Multiple System Emulator - ClassicBoy Pro 6.7.8 - Released
- Details
- Category: Android
What's New:
- Used on-demand features delivery function for external plugins downloading and management.
- Refactored and optimized codebase to get more stable and higher performance.
- Updated emulation cores
- Other fixes
Nintendo Switch Emulator - Yuzu (Android) - Updated
- Details
- Category: Android
What's New:
- Adds option to install game updates or DLC.
- Adds translations for DE, ES, FR, IT, JA, KO, NB, PL, PT, RU, UK, and ZH.
- Adds "Use reactive flushing" setting, which improves render accuracy at the expense of performance.
- Disables the "Force maximum clocks" setting by default to reduce thermal throttling.
Multiple Frontend - Playnite v10.17 - Released
- Details
- Category: Windows
What's New:
New
- Added BigPEmu emulator profile
Fixed
- Crash when installing a game via SDK
- Metadata plugins being incorrectly disposed during bulk metadata download
ROM Organizer - oxyROMon v0.16.0 - Released
- Details
- Category: Multiple Platform
What's New:
- Use original names for PSN stuff
- Add a language whitelist setting
- Always name archives after the game name
- Add support for NSZ
- Expose most settings in the web UI
- Make ignored status take precedence over complete status in the web UI
- Additionally match the whole flag string to allow discarding specific flag combinations
- Make purge-roms physically delete orphan ROMs
Apple IIgs Emulator - KEGS v1.27 - Released
- Details
- Category: Multiple Platform
What's New:
- Ignore WDM 0xfc,0xfd,0xff to avoid HOST.FST causing Code Red.
- Fix $C019 reading to match Deater's Midline demo
- Add false reads for RMW instruction, (dloc),y, abs,x, and abs,y modes. Only 8-bit false reads are done currently (this only affect 16-bit RMW, where I know of nothing using the false reads).
- Fix reported bug where long paths in the file selection screens didn't truncate the files so the endings could always be seen.
- Allow 140K .SDK images to be selected in the image file selection screen.
- Fix $C030 speaker toggle emulation to eliminate a 60-Hertz buzz caused by the code being organized around 60Hz screen refresh and not counting on the last toggle correctly in all cases. The $C030 speaker output ramps down to 0 after about 60msec to avoid the annoying "click" 4 seconds later when KEGS pauses sound output.
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