Releases for Windows operating systems.
- Details
- Category: Windows
What's New:
- a2video, a2video_comp, a2video_comprgb: Fixed another regression where composite double-hi-res was usually monochrome [R. Belmont].
- abc80: Emulate the TKN 80 80-column expansion kit.Add system ROMs with checksum 10042 [PC/M]. Refactor ABC Memory Card to use generic slots. Devicify the SN74S263 character generator. Added keyboard PROM, and memory card IEC/Printer ROMs [Curt Coder].
- abc80kb: Changed description to 'ABC 80 Keyboard'.
- abc80x.cpp: Detect interlaced disk images. Split floppy software lists by disk drive type. Fix sector dump floppy image loading. Move ufd631 from 'abc830_flop.xml' to 'abc832_flop.xml' [Curt Coder].
- alphie: Changed description to 'Alphie: The Electronic Robot (patent)'.
- amstrad.cpp: Use standard list of slot options for Centronics port [AJR]. Removed duplicate software in 'cpc_flop.xml [Wilbert Pol].
- atarist.cpp: Cleaned up metadata, identified software with manual copy protection, and noted issues in 'st_flop.xml' [Angelo Salese].
- Details
- Category: Windows
What's New:
- Series UPDATED (8): Aristocrat MK Hardware, F-1 Grand Prix, Mr. Driller, Reelin-n-Rockin, Space Invaders, Strikers 1945, Taiko no Tatsujin and World Club Champion Football.
- Series NEW (3): GAHAHA Ippatsudou, Medal no Tatsujin and Soreike! Anpanman.
- Items RENAMED (17): (50lionsm) to (50lionsa), (5koipp) to (5koi), (antcleom) to (antcleoa), (crysprim) to (cryspria), (csdm) to (csda), (dimeye) to (dimeyeu), (f1gpb) to (f1gpbl), (gldgong) to (gldgongu), (holdrma) to (holdrma6), (mrdrilr2) to (mrdrilr2j), (mrdrilrga) to (mrdrilrg), (mrdrlr2a) to (mrdrilr2), (silkrda6) to (silkrda6u), (thaiprncm) to (thaiprnca), (wheregldm) to (whereglda), (wingoly) to (wingolyu) and (wwaysm) to (wwaysa).
- Items REMOVED (1): (mrdrilrg).
- Details
- Category: Windows
What's New:
Fixed
Desktop mode window state issues introduced with 10.15 update
- Details
- Category: Windows
What's New:
Optimized
A few improvements have been made to enhance UI & UX design.
Fixed
Fixed the problem that the webcam occasionally cannot be used normally.
- Details
- Category: Windows
What's New:
MAME Testers bugs fixed
-----------------------
- 06797: [Core] (trs/coco3.cpp) MC6809 handles invalid instruction $10 $4F incorrectly. (Tim Lindner)
- 07146: [Crash/Freeze] (atari/atarigt.cpp) tmek20: Emulator hangs after some time at the title screen. (Angelo Salese)
- 07261: [Crash/Freeze] (nec/pce.cpp) tg16 [addfam]: Emulated system freezes shortly after starting a game. (Angelo Salese)
- 07384: [Gameplay] (nec/pce.cpp) pce [xwiber]: Second stage boss never appears. (Angelo Salese)
- 07727: [Graphics] (nec/pce.cpp) pce [ppersia]: Bad graphics are displayed at the top of the status area. (Angelo Salese)
- 07892: [Gameplay] (namco/galaga.cpp) sxeviousj: Inserting a coin immediately starts a game with stuck controls. (hackbar)
- 08327: [Sound] (namco/galaga.cpp) bosco: Certain DIP switch settings cause issues with the enemy base explosion sound. (hackbar)
- 08511: [Core] (trs/trs80.cpp) trs80l2: SuperUtility 3 fails to boot due to false sync detection. (Tim Lindner)
- 08585: [Gameplay] (nec/pce.cpp) pce [tblade]: Game freezes after transition from chase view to overhead view. (Angelo Salese)
- 08593: [Graphics] (taito/taito_f3.cpp) landmakr and clones: Ending slides are offset vertically. (ywy)
- 08601: [Crash/Freeze] (tangerine/oric.cpp) oric1 [zorgons]: Attempting to start the game crashes the emulator. (O. Galibert)
- 08602: [Graphics] (konami/ultraman.cpp) ultraman: All sprites appear as shadows. (Ivan Vangelista)
- Details
- Category: Windows
What's New:
- Added jitter compensation routine for Gyro Mouse
- Move output handler init and disconnect calls to ControlService Start and Stop routines
- Changed suspend and resume routines
- Added extra exception handling for tray notification failure
- Use DetermineConnectionType in PostInit of DS3Device. Contribution by SunnyQeen
- Fixed a crash when open device options with null option. Contribution by SunnyQeen
- Add InterpretingOscMonitoring Option. Contribution by xAdler
- Added some OSC translation strings. Contribution by xAdler
- Added OSC monitoring message interpreting. Contribution by xAdler
- Added OSC trigger control. Contribution by xAdler
- Added additional mapping checks in ProfileDTO MapFrom routine
- Changed how macros are saved from binding window. Do not reset shift trigger
- Support Horipad 4 FPS. Contribution by markguleno
- Fixed custom led mode. Contribution by MatrixDJ96
- Details
- Category: Windows
What's New:
Fixed NMOS 6502 instructions 6B (ARR imm) and EB (SBC imm).
