Releases with ports for two or more operating systems.
- Details
- Category: Multiple Platform
What's New:
Update mupen64plus-core and parallel-rsp to latest versions
- Details
- Category: Multiple Platform
What's New:
- fixed shifted SDL key symbols not working in debugger
- fixed truncated WAV audio recordings due to missing close+flush
- fixed "Pause" not clearing in Win32 caption after CPU reset
- fixed phantom inputs on later SDL joystick axes causing issues
- Details
- Category: Multiple Platform
What's New:
- Add TryExec to desktop file
- Update mupen64plus-core, parallel-rsp, mupen64plus-rsp-hle, GLideN64 and SDL_GameControllerDB
- Details
- Category: Multiple Platform
What's New:
Accuracy Improvements/Fixes
- Improvements to the “Accurate” frame blending option; SameBoy now correctly tracks the “parity” of each frame, and uses a more realistic blending ratio
- Support for bootleg ROMs that claim to have no RAM in the MBC field, but also declare a non-zero RAM size
Bug Fixes
- Removed XAudio 2.7 support and replaced it with the redistributable version of XAudio 2.9, fixing various crashes on Windows 7
- Fixed an issue with the menu graphics being glitched in the SDL frontend if SameBoy is set to display a border
- Fixed the update dialog in the Cocoa frontend displaying the changelog in the wrong font on versions of macOS
- Fixed Quick Look support being broken on macOS Sonoma
- Fixed a bug where the Cocoa and iOS frontend would sometimes flicker when using the Metal renderer
- Details
- Category: Multiple Platform
What's New:
This update adds some new names to the Patreon supporter credits (thank you!) as well as updated databases and general bug fixes.
- Details
- Category: Multiple Platform
What's New:
Paddles
- User input handled more frequently meaning finer paddle control
Moviecart
- Improved behaviour of video/audio when the movie is rewound to the start/end of the video
* this reflects recent changes in the real Moviecart kernel
- Automatic setting of TV specification now works
* Format of movie cannot be detected until after movie starts
Television
- Setting the TV mode also changes the underlying clock speed of the console
* PAL and SECAM run at different speeds to NTSC machines
- Added PAM-M
* this sets the clock of the machine to PAL-M but attached to a PAL TV
Bug fixes
- Stepping back in the debugger
* bugs introduced in v0.26.0
* stepping back by one instruction was out by one colour clock
* STEP BACK SCANLINE and STEP BACK FRAME was broken
- Improved detection of correct starting bank for Atari cartridges
* also affects EF cartridge
* the technique can be expanded to other mappers if required
- Rewind/Fast-Forward icon never appeared on screen
* bug introduced in v0.25.0
- ARM TIM1 enabling was not working
* the enable bit was not being masked correctly
- Capturing of emulation state (for the rewind system) was sometimes missed in playmode
- Details
- Category: Multiple Platform
What's New:
Bug Fixes
- Fixed an issue where RV7Z files would be needlessly recompressed
- Fixed a missing fix status icon for “MIA found, but won't be used because it results in an incomplete set”
- Fixed an issue with the description tag in Fix DATs
- Details
- Category: Multiple Platform
What's New:
- new CRT filter "CTM" with glowing slot mask
- new CRT filter "Trinitron" for Arcade machine lovers
- new CRT filter "GT6x" dedicated to monochrome display
- new floppy explorer module in drive configuration submenu (beta)
- new HDD drive sounds + model configuration (totally useless but hey!)
- new Orgams ROM pack in order to work with IMPsuite pack
- ability to save snapshot with F4 key (Asic chunks, REMU, extended RAM, ROM, Firmware backup supported)
- ability to reset emulator from trace with F12 key or button from HUD
- upper memory is not more reinit when RESET is triggered
- text is also highlighted in ramdump when there is a selection or breakpoint visible
- handle cross to close emulator when in configuration menu (except ROM config+disk editor)
- display 0/1 instead of 0/Pflags for IFF flip/flop in trace
- FDC bit read/write fully rewritten to manage strong speed variations and physical limits
- FDC seek and calibration engine is dissociated from physical drives
- FDC drive pooling management + Sense Interrupt rewritten
- FDC debug window with moar informations
- bugfix FDC Seek (emulator crash when ejection during seek)
- bugfix FDC WriteData burst mode
- bugfix FDC format execution phase status update
- bugfix FDC angle preservation from track to track
- bugfix EDSK recording with spiketrack
- bugfix annoying glitch with some audio samples
- bugfix error messages when a file cannot be loaded
- bugfix key repetition when using keyboard remapping
- bugfix regression about plugins status in configuration file