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TurboGrafx-16 Emulator - Geargrafx v1.6.2 - Released

Details
Category: Multiple Platform
Published: 13 August 2025

Geargrafx - Windows (x86)  Geargrafx - Windows (ARM)  Geargrafx - Linux  Geargrafx - Mac (Apple)  Geargrafx - Mac (Intel)  Geargrafx (Source)

What's New:

    • Improved game controller selection
    • Updated game controller database
    • Improved fullscreen mode in Mac
    • Improved mouse hiding behavior
    • Replaced GLEW with Glad
    • Added icon to Windows exe
    • Bug fixes

Colecovision Emulator - Gearcoleco v1.5.2 - Released

Details
Category: Multiple Platform
Published: 13 August 2025

Gearcoleco - Windows (x86)  Gearcoleco - Windows (ARM)  Gearcoleco - Linux  Gearcoleco - Mac (Intel)  Gearcoleco - Mac (Apple)  Gearcoleco (Source)

What's New:

    • Improved game controller selection
    • Updated game controller database
    • Improved fullscreen mode in Mac
    • Improved mouse hiding behavior
    • Replaced GLEW with Glad
    • Added icon to Windows exe
    • Bug fixes

Nintendo Game Boy Emulator - Gearboy v3.7.2 - Released

Details
Category: Multiple Platform
Published: 13 August 2025

Gearboy - Windows (x86)  Gearboy - Windows (ARM)  Gearboy - Linux  Gearboy - Mac (Intel)  Gearboy - Mac (Intel)  Gearboy (Source)

What's New:

    • Improved game controller selection
    • Updated game controller database
    • Improved fullscreen mode in Mac
    • Improved mouse hiding behavior
    • Replaced GLEW with Glad
    • Added icon to Windows exe
    • Bug fixes

Sega Genesis Emulator - clownmdemu v1.4.0.1 - Released

Details
Category: Multiple Platform
Published: 13 August 2025

clownmdemu - Windows  clownmdemu - AppImage (x64)  clownmdemu - AppImage (x64)  clownmdemu (Source)

What's New:

    • Updated to the latest ClownMDEmu core.
      • Fixed Z80 parity flag.
      • Fixed VRAM viewer (and VRAM dumps) being byte-swapped.

Robert Broglia's Emulators for Android v1.5.83 - Released

Details
Category: Android
Published: 13 August 2025

2600.emu  Atari 2600 Emulator - 2600.emu

C64.emu  Commodore 64 Emulator - C64.emu  

GBA.emu  Game Boy Advance Emulator - GBA.emu

GBC.emu  Game Boy / (Color) Emulator - GBC.emu  

Lynx.emu  Atari Lynx Emulator - Lynx.emu

MD.emu  Sega Genesis/Mega Drive, Sega CD, and Master System/Mark III Emulator - MD.emu

MSX.emu  MSX/ColecoVision Emulator - MSX.emu

 NEO.emu  Neogeo Arcade and Home System Emulator - NEO.emu  

NES.emu  NES Emulator - NES.emu

NGP.emu  Neogeo Pocket Color Emulator - NGP.emu  

PCE.emu  PC Engine/TurboGrafx-16 Emulator - PCE.emu

Saturn.emu  Sega Saturn emulator - Saturn.emu

Snes9x EX  Super Nintendo Emulator - Snes9x EX

Snes9x EX+  Super Nintendo Emulator - Snes9x EX+

Swan.emu  WonderSwan Emulator - Swan.emu

What's New:

* Improve emulation thread timing accuracy. Please report any performance regressions
* Add Frame Timing -> Output Rate option to control the frame rate when using the Screen frame clock
* Prefer the highest screen frame rate when the screen/output rates don't divide evenly
* Add option to display various frame timing stats during emulation
* Only show supported frame clocks in options and clarify descriptions
* Lower default sound buffer size to 2 frames

Sharp X68000 Computer Emulator - XM6 Pro-68k v250808 - Released

Details
Category: Windows
Published: 09 August 2025

XM6 Pro-68k

What's New:

?

