BizHawk - Windows  BizHawk - Linux  BizHawk (Source)

What's New:

Linux port
- fixed last issue in #2951 properly
AppleII / C64
- fixed states sometimes crashing when a disk change actually happens
BSNESv115+
- fixed #3638 (snes_get_board returns empty string)
- fixed #3643 ("No PPU sprite limit" option doesn't seem to work)
Gambatte
- fixed #3648 ([GameBoy Link] Buzzing noise when one of the Players is muted)
MAME
- fixed BIOS selection menu
- added emulation issues and ROM info to RomDetails dialog
- report emulation status via ROM info icon and text
- fixed #3631 (bgaregga locks up the process)
- hide settings for optional dip switches (for now)
- use 0x3ffffffc as framerate numerator, like actual MAME does since 0.254 (fixes MP4 processing on YouTube)
- fixed #3565 (kinst + kinst2 = crash)
- fixed #3615 (rom loading regression)
- fixed crash with games using k001006_device (e.g. windheat)
NESHawk
- fix open bus execution following write instructions (#3633)
Octoshock
- fixed exe load crash
SMSHawk
- fix noise audio channel on SMS VDP (LFSR is 16 bit wide) (#3602)
EmuHawk
- fixed #3268 ("Unthrottled" setting burns cpu when paused)
- If a PSX .bin is loaded, try synthesising a .cue
- don't keep multidisk flag on after it was set once
- speedup the PlayMovie dialog
- Prevent annoying waits when using firmware manager with DSi NANDs present
- Lua
  * fixed #3616 (error loading module in lua (socket.dll))
- TAStudio
  * speedup column drawing
  * fixed bugs with entries in patternsform (#3649)
- RetroAchievements
  * fixed RetroAchievements rich presence not working
  * fixed Jaguar CD homebrew hashing wrt retroachievements
  * disabled leaderboard list form
  * fixed various crashes and deadlocks