Multiple System Emulator - ClassicBoy 6.6.7 - Released
- Details
- Category: Android
What's New:
- Updated PlayStation core, enhanced resolution is enabled by default now
- Fixed Zapper and Arkanoid input for NES core
- Fixed Lightgun input for SNES core
- Fixed bug of core title display in files browser
- Ended discount period and unlocking requires payment.
Cemu Graphic Packs v941 - Released
- Details
- Category: Windows
What's New:
[BOTW] Support the Metal API
[XCX] Fix error in brightness graphic pack
[Dr. Luigi] Merge anti-aliasing settings into main graphic pack
[Virtual Console] Add MSX console and more title ids
[BotW] Use Extreme Quality for FXAA
[LEGO City Undercover] Add graphics (resolution, texture sharpness) pack
[Skylanders Trap Team] Fix shadows
[Skylanders] Fix speed-up above 120 FPS (SSA, SG and STT)
[Shantae Half Genie Hero] Add resolution pack
Amstrad CPC Emulator - CaPriCe Forever v25.3 - Released
- Details
- Category: Windows
What's New:
- Preliminary review of symbols management;
- Add possibility to export/import symbols;
- Provide basic cartridges for PLUS settings;
- Fix and improve WinAPE snapshot breakpoints compatibility;
- Improve CRTC emulation (Thanks to WinAPE debugger);
- Fix minor bugs.
Nintendo 3DS Emulator - Borked3DS v2025.03.11 - Released
- Details
- Category: Multiple Platform
What's New:
Major Bugs Fixed
- Correct year in the tag
- A little more sleep for the developer
- Games crashing on launch with Vulkan on executables compiled with GCC.
- Fixed issue where Circle Pad and C-Stick Up/Down button mappings are
reversed when configured with the "Set Analog Stick" button on Desktop.
What's Changed
- renderer_vulkan.h: Set PRESENT_PIPELINES = 4 by @rtiangha in #346
- renderer_vulkan: Implement memory type fallbacks and improve logging by @rtiangha in #349
- Make verbose logging the default by @rtiangha in #350
- renderer_vulkan.cpp: Add some framebuffer logging by @rtiangha in #353
- renderer_vulkan: Add initialization checks, prevent null image views from being used in descriptor sets by @rtiangha in #355
- vk_instance.h: Add more tile-based GPUs to the list of ShouldFlush() by @rtiangha in #360
- Vulkan v1.4.309 by @rtiangha in #362
- AndroidManifest.xml: Set android:appCategory to game by @OpenSauce04
- plgldr: Fix loading of plugins due to typo by @PabloMK7
- memory: Cache last physical memory pointer by @PabloMK7
- Improved realtime audio implementation by @OpenSauce04
- renderer: Add disable right eye performance hack by @PabloMK7
- Update Ubuntu runners to Clang 20 by @rtiangha in #363
- Some minor Vulkan updates by @rtiangha in #366
- configure_input.cpp: Convert SDL Axes to button mappings by @rtiangha in #367
- borked3ds_qt: Use stylesheet with light colored icons if dark mode by @kleidis in #368
- file_util.cpp: Fix CreateFullPath not working with windows paths by @PabloMK7 in #369
- Android: Fix header padding by @DavidRGriswold in #370
- Android: Make SwitchSetting only allow Boolean setting types by @kleidis in #371
Third-Party Updates
- zstd v1.5.7
- Android Gradle 8.13
- SDL2 2.32.2
- Vulkan 1.4.310
- faad2 2.11.2
- Windows/Linux now compiled with Clang 20.1.0
- Other minor updates to Android and Desktop dependencies
Known Issues
- Depending on your Android hardware, LLE audio may not work and crash the program. Workaround: Stick with HLE audio.
Gamepad Utility - AntiMicroX v3.5.1 - Updated
- Details
- Category: Multiple Platform
What's New:
Windows release was updated, because of bugs linked with QT6 migration
(MAME) Apple II Emulator Frontend - Ample 0.275 - Released
- Details
- Category: Mac
What's New:
- Includes MAME 0.275
- Added mac powerbook duo support
Amstrad CPC Emulator - ACE-DL v2025/03/10 - Released
- Details
- Category: Multiple Platform
What's New:
- Display in trace window title the reason of BREAK
- FDC breakpoints no longer need Winape Break enabled
- Fix backspace key in Search Label window
- Fix joystick configuration trouble (especially with multiple gamepad plugged)
- Force focus on main window after joystick redefinition
Atari 7800 Emulator - a7800DS v5.1 - Released
- Details
- Category: Nintendo DS
What's New:
- 7800 BIOS is now supported. Place bios exactly named '7800.rom' in /roms/bios, /data/bios or same directory as the emulator itself.
- New internal database with many cleanups and corrections. Now compliant with Trebor Pro-Pack v8_16 from early 2025.
- New configuration option to allow mapping both both X and Y buttons.
- Maria and CPU cycle counting are much closer to real hardware - all of the DMA Cycle adjustments/hacks have been removed.
- This fixes a number of small problems such as Pole Position II joystick selection of track when game loads.
Sinclair Computer Emulator - zxsp v0.8.34 - Released
- Details
- Category: Mac
What's New:
fixed a bug which could cause screen flickering in the lower part of the screen
Commodore Amiga Emulator - vAmiga v4.0 - Released
- Details
- Category: Mac
What's New:
Enhancements
- LZ4 snapshot compression
- Improved gamepad detection
Bug fixes
- ExtendedADF support was broken.
- Folder import was broken.
- vAmiga no longer boots from unbootable hard-drives.
FM Towns Marty Emulator - Tsugaru v20250217 - Released
- Details
- Category: Multiple Platform
What's New:
Cumulative updates. Support CCD-format CD image.
WonderSwan Emulator - SwanGBA v0.6.7 - Released
- Details
- Category: Game Boy Advance
What's New:
- Fixed ch2 sample playing.
- Fixed ch3 sweep frequency.
- Fixed some edge cases for EEPROM.
Sega Model 3 Arcade Emulator - Supermodel (Sinden) v0.3a - Updated
- Details
- Category: Multiple Platform
What's New:
?
Multiple System Frontend - SimpleLauncher v3.10 - Released
- Details
- Category: Windows
What's New:
- Exposed the GamePad DeadZone variable to the user.
- Improved the Game Button generation for the Grid View option. Now users can customize the aspect ratio of the buttons.
- Updated the emulators to their latest releases.
- Updated history.xml, available at arcade-history.com, to the latest version.
- Fixed some bugs.
- Enhanced methods and functions to improve efficiency and reduce errors.
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