Emulator Bundle - Common Source Code Project v1/24/2023 - Released
- Details
- Category: Windows
What's New:
[VM/UPD7220] fix EGC access issue
[VM/UPD7220] fix PITCH and VECTW to consider DGD flag
[VM/I386_NP21] update to Neko Project 21/W ver0.86 rev88 beta5
[VM/UPD7220] fix replace operation in pset
RyuSAK v1.6.2 - Released
- Details
- Category: Multiple Platform
What's New:
Catch error thrown when GitHub API ignores a request
Emulator Bundle - WinDS Pro v2023.01.19 - Released
- Details
- Category: Windows
What's New:
New Version of WinDS PRO 01.23.19 with a new xemu emulator and updates to duckstation, ares, citra, project64, bizhawk, mGBA, fceux, pcsx2, yuzu, ppsspp, rpcs3.
Sega Dreamcast Emulator - Flycast Dojo v0.5.9 - Released
- Details
- Category: Multiple Platform
What's New:
- Fix Offline Replays
Upstream Changes
- AICA: Get rid of audio sample batching (fixes reported sound glitches)
- Widescren cheatcode for Virtua Fighter 3tb
- Emulation thread race condition fix
- PVR: Add more rendering cycles for MvC2
- Atomiswave AICA RAM fix
- Vulkan: Don't sort triangles in per-strip mode
- VMEM: No more 4GB mode, only map elan RAM in NAOMI 2 mode
- GGPO: Don't call exit on assert, clean up logging
- GDB fixes & improvements
- Update glslang, Vulkan, & SDL
- Widescreen chat for Fire ProWrestling
- DX9: recover after screen lock
- Holly: Log invalid pvr register access size, but don't crash
- UI & GDROM: Fix race condition when network times out while pressing start
- DX: Don't resize main framebuffer when rendering to texture
- Windows: Convert command line arguments to UTF8
- SDL Audio: Convert from 44.1 to 48 kHz, fix crash on decreasing buffer size
- Fix THPS 1 & 2 PAL Disc IDs
- Widescreen cheat for Biohazard: Code Veronica Kanzenban (JP)
DS4Windows v3.2.7 - Released
- Details
- Category: Windows
What's New:
- Fixed loading of Unload Trigger for Load Profile special action
- Fixed model for Press Key special action regarding Toggle status
- Changed Press Key special action keyType to reflect Toggle status. Was broken before version 3.2
Xbox Emulator - xemu v0.7.83 - Released
- Details
- Category: Multiple Platform
What's New:
emu.appdata.xml: Add screenshots to appdata file
ci: Fix release double build
ci: Use bot to push releases and trigger site update
*Apparently using the default actions token will not allow triggering workflows. Use bot access token instead to publish the release.
ui: Add fullscreen exclusive mode
ci: Prefix AppImage xemu version with 'v'
Multiple System Emulator - Retro Virtual Machine v2.1.4 - Released
- Details
- Category: Multiple Platform
What's New:
- Possible fix for a bug that caused RVM not to open on Mac if RVM v2.0 had been used before.
- Machine sounds (cassette, disk, etc) respond to the main volume of the emulator now.
- Implemented the differences in the 0x3f port of the Japanese Master System.
- Implemented sprite zoom bug in Master System I VDP
Multiple Emulator Frontend - LaunchBox v13.1 - Released
- Details
- Category: Windows
What's New:
- New Premium Feature: 3D box models can now be viewed fullscreen in both LaunchBox and Big Box
- New Premium Feature: Big Box's keyboard automation can now be used without a Hold key (which enables using a single dedicated key for keyboard automation operations)
- New Premium Feature: A new option to automatically use Big Box as the Windows Shell has been added to Options > General in Big Box. This option will allow you to avoid loading Windows features like the Start menu, taskbar, etc. and will use Big Box exclusively as the shell. This feature is not for the faint of heart, but does result in a faster and cleaner startup for arcade cabinets and home theater environments.
- New Premium Feature: New options to "Hide in Big Box" have been added to platforms, platform categories, and playlists
- New Premium Feature: Jewel Case and Long Jewel Case models have been added to the 3D Models features. Platforms will automatically utilize this model where applicable with regionalized front spines available for certain platforms. It is also available as an option under the platform's 3D Model Settings in LaunchBox.
- New Feature: New options to automatically start applications alongside LaunchBox and/or Big Box have been added via Options > General > Startup Applications in LaunchBox
- Improvement: Support for Amiga WHDLoad filename parsing has been added to the ROM Import wizard
- Improvement: Big Box's volume bindings will now work to change the system volume when the Windows shell is changed (such as when launching Big Box directly on Windows startup instead of Explorer.exe)
- Improvement: The 3D box model can now be panned using the middle mouse button or cursor keys in LaunchBox or the key/controller bindings in Big Box
- Improvement: The way LaunchBox and Big Box call LEDBlinky has been improved in order to reduce apparent slowdowns when dealing with large controller boards with lots of buttons and RGB
- Improvement: Added a setting to enable or disable 3D models in Big Box Game Details
- Improvement: Added a setting to enable or disable 3D models in Big Box CoverFlow views
- Improvement: A new CameraPosition binding has been added to the FlowModel control (for theme devs)
- Improvement: LaunchBox Plugins can now correctly read StateManager.SelectedPlatform and are notified when a sidebar value changes (for plugin devs)
- Improvement: The Navigation Direction binding will now function in the system view, options view, and game details menu view (for theme Devs)
- Fixed: The default logo rotation on the 3D box model is no longer flat
- Fixed: Some image types for EmuMovies weren't available during the Import and Download Metadata & Media Wizards
- Fixed: Images with transparency no longer render poorly into a 3D model in Big Box
- Fixed: Categories and playlists that contain no items will no longer appear in Big Box
- Fixed: Changing the Default Additional Application for a GOG game would sometimes launch the wrong app
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