Xenia Frontend - Xenia Manager v3.1.0 - Released

Details
Category: Windows
Published: 09 August 2025

Xenia Manager

What's New:

New Features

  • Spanish Localization
    Thanks to @ElTioRata, Xenia Manager now supports Spanish.
  • Full Profiles Support
    • Profiles can now be properly decrypted and encrypted.
    • You can change your Gamertag directly in the app.
    • Future updates will further streamline profile creation during Xenia installation.
  • Game Achievements Viewer
    • View all achievements and their current state (unlocked/locked) in the Content Viewer.
    • Hover to see locked/unlocked descriptions.
    • Includes a hidden achievement unlocker for those who want to cheat.
  • Improved Quickstart guide on Wiki

Multiple System Emulator - WinArcadia v34.73 - Released

Details
Category: Windows
Published: 09 August 2025

 WinArcadia

What's New:

Enhanced floppy drives subwindow (AmiArcadia).
Miscellaneous improvements and bug fixes.

Commodore 64 Emulator - VirtualC64 v5.3 - Released

Details
Category: Mac
Published: 09 August 2025

VirtualC64

What's New:

Changes to the latest beta:

  • Compiled in release mode

Edit 9.8.25:

  • Replaced binary by a notarized build

Commodore Amiga Emulator - vAmiga v4.3 - Released

Details
Category: Mac
Published: 09 August 2025

vAmiga

What's New:

Changes to the latest beta:

  • Compiled in release mode.
  • The file system navigator now includes a boot command for managing boot blocks.

Edit 9.8.25:

  • Binary has been replaced by a notarized build.

WonderSwan Emulator - SwanGBA v0.7.5 - Released

Details
Category: Game Boy Advance
Published: 09 August 2025

SwanGBA

What's New:

    • Fixed reading of ch3 frequency for real.

TRS-80 Model I/III/4/4P Emulator - SDLTRS v1.2.33 - Released

Details
Category: Multiple Platform
Published: 09 August 2025

SDLTRS - Windows (32bit)  SDLTRS - Windows (64bit)  SDLTRS - Debian (32bit)  SDLTRS - Debian (64bit)  a winuxmac

What's New

Game Boy Color Emulator - RetroGBm v25.8 - Released

Details
Category: Multiple Platform
Published: 09 August 2025

RetroGBm - Windows  RetroGBm - Android

What's New:

    • Added link-cable support for Windows.
    • Added GameShark support for Windows and Android.
    • Users can now select the ROM directories to use by default for the ROM list.
    • Added the ability to refresh the ROM list.
    • Fixed the real-time-clock (RTC) so it will sync during pausing.

WonderSwan Emulator - NitroSwan v0.7.5 - Released

Details
Category: Nintendo DS
Published: 09 August 2025

NitroSwan

What's New:

    • Fixed reading of ch3 frequency for real.

Nintendo Entertainment System Emulator - Nestopia UE v1.53.2 - Released

Details
Category: Multiple Platform
Published: 09 August 2025

Nestopia UE - Windows  Nestopia UE (Source)

What's New:

Shell

Additions
- FLTK: NSF player with visualizer

Core

Additions
- New database entries for Castlevania Anniversary Collection releases
- Support for Jaleco JF-22 boards with SRAM
- Fix regression in PPU constructor when using blargg's NTSC filter

(MAME) History.dat v2.79a - Released

Details
Category: Windows
Published: 09 August 2025

History.dat

What's New:

?

HBMAME v0.245.26 - Released

Details
Category: Windows
Published: 09 August 2025

HBMAME (32bit)  HBMAME (64bit)

What's New:

- HBMAMEUI: Changed reference of "Originals" to "Parents".

