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What's New:

UniPCemu
- Fixed second COM port detection.
- Implemented a special COM0COM detection override flag.
- Added support for overriding the used COM port to force COM0COM driver support on it.
- Implemented a ::COM0COM:: suffix on the direct serial ports to enforce COM0COM driver to be detected if it isn't.
- Improved packets to the subnet zero broadcast to be counted accordingly.
- Added support for filtering multicast addresses on the client.
- Filter multicast addresses on the packet server host.
- Implemented some basic multicast local routing.
- Just broadcast all network multicast packets.
- Fixed Inboard PS/2 data port conflict on AT machines.
- Implemented Inboard reserved RAM.
- Implemented Inboard reserved RAM/ROM memory mapping and memory area.
- Fixed Inboard reserved RAM area mapping.
- Implemented support for unmapping video and BIOS ROMs on the Inboard chipset.
- Improved Inboard speed setting to be more as documented.
- Improved Inboard AT waitstates.
- Fixed memory dumping.


- Improved Inboard RAM/ROM mapping according to observed behaviour.
- Added memory size limits depending on the Inboard XT/AT model emulated to reflect known configurations better.
- Improved Inboard XT ROM shadowing.
- Fixed the Inboard to properly update the RAM layout for remapping RAM and configuration values when changed.
- Inboard memory remapping isn't always in a memory hole area.
- Fixed mapping of non-reserved memory on the Inboard.
- Always map the RAM acting as ROM on Inboard high as RAM.
- Fixed Inboard reserved memory to not count as a memory hole.
- Improved BIOS ROM shadowing to have only a bit for main motherboard BIOS ROM shadowing.
- Fixed Inboard memory cache/speed configuration register to be registering bit 0 correctly.
- Implemented Inboard 386/AT speed register affecting speed properly as observed behaviour.
- Improved default Inboard 386/AT speed.
- Fixed internal video ROM to register correctly.
- Fixed internal video ROM to start out unhooked.
- Internal video ROM now properly creates INT 10h handler code itself.
- Lock internal video handlers to always be properly available.
- Fixed Inboard 386/AT default speed code.
- Fixed 80(1)86 linear/physical memory access to not wrap to 16-bit physical memory addresses.
- Fixed emulated interrupts direct memory addressing.
- Fixed 80(1)86 addressing memory directly without segment descriptors.
- Restored internal BIOS real memory access using segmentation.
- Implemented proper segmented addresses on CPU memory address translation.
- Fixed memory addressing without segment descriptor.
- Fixed generic segment addressing without segment descriptor.
- Apply proper mandatory CPU depending on the motherboard emulated.
- Extended the BIU to allow requesting 64-bits data as well.
- Extended the BIU addresses to 64-bits.Extended more CPU functions to support 64-bit address width.
- Added functions to request 64-bit memory reads/writes to the CPU execution module.
- Extended the BIU result buffer to include more information about the request using the same basic structure as the request to the BIU.
- Made PAE CR3-based loads properly lock the bus like other paging operations.
- Fixed MOV DRn/TRn to work properly again.
- i440fx requires a Pentium Pro processor to run.
- Modified TSS task switches to support CR3 reloading performing checks and PDPT loads.
- Fixed #TS fault on CR3 loads to properly fault when task switching.
- Fixed VGA from never overflowing the GPU render buffer.
- Cleaned up BIU code.
- Fixed Inboard missing headers.
- Fixed compiler warnings about unused variables without serial support added to the app.
- Made most memory addresses cachable, for any size.
- APIC and VGA memory mapped data is uncachable.
- Optimized RAM layout updates to perform less work.
- Optimized reading from RAM and ROM.
- Fixed EMS memory writes to properly also invalidate other memory windows containing the same written data.
- Use the improved common emulator framework data file paths and definitions.
- Improved Android preprocessor defines.
- Fixed default input settings to be loaded correctly.
- Merged Paging TLB entries and their pointers.
- Optimized moving allocated TLB entries to the MRU.
- Made used TLB checks faster.
- Optimized Paging TLB entries to take less memory.
- Optimized Paging TLB entries to be using caches to run faster.
- Cleaned up unused header.
- Cleaned up COM0COM override when not supported.
- Fixed CHS file size read from the file to be supporting all lengths properly.
- Fixed joystick setting reading typecast.
- Updated the common emulator framework to the latest commit.
- Updated SDL2 to the latest available version on all platforms.

Common emulator framework
- Improved mouse and gaming mode face buttons to be all available at the same time, instead of just one depending on a order.
- Modified the keyboard mode to be able to handle all face buttons at the same time, except when performing single-key inputs.
- Fixed display of inputted pressed buttons on the danzeff-style keyboard.
- Improved caps lock and shift status registration to no longer spam press/release actions when not changing.
- Moved many common emulator path support to the common emulator framework.
- Implemented improved Android path detection using a directory on the root of the found storage.
- Fixed some path module compiler warnings.
- Fixed Android root directory detection.
- Made Android become a proper common define like all other platforms.
- Fixed Android root directory redirect file path.
- Improved file deleting using wildcards to no longer affect the source filename input.
- Prevent double redirection using redirect.txt being nested.
- Added support for the redirect file to support relative paths as well.
- Fixed default settings to be loaded correctly.
- Improved support for Windows abosolute paths.
- Protected redirect.txt path overflow to be counted as invalid.
- Fixed root directory file path.
- Properly convert the relative path into an absolute path in redirect.txt
- Improved redirect.txt invalid path ending.
- Improved reditect.txt unwritable path abort.
- Fixed Windows absolute drive path detection.
- Fixed Windows absolute drive path detection.
- Improved invalid path detection.
- Improved PSP path type detection for internal storage devices.
- Improved PSP/Windows invalid path detection.
- Fixed Windows only drive path detection.
- Automatically try to create a directory structure when testing a path for writability.
- Only create the app root directory when all redirects are finished.
- Fixed paths Switch missing header.
- Fixed some string size compiler warnings.
- Fixed redirect size detected from the read file.
- Fixed SDL2 runtime version check compiler warning.