Nintendo Switch Emulator - Egg NS v3.2.1 - Added
- Details
- Category: Android
Egg NS needs chips greater than or equal to SnapDragon 855 and RAM of 6GB to support its running. And the system should be Android 11 or later. Otherwise, can only play some light games.
On the upside Egg NS plays my small collection without any issues (Hades, Metroid Dread and Super Mario Odyssey). Onscreen controls are OK and it has support for X2/X3 controllers.
After installation you will need to copy "Switchdroid Folder" and games to your android device (Google is your friend). Once everything is installed setup is relatively easy.
On the downside, in order run games you must create a user account and the emulator only functions online.
Commodore 64 Emulator - VirtualC64 v4.5.1 - Released
- Details
- Category: Mac
What's New:
v4.5.1
- Fixed another crash
v4.5
Bugs
- The emulator does no longer crash when a media file is dropped outside a drop zone.
- The emulator no longer crashes when opening the keyboard preferences panel (#701).
- Fixed an issue with the raster IRQ not being triggered in some cases (#698).
- Fixed a bug that created a faulty BAM when inserting a new blank disk (#705)
Enhancements
- The path to the FFmpeg executable is customisable now (#718)
- Added on option to disconnect the datasette (#694)
- Added additional Rom fingerprints (#707)
- Screensaver should no longer activate when the emulator is running (#709)
Refactoring
- Sharing more code with vAmiga.
Deprecation
- Removed TouchBar support.
- Removed support for macOS 10.14 and earlier.
Multiple Emulator Frontend - jGameBase v71-3 - Released
- Details
- Category: Java
What's New:
New Features
- Updated C64lite to GBC17
- Support for alternate emulator roms (GEMUS function "findRom()")
- C64 VICE script now supports different fast loader roms (if supplied)
Bugs Fixed
- Edit musician, even when "Photo" directory is missing
- Creating views with years before or after fixed
- When launching an extra as game the KeyValuePairs from the original game are used
- When launching an extra as game all extracted files are added as items
Game Boy / Color Emulator - SameBoy v0.15.8 - Released
- Details
- Category: Multiple Platform
What's New:
New/Improved Features
- The button mapped to B, on both the keyboard and controllers, can now be used to return from menus in the SDL frontend
Bug Fixes
- Fixed a bug that caused the new Cocoa debugger interface display glitched buttons on newer versions of macOS
ColecoDS v7.8 - Released
- Details
- Category: Nintendo DS
What's New:
- Partial MSX SCC added. Music on Gradius 2/3, Parodius, King's Valley 2, F1 Spirit and Salamander!
- Better audio channel combining so that games with multiple channels of sound don't sound 'half as loud'.
Welcome to the Emulation Realm v5.0
- Details
- Category: Site News
The Emulation Realm is a rather extensive archive of emulators and emulator related software available for most popular operating systems.
This site has been designed to be hassle free with random ads from Google Adsense and no login required (If ads are anoying, simply use an ad blocker).
Downloads are freely available and hosted locally, no file sharing site links here.
What's New:
Most of the upgrade pertains to the backend.
I now have a dedicated server with more ram and a fresh install. All in all the site should theoretically be faster and more stable.
Upgraded CMS (Content Managment System)
The upgrade made some changes to my URL structure which means almost all links have changed.
* I was unable to import over 6,000 "Latest News" articles to the new site.
* The donwnloads section is still intact but each file now has a differrent URL.
New site layout. I tried to keep it simple and aesthetically pleasing.
Nintendo DS Emulator - MelonDS v0.9.5 - Released
- Details
- Category: Multiple Platform
What's New:
- remove incorrect color profile from PNG icons (Nadia)
- DLDI fixes for the Smash demo (Arisotura)
- fix gaps in I/O handling (Arisotura)
- fix invalid savemem commands, fixes Dementium (Arisotura)
- FreeBIOS: add VRAM-compatible LZ77 decompress function, fixes Yoshi's Island (Arisotura)
- default firmware: in DSi mode, emulate DWM-W015 wifi board instead of DWM-W024 (Arisotura)
- default firmware: save WFC settings to separate file (Arisotura)
- disable firmware overrides UI when firmware override isn't checked (Nadia)
- 2D: more accurate fade/blending (Arisotura)
- DSi: add support for GXFIFO NDMA (Arisotura)
- DSi: add mainRAM mirror at 0x0C000000 (Arisotura)
- add 3DS 5:3 aspect ratio, refactor aspect ratio code (Nadia)
- OpenGL: fix 16x resolution on macOS (Nadia)
- fix triggers being recognized as negative analog stick values during mapping (Nadia)
- fix joystick mapping buttons on macOS (Nadia)
- DSi: preliminary implementation of SNDEXCNT (Generic)
- DSi: fix SD inserted/removed IRQ bits (Generic)
- DSi: implement 8/16bit access to AES registers (Generic)
- DSi: fix SCFG_MC cart-inserted bit (Generic)
- JIT: invalidate blocks in ARM7 VRAM/WRAM when it is remapped (Generic)
- fix ROM banner reading when the ROM has no banner (Rayyan, Arisotura)
- fix UTF16 ROM title handling in the ROM info dialog (Rayyan)
- wifi: improvements to wifi emulation (Arisotura)
- wifi: shared-memory based sync/comm mechanism for local wifi (Arisotura)
- proper support for multiple melonDS instances for multiplayer (Arisotura)
- DSi: actual, proper camera support (Arisotura)
- DSi: fix DSP enough that it will actually work (Arisotura)
- fix OpenGL context handling (Stenzek, Generic, Nadia)
- force-align all memory accesses (instead of just CPU memory accesses) (Arisotura)
- better CLI parameter handling (patataofcourse)
- fix bugs in DSi direct boot (Arisotura)
Page 103 of 103