What's New:
New WinDS PRO Version 24.11.22, includes WinDS PRO FX in the main installer with updates for ares, snes9x, dolphin, duckstation, pcsx2, rpcs3, melonDS, bizhawk, desmume, pcsx-redux, lime3ds, shadPS4.
What's New:
What's New:
- The iOS port is done, get it on the App Store here: https://apps.apple.com/us/app/bigpemu/id6737359949 Special thanks to neurocrash for putting so much time into testing the iOS build for me.
- Lots of new interface functionality (including a touch-based interface option), courtesy of the mobile port work. All of this functionality can be accessed through the menu on non-mobile platforms.
- Multi-touch device support has been added for the Windows (x64 and ARM64) platforms, in order to take advantage of the touch interface work done for the mobile ports.
- Added a "Pad Wheel" feature, which can be activated through the input binding system.
- Support for a new BigPImage disc format. BigPImage files can be created from existing images or physical discs through the developer menu. Before anyone asks, CHD support looked problematic for quite a few reasons (mostly pertaining to the likelihood of image-based performance problems and implementation bloat inherent to the format), making this new format a much more optimal choice for the particular needs of this emulator.
- Added stereoscopic rendering support to the AvP script.
- Added a new DOOM script with throttling and music options.
- Added a new turbo/rapid fire script.
- Added a "Factory Reset" option, as a convenient means of resetting the configuration across all categories.
- Added an option to auto-assign new input devices. Devices will not be auto-assigned if they have any existing associations with any Jaguar inputs.
- Fixed an incredible number of bugs, pertaining to both interface and emulation. Because so many fixes have been made to the emulator core in this release, I'm especially interested in finding regression bugs. Please let me know if you experience any issues which don't occur in 1.15.
What's New:
Added exFAT support.
What's New:
1. Added Vulkan support.
2. Significantly reduced memory usage on AMD graphics devices.
3. Optimized emulator performance to enhance game smoothness in general.
4. Added shortcut keys for executing operation recording. Except for F1~F12, only combination keys are supported.
These are emulators that are updated several times a day to a couple times a week.
Many of these emulators can be updated to the lastest "nightly builds" from within the emulator itself.
I'm posting the latest versions every Monday or Tuesday for those who may be interested.
Multiple System Emulator - FinalBurn Neo Nightly 11-19-24
Multiple System Emulator - Mesen Nightly 11-19-24
Nintendo 3DS Emulator - Panda3DS 11-19-24
PlayStation 2 Emulator - PCSX2 Nightly v2.3.19
PlayStation Emulator - PCSX-Redux Nightly 11-19-24
PlayStation Vita Emulator - Vita3K Nightly 11-19-24
What's New:
Improved Galaxia emulation.
Added ASM and DISGAME CLI arguments.
Miscellaneous improvements and bug fixes.
What's New:
Summary:
Improved Galaxia and Astro Wars emulation.
Details:
galaxia: added emulation of throbber and squealer (dive) sounds.
aw,galaxia: fixed: background starfield was not colourful.
galaxia: adjusted colours.
What's New:
What's New:
* Feature/tape counter edit (#37)
* Feature/script engine (#38)
* Script : drag'n'drop and handling.
* Add CSL loading menu + command line.
* update CPCCore
* Command line handling. Loading settings / media is optimized (no more multiple loading)
* Open debugger if flag is set in command line. Also, don't start running the emulation if so.
* Debug window is no longer a child window.
* Add memory windows for debug
* Add CRTC debug dialog
* Fix memory windows + installer with qt
* Handle keyboard + tab key
* Fix Qt drag'n' drop that can throw exception in debug
* Fix unit test crashing on linux
* Set to latest CPCCore dev branch.
* Update build for ubuntu (24.04)
* Update keyboard layout. remove grabing keyboard for main display window
* Handle deadkey for windows
What's New:
For the soundcard detection and handling when there is more than 1 soundcard on the system !
All this went haywire because sdl2 SDL_OpenAudioDevice never returns 1 for compatibility with sdl1... !!!
And also the fact that I never had the opportunity to test on a proper system with 2 soundcards.So if you have only 1 soundcard and everything works fine, no need to update this time !
What's New
What's New:
What's New:
The frontend interface is pretty much functionally complete.
Fixes several significant performance issues.
Android version now runs at 60 fps even on lower end devices.
What's New:
The frontend interface is pretty much functionally complete.
Fixes several significant performance issues.
Android version now runs at 60 fps even on lower end devices.
What's New:
What's New:
What's New:
New WinDS PRO Version 24.11.15, includes WinDS PRO FX in the main installer with updates for ares, snes9x, dolphin, duckstation, pcsx2, rpcs3, melonDS, bizhawk, desmume, pcsx-redux, lime3ds, shadPS4.
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