Weekly Updates 01-13-25
- Details
- Category: Multiple Platform
These are emulators that are updated several times a day to a couple times a week.
Many of these emulators can be updated to the lastest "nightly builds" from within the emulator itself.
I'm posting the latest versions every Monday or Tuesday for those who may be interested.
Multiple System Emulator - FinalBurn Neo Nightly 01-11-25
Nintendo 3DS Emulator - Panda3DS 01-09-25
PlayStation 2 Emulator - PCSX2 Nightly v2.3.106
PlayStation Emulator - PCSX-Redux Nightly 01-12-25
PlayStation Vita Emulator - Vita3K Nightly 01-11-25
Xbox 360 Emulator - Xenia (Canary) 01-12-25
Raine v0.97.4 - Released
- Details
- Category: Multiple Platform
What's New:
Sorry to make a new release already, it's mainly to finish the previous one finally : after testing you could get the blue screen bug in mission 2 in shinobin (neogeo or neocd version) just by allowing the speed hacks in neogeo options in raine. You can get the same result if you use a rom cheat, and one of the cheats adapted from the original shinobi from mame is a rom cheat ! So really something had to be done ! So the main part :
- disabled the 2 rom checks in shinobin, neogeo and neocd version to be able to use a speed hack or a rom cheat without getting this crazy blue screen on mission 2
- added cheats converted from the original shinobi in mame, it's just a reassembled version, so you can find the corresponding offsets for this versionExcept that :
- Portuguese and Italian are now correctly autodetected in windows when you run raine for the 1st time (without any config file). Sorry I forgot these 2 in windows, hey I don't have anyone to maintain the windows version, so I do it by default, but it's not what I prefer !
- The watch points work better in the console when using musashi (which means the 64 bits version), and watches on words, see the git log for the details, it's quite technical.
- Display again the neocd id after the short name of the game in the gui at the bottom of the screen. Just for neocd, not neogeo, that's where it's most useful when testing something which is not official. It was displayed before, but quite a long time ago.
It's quite short but after that nothing is planned for quite a while !
MS-DOS Player v2025/1/13 - Released
- Details
- Category: Windows
What's New:
- Improve MGetVdmPointer and VdmMapFlat to consider mode argument
- Add dummy functions for memory hook/allocation
- Support Virtual Device Driver (thanks Mr. cracyc)
- Improve INT 21H, AH=30H to return 5.00 as DOS version
- Improve INT 21H, AH=3306H to return 5.50 as true DOS version
MAME MacOS Intel Build v0.273 - Added
- Details
- Category: Mac
Updated from Latest MAME source for MacOS Intel.
JoyToKey v7.1 - Released
- Details
- Category: Windows
What's New:
- When the button assignment changes due to SHIFT function or active profile switch, there has been a feature to ignore the already pressed input "for the specified time". This feature was enhanced to be also able to ignore the input "until it's pressed again".
- Added "Tab" key in the right-click assignment menu.
- Bug fix: When the same button's definition is triggered from multiple buttons, (e.g. Button[20] is called from both LT and RT), it wasn't released at the expected timing.
- Bug fix: Fixed the occasional display issue when "Options" tab was selected.
Nintendo 64 Emulator - Gopher64 v0.1.16 - Released
- Details
- Category: Multiple Platform
What's New:
- Bump to 0.1.16
- Use bindgen for FFI interface
- aarch64 support
- Build aarch64 for Linux
Cemu Graphic Packs v930 - Released
- Details
- Category: Windows
What's New:
[Skylanders Trap Team] HUD, blur filter removal and more
Multiple System Emulator - WinArcadia v33.8 - Released
- Details
- Category: Windows
What's New:
Added support for BPNF and SMS file formats.
Miscellaneous improvements and bug fixes.
Raine v0.97.3 - Released
- Details
- Category: Multiple Platform
What's New:
- the changes for mer-curious changing his physical display and/or soundcard on his laptop are inside, there is a thread about all this somewhere.
- fixed a crash when opening the console after an error while loading a game
- fixed a bug in the game options dialog, there is another post about this somewhere too, thanks to mer-curious...
- fix the region selection which got broken while moving around entries from the main gui menu.
- Restore mouse position when exiting the program, mainly useful for linux, for window managers which react to this
- Now use SDL_OpenURL to open an url from the gui, it probably doesn't change anything for now, but it will be useful if raine is recompiled for something else than windows or linux.
Nintendo 64 Emulator - Mupen64 rr Lua v1.1.9-7 - Released
- Details
- Category: Windows
What's New:
Features
- ConfigDialog: Hotkey conflict handling
- ConfigDialog: Plugin discovery debug delay option
Bugfixes
- ConfigDialog: Plugin buttons not being disabled when they should be
- ConfigDialog: Plugin discovery details button not being disabled during discovery
- ConfigDialog: Plugin discovery result not being reset on refresh
- Statusbar: Corrupted text on x64
- VCR: Crash when movie header provides invalid sample length
Nintendo 64 Emulator - Gopher64 v0.1.15 - Released
- Details
- Category: Multiple Platform
What's New:
- Bump to 0.1.15
- Minor changes to boot latest LibDragon ROMs
- Remove un-needed entry in Cargo.toml
- Fix VRU demo encoding
- add portable mode
- add build flags for aarch64
- RSP cleanup
- More RSP Cleanup
Multiple System Emulator - DroidArcadia 3.24 - Released
- Details
- Category: Android
What's New:
elektor: fixed: Christmas Tree with Stars (28-4) had an incorrect overlay.
arcadia: added glyphs for 4 more games.
fixed: some CPU instructions were setting flags wrongly.
