What's New:
Detailed list of changes
- Added support for Android 10
- Removed Yuzu from the switch system
- Added Panda3DS standalone as an alternative emulator for the n3ds system
- (Android) Added support for placing the ES-DE and ROMs directories on mounted USB storage (/mnt/media_rw/)
- (Android) Added support for network mounted storage on the Nvidia Shield Pro (and possibly other devices)
- Added a more informative error message than "HTTP error code 430" when exceeding the daily ScreenScraper quota
- Added the Snes9x 2005 Plus RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems
- Added the Beetle SuperGrafx RetroArch core as an alternative emulator for the pcengine, pcenginecd, tg16 and tg-cd systems
- Added the Geolith RetroArch core as an alternative emulator for the arcade, mame and neogeo systems
- Added the .neo file extension to the arcade, mame and neogeo systems
- Added the .chd file extension to the sega32x, sega32xjp and sega32xna systems
- (Android) changed from %ROMPROVIDER% to %ROMSAF% for the C64.emu, PCE.emu (pcenginecd and tg-cd), Play! and Saturn.emu emulators
- (Android) Changed the required filename for the Fake-08 RetroArch core from libfake08-arm64.so to fake08_libretro_android.so
- Improved the layout for the miximage generator interface for some unusual display resolutions and aspect ratios
- (Android) Increased the maximum waiting time for the storage mount retry loop from 3 to 4 seconds
- Improved resilience to empty gamelist.xml files (they can now be updated instead of generating an error)
- (Linux and Unix) Made it possible to change the application data directory using the ESDE_APPDATA_DIR environment variable
- (Android) Removed symlink support
- Removed the "v" before the version number from the version printout on application startup and from the main menu
- Updated SDL to 2.30.1 on Android, Windows, macOS and the Linux AppImage builds
- Eliminated some deprecation warnings when building against FFmpeg 6.1 or higher
Bug fixes
- (Android) The supergrafx system had the Beetle SuperGrafx and Beetle PCE RetroArch cores mixed up
- (Windows) The MAME standalone emulator entry for the atari7800 system had the wrong machine type defined
- The Orphaned data cleanup interface didn't display the complete description text at some unusual display resolutions
- (linear-es-de) Creating custom collections named "now-playing" or "completed" could lead to them being unthemed