Atari 2600 Emulator - 2600.emu
Commodore 64 Emulator - C64.emu
Game Boy Advance Emulator - GBA.emu
Game Boy / (Color) Emulator - GBC.emu
Atari Lynx Emulator - Lynx.emu
Sega Genesis/Mega Drive, Sega CD, and Master System/Mark III Emulator - MD.emu
MSX/ColecoVision Emulator - MSX.emu
Neogeo Arcade and Home System Emulator - NEO.emu
Neogeo Pocket Color Emulator - NGP.emu
PC Engine/TurboGrafx-16 Emulator - PCE.emu
Sega Saturn emulator - Saturn.emu
Super Nintendo Emulator - Snes9x EX
Super Nintendo Emulator - Snes9x EX+
WonderSwan Emulator - Swan.emu
What's New:
- Reorganize frame timing options into their own category and add Frame Clock -> Timer option for use on true VRR displays
- Add support for opening a folder via an intent
- Add support for future Android OS versions with 16Kb memory pages on ARM64
- Prevent fingerprint sensors with device names "uinput-*" from being detected as gamepads
- Only show System -> Performance Mode option if device supports it
NEO.emu
- Add support for the PVC mapper chip, fixing mslug5, svc, and kof2003
- Fix missing tile graphics for ROM sets: bangbead, ganryu, kof2001, nitd, pnyaa, preisle2, s1945p, sengoku3, zupapa
- Improve 68K/Z80 sync, fixes missing intro audio in Blazing Star in console mode
- Fix CMC50 M1 decryption issue causing missing audio in games like kof2000 and samsho5
NES.emu
- Add/Update built-in palettes
PCE.emu
- Fix loading SuperGrafx content not in internal DB such as homebrew ROMs
Saturn.emu
- Fix reading m3u files with Windows line endings