Commodore 64 Emulator - VirtualC64 v5.1 - Released
- Details
- Category: Mac
What's New:
Bug fixes
- The speed stepper icon did not disappear in fullscreen mode in the first beta.
- The virtual keyboard did not highlight pressed keys correctly
Enhancements
- Improved REU accuracy. Passing most VICE REU tests now.
- RetroShell commands can be passed in as command line arguments (-"Some command").
- Improved RetroShell
- Commander and Debugger are two separate consoles now
- RetroShell can be used via a (telnet) remote connection (why? I don’t know)
- Implemented timing-accurate REU
- Snapshots are now run-length encoded for a lower memory footprint
- Added speed adjust buttons to the status bar
- Code cleanup (ported latest architectural changes from vAmiga)
- More stuff that I didn’t write down and forgot about
Commodore Amiga Emulator - vAmiga v3.0- Released
- Details
- Category: Mac
What's New:
Enhancements
- Prometheus support
Bug fixes
- Fixed an ECS PAL/NTSC switching bug
Sega Model 3 Arcade Emulator - Supermodel3-PonMi 24 December 2024 - Added
- Details
- Category: Multiple Platform
What's New:
Fixed input config not working properly
PlayStation 4 Emulator - shadPS4 v0.5.0 - Released
- Details
- Category: Windows
What's New:
- Ajm support
- Videodec implementation
- Fix border color
- Rewrite pthread emulation
- Port libpngdec to libpng
- Texture cache improvements
- Some GUI fixes & improvements
- Libraries cleanup
- Fixes for cmake
- Many fixes for Unity games
- Vulkan 1.4 support
- Shader editing
- Tesselation
- GPU processor refactoring
- More Fixes for Separate Update
- Splash fixes
- Gamma correction
PinballX v6.48 - Released
- Details
- Category: Windows
What's New:
- Volume keyboard controls now work within front end.
- Video and screen grab recordings now work even when displays are not set to hidden.
- Uses DirectX screen grab for backglass and fixes display numbers.
Nintendo Entertainment System Emulator - Nestopia UE v1.53.0 - Released
- Details
- Category: Multiple Platform
What's New:
Shell
Changes
- FLTK: Major rewrite to become a Nestopia-specific "Jolly Good API" frontend
- FLTK: Use libsamplerate directly instead of relying on SDL's abstraction
- FLTK: Better looking theme
- FLTK: Window is freely resizable and the image scales to the window size
- FLTK: Codebase is now ISO C++17
- FLTK: Far better support for macOS
Additions
- FLTK: Support for significantly more input devices
- FLTK: Joystick hotplugging
- FLTK: All UI controls may be assigned to a joystick button
- FLTK: Aspect ratio options
- FLTK: OpenGL 3.1/GLES 3.0 renderer with shaders
- FLTK: Configurable overscan masking on all edges
- FLTK: Drag and Drop support
- FLTK: Support FDS microphone using a real microphone/headset
- FLTK: Support for loading XML Romsets
- win32: Support for loading VC/NES Remix ROMs
Core
Additions
- Support for loading Virtual Console/NES Remix format ROMs
- Support NES 2.0 Default Expansion Device field
- Add support for Mapper 555 (EVENT2)
Fixes
- Better support for MMC3 hacks with large WRAM, CHR RAM, or PRG ROM sizes
- VRC heuristics improvement to help with VRC hacks and homebrew
- Handle NES 2.0 Mapper 30 special battery flag case
MAMEUI v0.273 - Released
- Details
- Category: Windows
What's New:
- Removed option to change clone colours - it hadn't been working for a long time.
- Fixed crash in mononcol if no cartridge used.
- Fixed quickload in jaguar which had been crashing for the last few years. Many games now playable. See hash/more/jaguar_quik.xml
- Got rid of annoying popup messages in supracan.
DOSBox Frontend - Dapplegrey v9.5.9 - Released
- Details
- Category: Mac
What's New:
The "+", "-", and "i" signs located in the bottom left corner of the main window are readable again. Technically, they got a too small font size a few versions back, by accident.
The "i" sign is intended to call the "Information" panel of a game entry, thus this is disabled, if the "Information" panel is the current visible one.
Nintendo 64 Emulator - DaedalusX64-vitaGL v202412.25.1 - Released
- Details
- Category: PlayStation Vita
What's New:
Inline dynarec cache flushes calls.
CtrlUI v2.2.0.0 - Released
- Details
- Category: Windows
What's New:
- CtrlUI: Added screenshot gallery.
- FpsOverlayer: Added notes to tool overlay.
- Added Screen Capture Tool.
CPCEC (Amstrad CPC emulator), ZXSEC (Sinclair Spectrum emulator) and CSFEC (Commodore 64 emulator) v20241224 - Released
- Details
- Category: Windows
What's New:
- minor patch fixing a bug where the disc file handler in all emus would not fall back to read-only modes when inserting read-only files in non-read-only modes (reported by Dlfrsilver). Removed the "microwave static" mode, it never looked right; instead, the user can now independently set whether Gigascreen and X-blending are fine or coarse.
Multiple System Emulator - ClassicBoy Lite 6.5.4 - Released
- Details
- Category: Android
What's New:
1. Updated all cores
2. Updated native engine
3. Resume function is free now
Multiple System Emulator - ClassicBoy Pro 7.0.0 - Released
- Details
- Category: Android
What's New:
- Codebase refactored and frontend UI significantly updated
- Added some new cores for PSP, Dreamcast, Playstation and NDS
- All emulation cores are updated
- Fixed many bugs
Cemu Graphic Packs v927 - Released
- Details
- Category: Windows
What's New:
Add resolution pack for Transformers Prime
[Skylanders Trap Team] Add ultrawide monitor support
Amstrad CPC Emulator - ACE-DL v2024/12/24 - Released
- Details
- Category: Multiple Platform
What's New:
- spanish translations for the GUI (see flags with F12)
- ability to use (L)abels to jump in memory from Graphics Explorer
- +/- from numeric keypad change emulation output volume
ZX Spectrum Emulator - zxian v20 - Released
- Details
- Category: Windows
What's New:
first 64bit version
Nintendo 64 Emulator - Gopher64 v0.1.11 - Released
- Details
- Category: Multiple Platform
What's New:
- Update governor requirement from 0.7 to 0.8
- Update eframe requirement from 0.29 to 0.30
- deal with out-of-bounds reads for RDRAM->RSP DMA
- fix out-of-bound access in sram
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