What's New:

Fixes & improvements

– Fix gun support in multiple emulators (PCSX2, RPCS3, Flycast, Duckstation, SuperModel) & libretro:cores
– Added menu to manage gun options
– Add detection of Gun4IR guns in RetroBat
– Fix sinden lightgun border when width has decimals
– Add crosshair option to pcsx_rearmed

– Fix Retroachievements error
– Fix controller injection in supermodel and yuzu
– Fix hotkeys injection for pcsx2, dolphin, duckstation and mesen
– Fix camputers lynx autoboot command not working for libretro:mame (has been removed, command must be typed manually, refer to wiki)
– Fix features not appearing for some MESS systems
– Alignment of hotkeys for some emulators (refer to wiki)
– Fix Gamecube controller mapping for wii games supporting GC controller
– Fix using “Guide” button (PS on playstation controllers, Xbox button or Home on NINTENDO) as hotkey on rpcs3, pcsx2 and duckstation
– Fix CEMU & Dolphin vsync feature
– Citra & xemu : fix screenshotpath
– Fix Handheld mode on yuzu
– Fix some controller mapping on Dolphin
– Fix px68k cpu speed feature
– fix beetle_psx analog/digital switch messing with hotkey
– Fix fbneo neogeo_mode value injection
– Fix Retroarch hard sync option
– Fix pcsx2 & duckstation when playing with more than 4 players with only xinput controllers
– Fix libretro:mame autodetection of vertical games
– Tentative to fix XInput controllers order
– Aligned tos folder between libretro:hatari and hatari
– Fix Teknoparrot regression with newer TP version (gameprofiles issue)
– Fix crashes happening with incorrect bezel image
– Fix emulator download issue when emulator folder does not exist

– Many fixes (memory leaks, crashes, performance issues) : overall the fluidity and performance of the interface should increase
– Add new views in EmulationStation interface and ability to use post-processing shaders in themes (included already some effects in Carbon theme)
– Add possibility to use video splashscreen in EmulationStation
– Fix missing “hardware” tag for Switch console
– Fix year tag for WiiU was 2010 instead of 2012)
– Clean up bios check for numerous systems
– Aligned names for some features

Updates of emulators\cores

New emulators / cores
– Add Ares & Bizhawk for multiple systems
– Add Mupen64 (Rosalie’s) and Simple64 standalone emulators (n64 and n64dd)
– Add Flycast (Dreamcast, naomi & Atomiswave)
– Add melonDS standalone (NDS)
– Add citra-canary (3DS)
– Add Namco 2×6 with Play emulator (also added on PS2)
– Add Zinc (Arcade)
– Add SSF (Saturn)
– Add Stella
– Add ruffle (flash)
– Add HBMame standalone (homebrew arcade)
– Add ZEsarUX (ZX Spectrum)
– Add arduous (arduboy)
– Add uzem (uzebox)
– Add libretro MelonDS DS
– Add lowresNX
– Add jynx (Camputers lynx)
– Add hatari standalone (atariST)
– Add Magic Engine (PCEngine & SuperGrafx)
– Add pcsx2 libretro core support
– Add libretro:hatarib core
– Add PinballFX, Pinball M & PinballFX2 support (steam versions & standalone)
– Add libretro:dinothawr
– Add libretro:xRick (Rick Dangerous)
– Add libretro:openlara (Tomb Raider port)
– Add gong libretro port
– Add fake08 (PICO8)
– Add Super Bros War (libretro port of Super Mario War)
– Add vitaquake2
– Add ecwolf (Wolfenstein 3D)
– Add libretro:boom3 (Doom 3)
– Add eduke32
– Add GZDoom
– Add The Force Engine (Dark Forces)
– Add SEGA S-TV with libretro:kronos
– Remove 4DO core

Core system scope increases
– MAME64 for AppleII & AppleIIGS system (additional BIOS required)
– Add mgba for gb, gbc and sgbAdd libretro:sameboy core for gb and gbc, allowing multiplayer with different cartridges (e.g. pokemon)
– Add mednafen for wswan, saturn, psx, lynx, gb, gba, sgb, ngp, ngpc, gamegear, pcfx and mastersystem
– Add mesen to snes, gb, gbc and sgb
– Add libretro:sameboy core for gb and gbc, allowing multiplayer with different cartridges (e.g. pokemon)

