion and add A1BGR5
- Fix flipped images in OpenGL
- Fix black screen when changing options while paused
- Fix missing vibration binding for NegConRumble
- Fix abort on slow compile in big picture
- Update glyph ranges
- Bump to LLVM/clang 19
- More Wcast-function-type-mismatch fixes
- Fix possible unaligned movaps
- Fix setting-altering game patch behaviour
Nintendo 64 Emulator - DaedalusX64-vitaGL v20250215.2 - Released
- Details
- Category: PlayStation Vita
What's New:
- Force single threaded garbage collector on vitaGL.
- Set texunits on Modern renderer only if they actually exist in shader code.
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