Releases with ports for two or more operating systems.
- Details
- Category: Multiple Platform
What's New:
- LibSDL upgraded to 2.30.2
- Shugart Drive ready loss time accuracy based on electronic sensors
- Drive distinction between EME-150A and EME-155
- FDC stress mode for command parameters
- allow configuration menu when in debug mode
- shadowing Joystick via Keyboard emulation at startup
- new HUD icon to temporary disabling Joystick via Keyboard emulation
- pressing F3 multiple time switch between Floppy/Snapshot load
- bugfix PSG volume with very high frequencies
- bugfix USB Joystick 1 Fire mapping
- bugfix multiple unintended opening of RamDump
- Details
- Category: Multiple Platform
What's New
- Fixed a major crashing issue on ARM MacOS introduced in 2106
- Android: Added button haptics
- Updated dependencies
- Logging improvements for unrecoverable exceptions
Notes
- If the haptics aren't working for you, please ensure that you have haptics enabled and/ or your phone supports the appropraite haptics by using a haptics checker app
- A non-insignificant amount of time was dedicated purely to investigating the aforementioned MacOS crash. For this reason, today's update is quite small
- Details
- Category: Multiple Platform
What's New
- Android: Major stability improvements for the Vulkan renderer (Thanks GPUCode!)
- Enabled SPIR-V optimization, allowing for smaller compiled Vulkan shaders
- Android: Added an overlay button to swap screens
* This button is disabled by default, and must be enabled in Overlay Options --> Toggle Controls
- Android: The side drawer is now locked by default
- Default system username is now "LIME3DS"
- Default number of play coins has been updated to 300
- Fixed the Exit hotkey not working correctly
- Details
- Category: Multiple Platform
These are emulators that are updated several times a day to a couple times a week.
Many of these emulators can be updated to the lastest "nightly builds" from within the emulator itself.
I'm posting the latest versions every Monday or Tuesday for those who may be interested.
Symbian OS Emulator - EKA2L1 04-06-24
Multiple System Emulator - FinalBurn Neo Nightly 04-08-24
Nintendo 3DS Emulator - Panda3DS 04-08-24
PlayStation 2 Emulator - PCSX2 Nightly v1.7.5696
PlayStation Emulator - PCSX-Redux Nightly 04-05-24
Sega DreamCast Emulator - Redream v1.5.0-1124-g9c1dd35
Nintendo Switch Emulator - Ryujinx v1.1.1269
PlayStation Vita Emulator - Vita3K Nightly 04-06-24
Xbox 360 Emulator - Xenia (Canary) 04-06-24
- Details
- Category: Multiple Platform
What's New:
- Fixed the window icon being blurry on Windows when using a high-DPI display.
- Fixed identically-named Recent Software list entries clashing with each other when being navigated with a keyboard.
- Added support for 'ISO+OGG', 'ISO+FLAC', 'ISO+MP3', 'ISO+WAV' Mega CD disc rips.
- Details
- Category: Multiple Platform
What's New:
Debugger: Lua - Keep the first non-zero value when emu.stop + prevent crash when called multiple times
Debugger: SNES - Fixed swapped values for psmemory/psindex
- Details
- Category: Multiple Platform
What's New
This is just a small hotfix release for Mac-OS builds and also adds the unified source archive which was missing
Although there are some minor changes from alpha 2
- Updating on Android should now work without needing a reinstall @Ishan09811 (we changed the package name so you still need to uninstall the old one sorry)
- Minor OpenGL and JIT improvements
- Initial oboe audio support
- Switched Anaglyph shader technique from Dubois to Rendepth
- Fix mSYS2 builds
- Initial P.I.P (Picture in Picture) support
- Fix for Saved Stereo 3D Mode (Anaglyph/Interlaced) Not Being Honored When Re-Launching Game
- Rework cores for better cpu usage limit logic (part 1)