Android Emulator - MuMu Player v2.7.21.0 - Released
- Details
- Category: Windows
What's New:
- Supported the horizontal screen adaptation of "Life Makeover"
- Fixed the problem that the UI could not be completely hidden when using some characters in "Punishing: Gray Raven"
- Fixed some running issues of "LifeAfter: Night falls"
- Fixed the problem that the image loading in the browser failed
PlayStation Emulator - FPseNG v1.12 - Released
- Details
- Category: Android
What's New:
- Fixed Google Drive backup/restore
- Fixed Files extension association
- Fixed Uncompress ISO support using Load Game menu
- Fixed shaders not displayed in OpenGL HD
- Fixed Resident Evil 3 isues
- Fixed potential black screen or freeze when starting
- Added more shaders to OpenGL HD
- Added new very precise screen size for OpenGL HD from advanced menu and video
PlayStation Emulator - FPse v11.230 - Released
- Details
- Category: Android
What's New:
- Fixed Files extension association
- Fixed shaders not displayed in OpenGL HD
- Fixed Resident Evil 3 issues
- Fixed potential black screen or freeze when starting
- Added new very precised screen size for OpenGL HD from advanced menu and video
CtrlUI v1.95.2.0 - Released
- Details
- Category: Windows
What's New:
DirectXInput: Fixed settings page not always hiding.
- DirectXInput: Rewrote code that checks if controller is idle.
- Updated to latest Arnold Vink Code changes.
Super Nintendo Emulator - Snes9x v1.62.3 - Released
- Details
- Category: Multiple Platform
What's New:
This fixes the backward-compatibility with save states from before 1.62. It also fixes issues with the libretro core mishandling our new filesystem functions.
Sega 32X Emulator - Helios32x v23.0322 - Added
- Details
- Category: Java
A Sega 32x emulator, written in Java.
Super Nintendo Emulator - Snes9x v1.62.2 - Released
- Details
- Category: Multiple Platform
What's New:
Version 1.62.1 had a bug that would erase games' SRAM if save states were loaded. We have better luck with these .2 releases.
Multiple System Emulator - Meka v2023-03-27 - Released
- Details
- Category: Multiple Platform
What's New:
Emulation (SF-7000)
- Added support for extended DSK format (as .dsk or .sf7 extensions). For future SF-7000 releases we will use this format as our legacy 163840 bytes .SF7 format didn't convey enough information to reliably emulate all available software.
Emulation (Mappers)
- Added support for Korean xx-in-1 mapper at 0xFFFE for: 'Super Game 45'.
- Added support for Korean xx-in-1 mapper at 0xFFF3,0xFFFC for: 'Super Game 150', 'Super Game 270'.
- Added support for Korean xx-in-1 mapper at 0x0000 (xored 0xFF) for 'Zemina 4-in-1 (Q-Bert, Sports 3, Gulkave, Pooyan)' and more.
- Added support for Korean xx-in-1 mapper at 0xFFF0,0xFFFE,0xFFFF for: 'Mega Mode Super Game 30 [SMS-MD]' and more.
- Added support for Korean xx-in-1 mapper at 0xFFF5,0xFFFE,0xFFFF for 'Pigu-Wang 7 Hap', 'Jaemiissneun Game Mo-eumjip 42 Hap [SMS-MD]', 'Jaemiissneun Game Mo-eumjip 65 Hap [SMS-MD]' and more.
- Added support for Korean xx-in-1 mapper at 0xFFFA,0xFFFE,0xFFFF for 'Game Jiphap 30 Hap [SMS-MD]'.
Miscellaneous
- Disabled F10 key to quit emulator (regular ALT+F4 or OS close works).
Database
- Added and modified entries in the checksum and compatibility lists.
Game Boy Advance Emulator - NanoBoyAdvance v1.7 - Released
- Details
- Category: Multiple Platform
What's New:
UI: implement a 'Use integer scaling' option
UI: allow limiting the screen scale
UI: allow accessing the menu during fullscreen gameplay
UI: allow setting a custom save folder
Core: implement save compatibility with mGBA 0.10.0+
Core: implement basic support for the mGBA logging interface
PPU: rewrite the PPU to be mostly cycle-accurate
PPU: implement the GREENSWAP register
PPU: use the 6-th green channel bit during blending
PPU: round the blending result to the nearest integer
ARM: fix a minor timing oversight in ARM mode
ARM: SWP and SWPB should lock the bus (no DMA interleave is possible)
ARM: do not force-align mis-aligned PC in ARM mode
Bus: allow the CPU to execute idle cycles in parallel to DMA
Bus: more accurately emulate disabling the prefetch buffer
Bus: force the first CPU access after a DMA to be non-sequential
Bus: implement penalty for ROM code access during the last ROM prefetch cycle
IRQ: delay IO writes by one cycle
IRQ: delay update of the IE&IF condition for unhalting the CPU
SIO: implement basic serial transfer timing
APU: emulate the master enable bit
APU: cancel a potentially pending event whan starting a channel
Scheduler: allow for (de)serialization of events for save states
AdAway v6.1.0 - Released
- Details
- Category: Android
What's New:
- Add adaptive launcher icon
- Add POST_NOTIFCATIONS runtime permission support
- Improve settings UI
- Update target SDK to Android 13
- Update libsu
- Update mongoose web server
- Update AndroidX libraries
- Update third party libraries
- Update Android gradle plugin
- Update NDK
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