Core/emulator updates
– Update RetroArch to 1.16 (including core updates)
– Update most standalone emulators to newer versions (BigPEmu, Dolphin, Dolphin-Triforce, Cemu, Citra, CXBX, Xemu, Xenia, PCSX2, Duckstation, RPCS3, Vita3K, PPSSPP, mGBA, Mesen, Hypseus, Mame64, Future Pinball, VPinball, SNES9x, OpenMSX, ScummVM, …)

– Add Mega-bezels : sonkun, cyberlab, Duimon updated & koko-aio
– Add audio features to dolphin
– Add Apple2 controller type for MAME
– Add deekay palette to vice cores
– Add multi-disc (2 discs) management to AppleIIGS and apple2
– Add features for snes9x
– Add preemptive frames feature for supported cores
– Add RPCS3 features (CPU Blit, trophies, guns)
– Add features to PCSX2 : start in PS2 bios, choice of USB port for guncon
– Move xenia and xenia-canary saves folder to retrobat\saves\xbox360 folder
– Add .zip extension to psp (libretro)
– Add .woz extension for apple2gs & apple2
– Add dolphin post-processing filter option
– Add bezels and shader for solarus, redream, raine, mednafen
– Add additional TATE mode to FBNEO and TATE mode to libretro:mame
– Add features to PinballFX3 (nb of players, classic mode)
– Yuzu: add ASTC recompression feature & controller applet deactivation & option to disable fully retrobat settings injection
– Dolphin: add vertex rounding feature
– libretro_mednafen_psx_hw : add overclock feature
– Controller autoconfiguration for MAME, Mesen, Mednafen, Redream, Demul, Kega-Fusion, SNES9x, Hypseus, Phoenix
– Add controller type choice to ryujinx (joycon, handheld, pro controller…)
– Controller autoconfiguration for CXBX
– Add reshade to duckstation
– Add shader “sindenborder” for standalone controllers using reshade
– Add controller button inversion features for dolphin (core & standalone)
– Add features for m2emulator
– libretro:mame – add padtokey buttons to access to mame menu and to service menu
– Add automation of high scores for libretro:mame and mame64
– Add .prg extension for C64
– Add Xenia features for Forza Motorsport 4
– Add bezels to Xemu
– Add Duimon MBZ shaders to Bigpemu
– Add possibility to run dsi nand (.bin) files with MelonDS (multiple nand images can be managed)
– Add retroarch video filters
– Add retroachievements to PPSSPP standalone
– Add motion to simulate Wii movements for controllers with motion (Dualshock / Switch Pro)
– Add .ipf file support for AMIGA (you need to add the “capsimg.dll” file)
– Added management of .url game shortcuts for EPIC Game Launcher and Amazon Launcher (meaning RetroBat will find out the executable name and wait for it to close)
– PPSSPP standalone emulator controller autoconfiguration
– Add savestates management in interface for some standalone emulators (dolphin, pcsx2, ppsspp, duckstation)
– Add some libretro hatari & hatarib features
– Add PGXP feature for compatible psx cores/emulators
– Use MAME bezels for FBNEO when mame bezel-project is installed

Dev stuff
– Move RetroBat repositories to the project official github : ==> you can now create issues and we will follow and answer
– Move to new Screenscraper api and increase scraping speed
– Improve eboot.bin search in .ps3 folders
– Move RPCS3 controller configuration to SDL instead of WinMM
– Search amigaforever in Program Files directory if not found in retrobat\emulators folder
– Simplification of running steam games, no need for batch files anymore
– Add management of Microsoft gamepass games (needs a small trick to work)
– New RetroBat installer
– Prepare class for wheel detection (for future)
– Remove usage of .cmd file for ZaccariaPinball and PinballFX3 – now fully managed via EmulatorLauncher
– Prepare functionality to manage savestates for more standalone emulators (for future)
– Update Reshade
– code cleaning & refactoring
– New logo