Releases for Windows operating systems.
- Details
- Category: Windows
What's New:
- You can run Clash of Clans without any issues now.
- Made a few tweaks to keybinds in Roblox for better gaming experience.
- Details
- Category: Windows
What's New:
Bug fixes
- ROM based graphic interfaces were not loading the ROMs from the correct subfolder.
- Memotech HRG could crash when running at 60Hz.
- Memotech HRG hi-res option required the 8K-16K RAM option enabled but the internal 1K RAM is now automatically mapped.
- G007 hi-res option required the 8K-16K RAM option enabled but the internal 1K RAM is now automatically mapped.
- Since v0.52 it hasn't been possible to select a USB disk for IDE drive HD0 or HD1.
Changes
- QS Character Board switch now defaults to off.
Enhancements
- Example programs included from the Memotech HRG manual.
- Example programs included from the G007 manual.
- Example programs included from the dk'tronics Graphics ROM manual.
- Example programs included from the ZON X-81 manual.
- Example programs included from the Quicksilva catalogue for the QS Sound Board.
- Example program created and added to demonstrate the QS Character board.
- Details
- Category: Windows
ProjectArcade is a software for 64-bit versions of Windows designed for retro-gaming and running various emulators of gaming systems.
ProjectArcade is a free open source project based on the Open-Source EmulationStation, emulatorLauncher and RetroBat projects...
With it you will be able to quickly run games from many compatible ROM collections. This saves hours of configuration and installation time, leaving you free to play your favourite retro games.
ProjectArcade automatically downloads and installs all the relevant software needed to have the best retro gaming experience on your Windows PC.
ProjectArcade can also run in Portable Mode. This means you can play games from an external hard drive or from any removable storage device, as long as the computer meets the minimum requirements.
- Details
- Category: Windows
What's New:
- DirectXInput: Holding the touchpad now starts video screen capture.
- Miscellaneous application improvements and fixes.
- Details
- Category: Windows
What's New:
Google Translate:
- Emulate C Bug - an option to emulate the bug of the C feature flag. The description was somewhere, when I find it, I will describe it in the documentation. Enabled by default.
- Emulate 177702 behavior - an option to emulate the correct behavior of register 177702. This is when you write something into it, and it disappears from the bus. Enabled by default. It is recommended to turn it off in order to programmatically detect the emulator / real hardware. If disabled, then when writing to the register, it does not disappear from the bus, but the number 177777 is always read from it.
- Emulate CPU 1801VM1G - the option enables the features of the K1801VM1G processor: the MUL hardware command and the BE timer interrupt. Disabled by default.
- Emulate EIS Instructions Set - this option enables hardware execution of MUL, DIV, ASH, ASHC instructions. Disabled by default.
- Emulate FIS Instructions Set - this option enables hardware execution of FADD, FSUB, FMUL, FDIV instructions. Disabled by default.
- Details
- Category: Windows
What's New:
- Various small fixes on FDC and CRTC emulation
- Improving the implementation of the Additional Roms
- Fixed a bug on PSG emulation
- AMSpiriT can be executed by a command line
- Details
- Category: Windows
What's New:
- Extended the debugger's "Display" view to show the whole screen
- You will now be prompted to install OpenAL if it can't be found (on windows)
- Fixed Layer 2 pixels in the border area
- Fixed the esxDOS emulation streaming, allowing Pogie to run with audio from the command line again
- Added "INPORT <16bitport>" and "OUTPORT <16bitport>" breakpoints in the debugger, allowing a break on a read/write to a port
- Added a new "TONE" command to the debugger. This switches on a single tone to the audio buffer to test if there are system playback issues
- Details
- Category: Windows
What's New:
- Fixing D3D8/9 update-texture again (regressive bug) (Ys Seven, Valley Benchmark, ...)
- Support for D3D12 triangle fans if the OS runtime and your driver supports it (Win11)
* This removes some software overhead in D3D8/9 Draw calls in certain cases
* There is a new dbg layer message for what D3D12 optional features are available and used
- A bug is fixed in the D3D9 FVF validator (Lord of the Rings - War in the North, missing foliage)
- Fractional viewports instead of shader code for D3D11 FL11.0+ (Test Drive Unlimited 2 through D3D11)
- Refactoring DDI blitting code (optimization, dev-only feature)