Releases with ports for two or more operating systems.
- Details
- Category: Multiple Platform
What's New:
- Fixed crash when loading state, when the current program is an equation that is only referenced by SOLVE/INTEG internal variables.
- Changed Σ+/Σ- so that, in NSTK mode, they will accept a single real argument, assuming Y=0 in that case.
- Added STOP() function for equation debugging.
- In the equation editor, the named-equation catalog could select items from the wrong row.
- Fixed handling of LCLV of indexed matrix. It used to leave any pushed indexed matrix in limbo until RTN. With this change, the pushed indexed matrix is popped immediately.
- Tuned TONE frequencies to A440 scale.
- Details
- Category: Multiple Platform
What's New:
UniPCemu
- Fixed second COM port detection.
- Implemented a special COM0COM detection override flag.
- Added support for overriding the used COM port to force COM0COM driver support on it.
- Implemented a ::COM0COM:: suffix on the direct serial ports to enforce COM0COM driver to be detected if it isn't.
- Improved packets to the subnet zero broadcast to be counted accordingly.
- Added support for filtering multicast addresses on the client.
- Filter multicast addresses on the packet server host.
- Implemented some basic multicast local routing.
- Just broadcast all network multicast packets.
- Fixed Inboard PS/2 data port conflict on AT machines.
- Implemented Inboard reserved RAM.
- Implemented Inboard reserved RAM/ROM memory mapping and memory area.
- Fixed Inboard reserved RAM area mapping.
- Implemented support for unmapping video and BIOS ROMs on the Inboard chipset.
- Improved Inboard speed setting to be more as documented.
- Improved Inboard AT waitstates.
- Fixed memory dumping.
- Details
- Category: Multiple Platform
What's New:
v0.5.31
- Updater (Windows): Download & Switch Versions
v0.5.30
- Updater (Windows): Add Stable & Preview Channels
v0.5.29
- Fix game speed from Test Game Menu launch
- Details
- Category: Multiple Platform
What's New:
New cores
- MAME (Arcade only)
- Ares64
- VirtualJaguar
- TIC-80
- SubBSNESv115+
Lots of updates and fixes to existing cores and to EmuHawk.
- Details
- Category: Multiple Platform
What's New:
- Fix "Don't check for updates again" checkbox appearing when requesting an update check through Help -> Check For Updates
- Add game format, file name, file extension, file size, game I.D. and game region columns to the list view of the ROM browser which can be toggled in the "Show/Hide Columns" menu of the context menu in the list view of the ROM browser (thank you @RetraCarteR)
- Add "Reset Column Sizes" to context menu of the list view of the ROM browser (thank you @RetraCarteR)
- Add "Analog Stick Sensitivity" setting to RMG-Input (thank you @JaxonWasTaken)
- Add "Save Filename Format" setting to the Core tab of the settings dialog (see mupen64plus/mupen64plus-core#998)
- Add "Edit Game Input Settings" to the context menu of the ROM browser
- Add support for 7z files
- Add progress status to the loading screen in the ROM browser when loading takes more than 5 seconds
- Details
- Category: Multiple Platform
What's New:
- Fixed crash in RTNERR when switching back to NSTK mode after FUNC/L4STK.
- Fixed ASSIGN "" in programs.
- Added PRREG to the PRINT menu.
- NN→S now ignores the display mode and always acts like ALL mode is active.
The idea being that if you care about the display mode, you'll probably be using N→S, and you only need NN→S if you specifically want to see full internal precision.