Dragon 32/64 and CoCo 2 Emulator - XRoar v1.5.2 - Released
- Details
- Category: Multiple Platform
What's New:
- GIME: timer interrupt fixes
CoCo 3 Emulator - VCC v2.1.8.3 - Released
- Details
- Category: Windows
What's New:
- Add web link in help menu to User Guide
- Correct hdblba.rom and instructions for SuperIDE
- Add Hard Disk config for disabling RTC
- Add instruction decode to Debugger Processor Window
- Add Disassembler Window
- Add command line auto paste option
- Fix blinking text in 40 and 80 col text mode
- User Guide updates
Commodore Amiga Emulator - vAmiga v2.5 - Released
- Details
- Category: Mac
What's New:
Licensing
- The emulator core is now licensed under the Mozilla Public License v2.
Enhancements
- A user-definable upper bound limits the size of the snapshot storage.
- Denise’s DIW logic is more accurate.
Bug fixes
- Fixed a bug related to the allocation of sprite DMA slots.
- Fixed a race condition related to the SPRxCTL register.
- Fixed an issue with the serial port (9-bit packets).
- Fixed a minor visual issue in the status bar that started showing up with the latest macOS release.
Internal changes
- Large data structures are now created on the heap rather than the stack.
- In debug builds, debug variables can be switched on and off dynamically in RetroShell.
Sega Model 3 Arcade Emulator - Supermodel (Sinden) v0.3a - Updated
- Details
- Category: Multiple Platform
What's New:
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Atari 2600 Emulator - Gopher2600 v0.1.3 - Released
- Details
- Category: Multiple Platform
What's New:
- Bump actions/upload-artifact from 3 to 4
- Update eframe requirement from 0.24 to 0.25
- Update rfd
- bump version to 0.1.3
- round_ties_even is default now
- Remove string_remove_matches
- Use sdl crate v0.36
Nintendo Game Boy Emulator - BGB v1.6 - Released
- Details
- Category: Windows
What's New:
- Added rewind key (default: Tab) and reverse tracing
- Added support for loading and saving PNG images (windows XP and later)
- GB Camera emulation (using webcam, image file, or test pattern)
- Added support for x2, x3, x4 scale border images. Ability to apply doubler to x1 and SGB borders
- Improved GBC color options, including "GBC reality" and custom 3d LUT support (GBI compatible PNG format)
- realistic simulation of DMG and GBC LCD with new doublers (up to x4 scale) and frame blending options. new "DMG reality" colorscheme.
- Separate configurable border image and colors for SGB, and ability to show border image until a SGB border is set.
- changed default to the original, lighter, BGB 0.3 colorscheme. The darker "BGB LCD green" can still be chosen.
- new lock aspect ratio option, and ratio can be customized
- rapid A/B speed is now configurable, and default speed now works with more games
- mappable buttons can now be combinations with Ctrl, Alt, Shift. Ctrl+R is now an alternative shortcut for reset in the debugger.
- renamed "access breakpoints" to "watchpoints" to follow standard naming used by other gameboy debuggers
- "copy code" in the debugger in a format that can be edited and pasted back in modify code.
- common register names such as rLCDC, rNR10 can now be input in the debugger.
- Ability for breakpoint or watchpoint to log a debug message instead of breaking
- Xaudio2 sound output can now be automatically chosen by default
- Default audio samplerate is now automatic based on OS mixer samplerate (typically 48000 or 44100)
- Changed save filename handling of gzipped roms. old save files are still loaded. Setting for old behavior.
- Ini settings so debugger, vram viewer, and IO map windows can be visible on startup
- Improved accuracy
- Fixed many bugs
Multiple System Emulator - Z64K v2.1.1 build 20240129 - Released
- Details
- Category: Java
What's New:
Minor timing fix for C128 writing to Z80 port. Stableses lines and confirmed they match real hardware for z80rastertimingtest.prg as discussed at https://sourceforge.net/p/vice-emu/bugs/1979/
Commodore 64 Emulator - VirtualC64 v4.7 - Released
- Details
- Category: Mac
What's New:
Licensing
- All files of the core emulator, except reSID, are now dual-licensed. In addition to the existing GPL license, they are licensed under the Mozilla Public License v2. The GUI code is still published under GPL only.
Enhancements
- Improved thread management
- Added a new menu option for simulating the execution of a BRK instruction.
- Memory can now be read or modified inside the RetroShell debugger.
Bug fixes
- Fixed a bug in the CPU reset routine.
- Fixed a bug that prevented some snapshots from being restored when a cartridge was attached.
- The CPU’s processor port values were not written into snapshot files.
- PET strings extracted from P00 files got the wrong padding character.
- The CIA inspector panel always shows the contents of CIA 1.
- The saved dot mask setting did not get restored on startup.
Internal changes
- Large data structures are now created on the heap rather than the stack.
- In debug builds, debug variables can be switched on and off dynamically in RetroShell.
- The internal run loop has been simplified.
- CIAs are now executed by the event scheduler (like in vAmiga).
- IEC bus updates are now triggered via events.
PCXSense v0.6 Beta - Added
- Details
- Category: Windows
Translates the inputs from the Dualsense into XInput making it compatible with any PC Game.
Features
* Easy to use Graphical Interface
* Rumble support
* Bluetooth and USB mode
* Gamecube Triggers, (Triggers with Dolphin Emulator)
* Nintendo Switch Triggers, (Triggers with Yuzu and Cemu Emulators)
* Update Checker (It doesn't download the update but warns the user whenever a new update is released)
* Macros
* Adaptive Trigger Custom Profiles,
* Lightbar control(To be fully implemented)
Intellivision Emulator - NINTV-DS v4.8b - Released
- Details
- Category: Nintendo DS
What's New:
fix Cheat Database and improve loading of games not in the internal database
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