New Games
---------------------------------
- [chelnovn] Atomic Runner Chelnov (Neo-Geo port) [iq_132]
- [galapxis] Galaxian Part X (Philip) [Darran]
- [mk07] Mortal Kombat Plus (v5.0.0741)
- [mmatrix01] Mars Matrix: Hyper Solid Shooting (250412U)(improvement) [Trap15]
- [mmatrixj01] Mars Matrix: Hyper Solid Shooting (250412J)(improvement) [Trap15]
- [nbajam05] NBA Jam Tournament Edition SE (rev 5.02)
- [pacupacu] Pacu Pacu [Sokurah]
- [sf2prime55] Street Fighter II': Prime (v0.55) [zero800]
- [sf2prime56] Street Fighter II': Prime (v0.56) [zero800]
- [sf2prime57] Street Fighter II': Prime (v0.57) [zero800]
- [sf2prime59] Street Fighter II': Prime (v0.59) [zero800]
- [sf2prime60] Street Fighter II': Prime (v0.60) [zero800]
- [sf2prime] Street Fighter II': Prime (v0.63) [zero800]
- [spkick2] Super Power Kick (beta 2)
- [turfmast01] Neo Turf Masters - Course and Pin Randomiser v0.1
- [y_test] Midway Y-unit Test Rom v1.40

PlayStation Emulator - DuckStation (Rolling Release) - Updated (2)

Details
Category: Multiple Platform
Published: 09 August 2025

DuckStation - Windows (x86)  DuckStation - Windows (ARM)  DuckStation - AppImage (x86)  DuckStation - AppImage (ARM)  DuckStation - Flatpak (x86)  DuckStation - Flatpak (ARM)  DuckStation - Mac  DuckStation (Source)

What's New:

    • Deps: Update for July 2025
    • CI/Flatpak: Simplify deps build
    • CMake: Drop Flatpak workarounds
    • README: Add migration instructions for Flatpak->AppImage
    • Qt: Fix changing language while game running
    • Host: Add FormatNumber()
    • Misc: Use host locale formatting for dates
    • Qt: Merge qttranslations.cpp with qthost.cpp
    • Qt: Cache app locale object
    • Qt: Use application locale in most places
    • Qt: Implement 'System Language' language option
    • Qt: Use selected language locale for formatting
    • FullscreenUI: Add option to hide grid view labels
    • FullscreenUI: Fix remaining fixed date/time formatting locations
    • MediaCapture: Don't crash if video codec supports 0 formats
    • CrashHandler: Fix recursive backtrace on Linux
    • CMake: Force debug symbols on Linux
    • Data: Update SDL game controller database
    • Qt: Use localized date/time formatting in a few more places
    • Achievements: Revert back to long date format for unlock/submit time
    • CMake: Use -g1 for Release builds
    • dep/imgui: Remap non-breaking space to space
    • FullscreenUI: Fix clock position in pause menu
    • GPU: Fix typo
    • Qt: Add tooltips to game list
    • Update the Simple-Chinese translation to latest.
    • FullscreenUI: Fix focus loss with grid/list button
    • Deps: Revert Harfbuzz to 11.2.1
    • GameDB: Tweak compat settings for Parasite Eve 2
    • GameDB: Set max speedup cycles to 70000 for Resident Evil 2
    • System: Centralize pause checks
    • Qt: Create main window before starting EmuThread
    • CI/Flatpak: Hopefully fix build cache
    • Qt: Fix possible crash on shutdown
    • Scripts: Remove PKGBUILD
    • Qt: Refuse to start in known broken environments
    • Qt: Auto switch between any/changed values in memory scanner
    • Qt: Fix assertion on shutdown after resize
    • Qt: Fix maximized state not saving to config
    • Qt: Display 'First Value' in memory scanner
    • GameDatabase: Remove redundant SetRymlCallbacks()
    • Misc: Replace a bunch of static qualifiers with inline
    • Qt: Persist memory scanner watch list across instances
    • Qt: Various fixes to memory scanner UI
    • GPU: Fix screenshot size in uncorrected mode
    • GPU: Simplify screenshot size calculation
    • PerformanceCounters: Align to 4 elements
    • AudioStream: Fix glitches when disabling fast-forwarding
    • AudioStream: Back off resets that don't pass threshold over time
    • AudioStream: SIMD averaging window calculation
    • AudioStream: Use larger target size only when intentionally running slow
    • dep/imgui: Demo window should not enabled
    • ImGuiOverlays: Fix save state selector out-of-order drawing
    • ImGuiManager: Don't render when skipping present
    • ImGuiOverlays: Frame time history is aligned
    • Settings: Remove middle padding
    • Achievements: Split up overlay setting
    • Qt: Fix inability to exit with HC mode active
    • Qt: Fix exit on separate window close with FSUI active
    • GameDB: Adjust crop area for Silent Hill
    • Qt: Remove obsolete comment
    • Qt: Don't reset model for every scanned game
    • Qt: Add tooltips for more fields in game list
    • Qt: Use header resize mode for game list column widths
    • Qt: Use header resize mode for memory scanner
    • Qt: Use header resize mode for settings panels
    • Qt: Use header resize mode for memory card editor
    • Qt: Use header resize mode for disc windows
    • Qt: Remove now-unused resize column helpers
    • Qt/Updater: Move Download Size indicator to the top
    • GameDB: Fix cropping in Tomb Raider 4 & 5
    • Achievements: Infer and display beaten/completed time
    • Data: Update SDL game controller database
    • Qt: Improve display of version in updater
    • CMake: Update version requirements
    • Qt: Fix updater download size display
    • CI: Fix PR builds failing
    • Qt: Fix buffer size help text (#3501)
    • GameDB: Disable widescreen for Arc the Lad II
    • GameDB: Disable disc speedup on MDEC for Chrono Cross
    • GameDB: Delete obsolete comment
    • GameDB: Add compatibility rating to a couple of games
    • GameDB: Disable disc speedup on MDEC for Star Ocean - The Second Story
    • Deps: Bump to SDL3 3.2.20
    • CI: Missed one workflow
    • Achievements: Fix counting progression achievements
    • Achievements: Fix display of game completion date
    • Achievements: Keep track of the earliest unlocked win condition
    • FullscreenUI: Improve title padding of achievements

