Multiple Emulator Frontend - Nostlan v2.4.1 - Released
- Details
- Category: Multiple Platform
What's New:
This update adds some new names to the Patreon supporter credits (thank you!) as well as updated databases and general bug fixes.
Android Emulator - MuMu Player v3.7.7 - Released
- Details
- Category: Windows
What's New:
New functions
- Added the function of Game zone;
- Supported separate volume adjustment for apps, effective when enable the "keep-alive" function
Experience optimization
- Optimized the experience of Gamepad operation, Keyboard and mouse operation, tab split screen, operation recording and other functions
Compatibility and fix
- Optimized the gaming experience of Dynasty Warriors M.
PlayStation Emulator - DuckStation v0.1-6283 - Released
- Details
- Category: Android
What's New:
- Performance improvements
- Disc changing for bin/cue (from scanned games)
- Post-processing shaders (GLSL+Reshade)
- Enhancement compatibility improvements
- New, faster recompiler (NewRec, still experimental)
- Switch to rc_client for RetroAchievements
- Unify hardware renderers
Mednafen Frontend - MedGui Reborn v0.124 - Released
- Details
- Category: Windows
What's New:
- Fixed do not worked rom sorter after launched a game
- Fixed broken boxart and update download on Win XP
- Ignored ssl certificate on webclient
- Set Mute Discord by default on MedClient
- Cosmetic change on Cheat Manager
- Changed qwebirc nick default user
- Added support for ps1 bios extracted from ps3 firmware
- Added Favourites to MedClient comboconsole
- Fixed empy boxart when a download attempt fails (thx Boubikos for bug report)
- Fixed Cheat Manager for pce_fast module
- Fixed netbutton behavior on textual medgui menu when you start a netplay session by medclient
- Organized and grouped in a better way the file extension on file open window
- Added "Clean entries from list" on Advanced menu
- Always enabled "Remove from list" option on Adavnced Menu
- Added text clipboard copy when you perform a left double click mouse button on "Version" info on the right medguir tab
- Added m3u suffix to multi-disc game names to make it easier for the user to recognize them
- Added preliminary support for Custom CSV game list (using MedGuiR CSV Creator)
- Added new "Switchres" parameter for @psakhis emu4crt Mednafen fork
- Added new parameters for next Mednafen 1.32.0-UNSTABLE
- Merged any Pull Requests from @click4dylan MedGuiR Fork
- Updated 7z.dll to the last version
- Updated Modern7z.dll to the last version
Atari 2600 Emulator - Gopher2600 v0.28.0 - Released
- Details
- Category: Multiple Platform
What's New:
Paddles
- User input handled more frequently meaning finer paddle control
Moviecart
- Improved behaviour of video/audio when the movie is rewound to the start/end of the video
* this reflects recent changes in the real Moviecart kernel
- Automatic setting of TV specification now works
* Format of movie cannot be detected until after movie starts
Television
- Setting the TV mode also changes the underlying clock speed of the console
* PAL and SECAM run at different speeds to NTSC machines
- Added PAM-M
* this sets the clock of the machine to PAL-M but attached to a PAL TV
Bug fixes
- Stepping back in the debugger
* bugs introduced in v0.26.0
* stepping back by one instruction was out by one colour clock
* STEP BACK SCANLINE and STEP BACK FRAME was broken
- Improved detection of correct starting bank for Atari cartridges
* also affects EF cartridge
* the technique can be expanded to other mappers if required
- Rewind/Fast-Forward icon never appeared on screen
* bug introduced in v0.25.0
- ARM TIM1 enabling was not working
* the enable bit was not being masked correctly
- Capturing of emulation state (for the rewind system) was sometimes missed in playmode
Sega Saturn Emulator - SSF Preview R29 (CDDA Sound) - Released
- Details
- Category: Windows
What's New:
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RomVault v3.6.4 - Released
- Details
- Category: Multiple Platform
What's New:
Bug Fixes
- Fixed an issue where RV7Z files would be needlessly recompressed
- Fixed a missing fix status icon for “MIA found, but won't be used because it results in an incomplete set”
- Fixed an issue with the description tag in Fix DATs
JoyShockMapper v3.5.3 - Released
- Details
- Category: Windows
What's New:
Update
- Update SDL2 to latest 2.28.5
Bugfixes
- Fixed Instant Press not applying properly
- Fixed a deadlock with releasing a virtual controller
Amstrad CPC Emulator - ACE-DL v2024 - Released
- Details
- Category: Multiple Platform
What's New:
- new CRT filter "CTM" with glowing slot mask
- new CRT filter "Trinitron" for Arcade machine lovers
- new CRT filter "GT6x" dedicated to monochrome display
- new floppy explorer module in drive configuration submenu (beta)
- new HDD drive sounds + model configuration (totally useless but hey!)
- new Orgams ROM pack in order to work with IMPsuite pack
- ability to save snapshot with F4 key (Asic chunks, REMU, extended RAM, ROM, Firmware backup supported)
- ability to reset emulator from trace with F12 key or button from HUD
- upper memory is not more reinit when RESET is triggered
- text is also highlighted in ramdump when there is a selection or breakpoint visible
- handle cross to close emulator when in configuration menu (except ROM config+disk editor)
- display 0/1 instead of 0/Pflags for IFF flip/flop in trace
- FDC bit read/write fully rewritten to manage strong speed variations and physical limits
- FDC seek and calibration engine is dissociated from physical drives
- FDC drive pooling management + Sense Interrupt rewritten
- FDC debug window with moar informations
- bugfix FDC Seek (emulator crash when ejection during seek)
- bugfix FDC WriteData burst mode
- bugfix FDC format execution phase status update
- bugfix FDC angle preservation from track to track
- bugfix EDSK recording with spiketrack
- bugfix annoying glitch with some audio samples
- bugfix error messages when a file cannot be loaded
- bugfix key repetition when using keyboard remapping
- bugfix regression about plugins status in configuration file
Raine v0.96.6 - Released
- Details
- Category: Multiple Platform
What's New:
- what I hope will be the curl final fix, see a few posts higher in this topic for more info, everything should finally work as expected, it will create html files for index in the raine directory when needed.
- a fix for savegames in the gui which showed by mistake the clones saves at the same time, this thing is never used, really.
- the neogeo saveram can be saved by game to preserver hiscores, or shared as the neogeo hardware did and as we did until now. Option in neogeo/neocd options.
- Fixed the colors selection in the gui (gui options / colors), they were broken since the switch to sdl2 ! and slightly improved the look of the green theme by the way.
- The old behavior of the sdl1 gui where menus appeared behind dialogs in transparency is restored, it's only for dialogs, those having a black title bar. You can update the blue theme either by going to gui options / colors / revert to... and choose green, then blue, then exit and the colors are updated. Or edit the bg color in this same menu, and set alpha to 0xc0, same result.
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