Hypseus Singe - Windows (32bit)  Hypseus Singe - Windows (64bit)  Hypseus Singe - Mac (Apple) (Ventura)  Hypseus Singe - Mac (Apple) (Sonoma)  Hypseus Singe (Source)

What's New:

      • New SDL2 library requirement: SDL2_Mixer libraries
      • New midi subfolder added with GPL SR2 soundfont: TimGM6mb
      • Clear Game Controller queue of DEVICEADDED on load.
      • -romdir arg for alternate path definition of roms folder.
      • -nomanymouse arg for disabling ManyMouse loading.
      • Fix 'relative' co-ordinates reported by ManyMouse subsystem.
      • Lower video width loading restriction for better portrait game support.
      • Isolate Sinden border drawing Rect from the YUV window - video scaling is now isolated.
      • Alter Sinden border drawing priority, now layers over a main bezel.
      • Added MP3 and MIDI music support to Singe API calls.
      • Fixed a heap overflow in GPWorld sprite drawing.
      • Added JSON support for LUA (CJSON)
      • Custom MIDI soundfont support available via sub-folder.
      • Remove 'register' keyword deprecation warnings.
      • Address certain libmpeg2 build warnings on Mac.
      • Remove outstanding sprintf's.
      • Update and tidy documentation.