Fixed timings for instructions 83 (SAX (zp,X)), 8F (SAX abs), B3 (LAX (zp),Y), and BB (LAS abs,Y).
Fixed 65C12 instruction timings for ADC and SBC in decimal mode, ASL, LSR, ROL, ROR, and BRA.
Added keyboard shortcuts for changing text-to-speech reading rate. Enable text output reader by default when text-to-speech is enabled.
Fixed crash in the debugger, where sideways RAM does not contain a normal ROM image.
Fixed Econet source code cross-compatiblity issue.
Serial and tape emulation improvements:
* Fixed serial transmit state: Writing a master reset to the ACIA control register should stop transmitting data. This was causing extra bytes to be written to UEF files when saving to tape.
* The Tape Control dialog Record button now always prompts the user to create a new UEF file, rather than appending to the currently open UEF file. This change also fixes a bug where the button would do nothing if a CSW file was loaded.
* Opening the Tape Control dialog no longer causes Block? or Data? errors during loading.
* The BeebEm version number is now stored in UEF tape files.
Fixed Master real time clock year handling. The year is stored as the last two digits. Removed the "Master 128 RTC Y2K Adjust" option. Note that the Master MOS still displays years as 19xx, but will accept any century when setting the time using TIME$.
Added debugger support for the BBC Master real-time clock and CMOS RAM.
Added a new Music 5000 disk image (M5000-4.ssd) that uses a different copy protection patch, to fix the staff editor.
Added ZipFile project, to create BeebEm.zip distribution. The project runs a Perl script, so requires a working Perl installation.
The Write Protect On Load menu option is now also applied to files loaded from the command line.
Improved the Disc Export dialog, which now detects and avoids using file names that are not valid on the host filesystem. The dialog box allows you to double-click an entry to rename files.
The BeebEm window on Windows 11 is now drawn with rounded corners disabled.
- Details
- Category: Windows
MAMEUI is an integrated front-end of MAME.
Each emulation instance is accompanied by an optional windows-style menubar known as NewUI.
- Details
- Category: Windows
What's New:
Fixed screen timings, remove non-existent sprite buffer ram [PGM]
Fixed portal bug Metal Slug hack "Remikare"
- Details
- Category: Windows
What's New:
- Minor release to improve the ASM compressed screen snapshot.
- Details
- Category: Windows
What's New:
What’s added and optimized
- Adopted the new Android 9 kernel engine, which significantly improves the compatibility and experience of games.
- Fully optimized the performance of games. Compared with the old version, the FPS has increased by more than 15%, and the graphic is smoother.
- Optimized the startup efficiency of emulator, saving 20%+ startup time.
- Added more high FPS models and supports 120/240Hz high FPS mode for more games.
- Improved the Multi-MEmu experience, refresh the emulator list immediately after setting a new emulator directory.
What’s fixed
- Fixed the emulator startup failure which caused by the instance damage of emulator.
- Fixed the smart keymapping bug of “Brawl Stars”.
- Fixed the compatibility issues of “Dislyte”.
- Fixed the graphic issue of “Honkai: Star Rail”.
- Fixed the problem that wifi cannot be automatically connected after a soft restart in some cases.
- Details
- Category: Windows
What's New:
- Implemented Agat networking card in test mode.
- Improved Agat text mode output.
- Fixed compatibility issue in language switch register.
- Details
- Category: Windows
What's New:
- A specific configuration has been developed, now you can play for free, you will no longer have to insert credits
- with the "5" button, now press "start" and you will be able to play with infinite credits [NeoGeo].
- Added a credit counter for 1 player and in turn for 2 players, now individually using bios the USA [NeoGeo].
- Added all PSMetal Slug Forever emulator updates.
- Added bootable console mode bios for fighting roms [NeoGeo].
- Added all Predecrypted and Decrypted roms [NeoGeo].
- Added a filter for all hack roms.
- Added movement optimization for all fighting roms “GSC2007”.
- Fixed graphic problems with driver roms: cps1bl_5205, cps1bl_pic and fcrash.
- Removed the following annoying messages: “WRONG LENGTH”, “NO_DUMP”, “WRONG CHECKSUMS”, “BAD_DUMP” And “THE PARENT FILE DOES NOT EXIST”.
- The graphic filter that we can apply "bgfx" was enabled by default.
- The controls have been configured, now you will have much easier access to access it:
* Command to reset games, with the keyboard button "9".
* Command to enter the bios, with the keyboard button "0".
* Command to save games, with the keyboard button "K". [Clarification for the command to work, the graphic filters must be deactivated, since otherwise it would not work.]
* Command to load games, with the keyboard button "L".
* Command to pause the game, with the keyboard button "P".
* Command to display the time in real time in the game, with the keyboard button "O".
* Command to overclock the game, with the keyboard button "I". [Clarification for the command to work, the graphic filters must be deactivated, since otherwise it would not work.]
* Command for the window mode screen, with the keyboard button "Space Bar".
* Command to apply a graphic filter to the games, with the keyboard button "Ñ". [Clarification for the command to work, the graphic filters must be deactivated, since otherwise it would not work.]
* Command to speed up the game, with the keyboard button "Back Space".
- Several things have been fixed.