PlayStation Emulator - DuckStation (Rolling Release) - Updated

Details
Category: Multiple Platform
Published: 09 August 2025

DuckStation - Windows (x86)  DuckStation - Windows (ARM)  DuckStation - AppImage (x86)  DuckStation - AppImage (ARM)  DuckStation - Flatpak (x86)  DuckStation - Flatpak (ARM)  DuckStation - Mac  DuckStation (Source)

What's New:

    • Deps: Update for July 2025
    • CI/Flatpak: Simplify deps build
    • CMake: Drop Flatpak workarounds
    • README: Add migration instructions for Flatpak->AppImage
    • Qt: Fix changing language while game running
    • Host: Add FormatNumber()
    • Misc: Use host locale formatting for dates
    • Qt: Merge qttranslations.cpp with qthost.cpp
    • Qt: Cache app locale object
    • Qt: Use application locale in most places
    • Qt: Implement 'System Language' language option
    • Qt: Use selected language locale for formatting
    • FullscreenUI: Add option to hide grid view labels
    • FullscreenUI: Fix remaining fixed date/time formatting locations
    • MediaCapture: Don't crash if video codec supports 0 formats
    • CrashHandler: Fix recursive backtrace on Linux
    • CMake: Force debug symbols on Linux
    • Data: Update SDL game controller database
    • Qt: Use localized date/time formatting in a few more places
    • Achievements: Revert back to long date format for unlock/submit time
    • CMake: Use -g1 for Release builds
    • dep/imgui: Remap non-breaking space to space
    • FullscreenUI: Fix clock position in pause menu
    • GPU: Fix typo
    • Qt: Add tooltips to game list
    • Update the Simple-Chinese translation to latest.
    • FullscreenUI: Fix focus loss with grid/list button
    • Deps: Revert Harfbuzz to 11.2.1
    • GameDB: Tweak compat settings for Parasite Eve 2
    • GameDB: Set max speedup cycles to 70000 for Resident Evil 2
    • System: Centralize pause checks
    • Qt: Create main window before starting EmuThread
    • CI/Flatpak: Hopefully fix build cache
    • Qt: Fix possible crash on shutdown
    • Scripts: Remove PKGBUILD
    • Qt: Refuse to start in known broken environments
    • Qt: Auto switch between any/changed values in memory scanner
    • Qt: Fix assertion on shutdown after resize
    • Qt: Fix maximized state not saving to config
    • Qt: Display 'First Value' in memory scanner
    • GameDatabase: Remove redundant SetRymlCallbacks()
    • Misc: Replace a bunch of static qualifiers with inline
    • Qt: Persist memory scanner watch list across instances
    • Qt: Various fixes to memory scanner UI
    • GPU: Fix screenshot size in uncorrected mode
    • GPU: Simplify screenshot size calculation
    • PerformanceCounters: Align to 4 elements
    • AudioStream: Fix glitches when disabling fast-forwarding
    • AudioStream: Back off resets that don't pass threshold over time
    • AudioStream: SIMD averaging window calculation
    • AudioStream: Use larger target size only when intentionally running slow
    • dep/imgui: Demo window should not enabled
    • ImGuiOverlays: Fix save state selector out-of-order drawing
    • ImGuiManager: Don't render when skipping present
