What's New:
- fixed MOGA Controller issue
What's New:
- fixed MOGA Controller issue
What's New:
- fixed MOGA Controller issue
A gameboy emulator written in Pure Lua. Approaching feature completeness, but still a work in progress.
What's New:
- Boosted and improved OpenGL High def plugin
- Upgraded OpenGL highdef plugin to OGLES 2.0, great graphic & quality!
- Added FBO to OpenGL High definition plugin ,it s much more accurated
- Added Disable texture Cache video option for games like cars game for boost
- Added Mouse support (Usb or BT), emulates PS Mouse or Guncon
- Fixed crashes on Nougat
- Added shader special button
- Replaced Spline by 5xBRz shader
- Fixed CRT shader
- Added Postprocessing shaders for OpenGL HD
What's New:
Fixes and new features
- Added Favorites feature: mark games as favorite from the Game Info window, or right-click in the list. Toggle favorites mode in the "Filters" section [dink]
- Added right-click context menu (Play game, View in Progetto Emma, Game Info and Mark as Favorite) [Barry]
- Added a gear-shifter display for Chequered Flag, Contental Circus, Super Chase, Chase HQ, SCI, Double Axle, Racing Beat, Top Speed, KonamiGT / RF2, OutRun / Turbo Outrun and Power Drift. Can be enabled/disabled in Misc -> Options. [dink]
- Hooked up newly dumped sound-MCU's in Fire Shark, Vimana and Teki Paki, giving these games sound! Thank you CapsOff!! [dink]
- Added bSkipStartupCheck - hidden .ini option for developers or those who never scan their romsets [dink]
- Fixed odd-word/long reads and writes in the m68000 cpu interface which in turn fixes the nasty 68x020 bug that has been plaguing us for ages. This fixes freeze-ups in Asura Buster and other 68ec020-based games. [iq_132/dink]
- Fixed in Asura Buster / Blade: Sprite & tile glitches, music synchronization [dink]
- Fixed several issues which caused FBAlpha to crash when loading romsets with missing roms [dink]
- Fixed Tail 2 Nose missing backgrounds [dink]
- Added TMS32010 cpu core for the Flying Shark/Twin Cobra/Wardner drivers [dink]
What's New:
4/16/2017
[VM/IO] revert the fix in 4/15/2017
[VM/SN76489AN] revert the fix in 4/15/2017
4/15/2017
[COMMON] add muldiv_s32 and muldiv_u32 to multiple 32bit integer
[COMMON] fix functions to support symbols
[VM/IO] improve to use read/write_io8/16/32w() to get wait clock from device
[VM/SN76489AN] improve to return 32 + 16 * n for wait clock
What's New:
This is the latest nightly build. Source changes can be found at GitHub.
What's New:
Only push out one frame at a time in normal callback, affinity is on by default on non-module CPUs, remove robust context