MAME Frontend - pfeMame v2.32.5 - Released
- Details
- Category: Multiple Platform
What's New:
- Added a lot more logging of the MAME executable location process in FilePaths. I have done this in order to assist with major problems in the MacOS distributable version of pfeMAME no longer getting the right responses from subprocess when trying to run MAME from the system path rather than an absolute path.
- Modified the method used to find the MAME executable when auto-finding to try and be a bit more robust for MacOS.
- Simplified the icon code for the main menu
- Simplified the on_control_changed code in alternate emulator engines
- Fixed bug in panelslots.py that was generating bios names for all machine types for the selected system, rather that the specific system machine type (i.e. list was way too long and selections could be incorrect for the actual system)
- Simplified and made more pythonic a number of other sections of code in panelslots.py
- Fixed bugs in panelslots
Sojuz-Neon PK 11/16 Emulator - Neon Back to Life! preview-170 - Released
- Details
- Category: Windows
What's New
- Determine the difference between Enter and NumPad Enter
- Stabilized emulation speed, added 10% and 400% speeds
- Limit mouse speed when it is off screen, do not move the mouse if it is off screen and does not move
Apple IIGS Emulator - Crossrunner v1.1 - Released
- Details
- Category: Windows
What's New:
- Fixed: Accumulator in the History array not matching machine state
- Fixed: Case sensitivity issue with Add Title searches
- Fixed: Errors on download and subsequent infinite error messages
- Fixed: Contention issues with some virus scanners
- Fixed: Some user interface scaling issues
- Fixed: Corrupted box cover image for Dig Dug
- Added additional compatibility layer support
- Added additional source code matching for System 6, ProDOS 8 and DOS 3.3
- Added CRT emulation for the AppleColor RGB and AppleColor Composite monitors
- Added ARM 64 bit version - tested on Apple Silicon M4 under Parallels
WonderSwan Emulator - SwanGBA v0.6.6 - Added
- Details
- Category: Game Boy Advance
This is a Bandai WonderSwan (Color/Crystal) & Benesse PocketChallenge V2 emulator for the Nintendo GBA.
Atari Lynx Emulator - LodjurDS v0.1.0 - Added
- Details
- Category: Nintendo 3DS
An Atari Lynx emulator for Nintendo DS(i)/3DS.
Arcade Games Emulator - SEGA Lindbergh Emulator v101 - Added
- Details
- Category: Linux
This project emulates the SEGA Lindbergh, allowing games to run on modern Linux computers to be used as replacement hardware for broken Lindbergh systems in physical arcade machines. It supports both Intel and AMD CPUs as well as Intel, NVIDIA and AMD GPUs, surround sound audio, networking and JVS pass through.
x86 and x86-64 Emulator - FEX v2501 - Added
- Details
- Category: Linux
FEX allows you to run x86 and x86-64 binaries on an AArch64 host, similar to qemu-user and box86. It has native support for a rootfs overlay, so you don't need to chroot, as well as some thunklibs so it can forward things like GL to the host. FEX presents a Linux 5.15+ interface to the guest, and supports only AArch64 as a host. FEX is very much work in progress, so expect things to change.
Emulator Bundle - WinDS Pro v2025.01.10 - Released
- Details
- Category: Windows
What's New:
New Version of WinDS PRO 25.01.03, includes WinDS PRO FX in the main installer with updates for ares, snes9x, dolphin, duckstation, pcsx2, rpcs3, cemu, bizhawk, desmume, pcsx-redux, shadPS4, ppsspp.
Laserdisc Arcade Game Emulator - Hypseus Singe v2.11.4 - Released
- Details
- Category: Windows
What's New:
- New SDL2 library requirement: SDL2_Mixer libraries
- New midi subfolder added with GPL SR2 soundfont: TimGM6mb
- Clear Game Controller queue of DEVICEADDED on load.
- -romdir arg for alternate path definition of roms folder.
- -nomanymouse arg for disabling ManyMouse loading.
- Fix 'relative' co-ordinates reported by ManyMouse subsystem.
- Lower video width loading restriction for better portrait game support.
- Isolate Sinden border drawing Rect from the YUV window - video scaling is now isolated.
- Alter Sinden border drawing priority, now layers over a main bezel.
- Added MP3 and MIDI music support to Singe API calls.
- Fixed a heap overflow in GPWorld sprite drawing.
- Added JSON support for LUA (CJSON)
- Custom MIDI soundfont support available via sub-folder.
- Remove 'register' keyword deprecation warnings.
- Address certain libmpeg2 build warnings on Mac.
- Remove outstanding sprintf's.
- Update and tidy documentation.
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