    • ImGuiOverlays: Frame time history is aligned
    • Settings: Remove middle padding
    • Achievements: Split up overlay setting
    • Qt: Fix inability to exit with HC mode active
    • Qt: Fix exit on separate window close with FSUI active
    • GameDB: Adjust crop area for Silent Hill
    • Qt: Remove obsolete comment
    • Qt: Don't reset model for every scanned game
    • Qt: Add tooltips for more fields in game list
    • Qt: Use header resize mode for game list column widths
    • Qt: Use header resize mode for memory scanner
    • Qt: Use header resize mode for settings panels
    • Qt: Use header resize mode for memory card editor
    • Qt: Use header resize mode for disc windows
    • Qt: Remove now-unused resize column helpers
    • Qt/Updater: Move Download Size indicator to the top
    • GameDB: Fix cropping in Tomb Raider 4 & 5
    • Achievements: Infer and display beaten/completed time
    • Data: Update SDL game controller database
    • Qt: Improve display of version in updater
    • CMake: Update version requirements
    • Qt: Fix updater download size display
    • CI: Fix PR builds failing
    • Qt: Fix buffer size help text (#3501)
    • GameDB: Disable widescreen for Arc the Lad II
    • GameDB: Disable disc speedup on MDEC for Chrono Cross
    • GameDB: Delete obsolete comment
    • GameDB: Add compatibility rating to a couple of games
    • GameDB: Disable disc speedup on MDEC for Star Ocean - The Second Story
    • Deps: Bump to SDL3 3.2.20
    • CI: Missed one workflow
    • Achievements: Fix counting progression achievements
    • Achievements: Fix display of game completion date
    • Achievements: Keep track of the earliest unlocked win condition
    • FullscreenUI: Improve title padding of achievements

BBC Micro Emulator - b2 v20250808 - Released

Details
Category: Multiple Platform
Published: 09 August 2025

b2 - Windows  b2 - Mac (Apple)  b2 - Mac (Intel)  b2 (Source)

What's New:

    • Add option to hide BBC cursor when not in focus
    • Add support for larger MOS ROM images: 64 KB (Compact/PC 128 S), 128 KB (Master 128 MegaROM), 512 KB (modern multi-OS)
    • Add support for View Trilogy and Instant Mini Office II
    • Allow sideways ROM load failure when switching config: it's just a warning now, so the BBC will still boot
    • Fix some input focus stuff: give keyboard focus to BBC on startup; unpress BBC keys when not in focus; enable clickthrough on focus on all platforms
    • Improve Video NuLA accuracy
    • Windows: build with Visual Studio 2022
    • Windows: fix fast user switching problems
    • Windows: reduce CPU usage when display sleeps
    • Windows: use newer libcurl
    • Windows, macOS: use newer SDL2

Android Emulator - LDPlayer v9.1.57.1 - Released

Details
Category: Windows
Published: 09 August 2025

LDPlayer 9

What's New:

Game/App Fix
Fixed issues in Dragon Raja: Rerise where battles could occasionally result in a black screen or certain interfaces appeared transparent.

General Fix
Improved performance and responsiveness for Intel CPUs on Windows 11 systems.

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