- Fix axes, add mspf to advanced video graph
- Fix logo shader texture sampling function name
- Clarify 'MCPX' for boot ROM and 'BIOS' for flash ROM
- Improve logo animation
- Hide currently non-applicable menu items
- Reset all draw arrays tracking on expand
- Refactor inline buffer clear, clear on draw flush
- Fix intermixed use of DRAW_ARRAYS and ARRAY_ELEMENTx
- Gracefully ignore draws with no target bindings
- Store zclamp config to registers
- Implement gl_depth_clamp control
- Add RenderDoc support for Windows builds
- Fix sound volume with new quadrophonic audio code
- Mouse can be captured using eitherVDC or VIC screen
- Double click of mouse toggles full screen
New Version of WinDS PRO 06.22.16 with updates to cemu, bizkhawk, dolphin, ares, flycast, project64, mGBA, pcsx2, pcsx-redux, xenia, ppsspp, rpcs3, yuzu.
- Added "Settings|Input|Rearrange gamepad buttons..." subwindow (AmiArcadia).
- Miscellaneous improvements and bug fixes.