What's New:
What's New:
Arcadia: added "Settings|Emulation|Frame/line-based emulation?" toggle.
Interton: added "Settings|Colours|Artefacts?" toggle.
Miscellaneous improvements and bug fixes.
What's New:
FPU: logarithmic ops
What's New:
[nogpu] Fix audio on mono sources.
What's New:
What's New:
What's New:
What's New:
What's New:
* Improved support Android TV (https://epsxe.com/android/androidtv.html)
* Fixed changedisc (several games)
* Fixed analog stick in digital mode gamepad games.
* Support for cheats in scoped storage folder.
* Fixed Groove Adventure Rave - Mikan no Hiseki in HLE mode.
* Updated to SDK34
* More misc fixes
What's New:
CLOSE-APP action to close the current application;ALT + I;PAGE-UP, PAGE-DOWN , WIN.What's New:
Summary
* Arcadia: added "Line-based emulation" toggle.
* Interton: added "Settings|Colours|Artefacts?" toggle.
* Miscellaneous improvements and bug fixes.
Details
arcadia: improved overlay/instructions for combat.
arcadia: fixed incorrect overlapped sprite colours.
optimized cpu emulation speed slightly for pixel-based emulation modes.
arcadia: added "line-based emulation" toggle.
interton: adjusted timing for super-space game.
interton: added artefacting support (for super-space game).
What's New:
Game/App Fixes
Fixed a rendering issue in Honkai: Star Rail when using "Normal Mode" in the "Display Settings".
Fixed the black screen issue in Farlight 84.
General Fix
Fixed some known issues. Improved user experience.
What's New:
What's New:
DEBUGGER.C
- changed function OnFindOK(), also accept symbolic address instead of HEX number as search pattern
EMU42.RC
- changed version and copyright
LODEPNG.C
- changed implementation file to LodePNG version 20250506 with unmarked typecast patches for VS2005 x64 compatibility, Copyright (c) 2005-2025 Lode Vandevenne
LODEPNG.H
- changed header file to LodePNG version 20250506
STACK.C
- changed function GetClpbrdDecimalPoint(), added case of multiple thousand separator and none decimal point
USRPRG42.C
- changed function GetUserCode42(), added detection for native HP42 raw file by verifying the relative Global Label/GTO/XEQ offsets, check for a NULL byte after every number and check for packed data, if not ask for permission to continue loading
- changed function PutUserCode(), write original END byte code instead of generic one
What's New:
ARM7TDMI (Game Boy Advance CPU, ST018 Super Famicom coprocessor)
NEC - PC Engine / TurboGrafx / SuperGrafx / CD
Nintendo - Game Boy Advance
Nintendo - Super Famicom / SNES
Nintendo 64
Pioneer - LaserActive
Sega - Master System
Sony - PlayStation
Application / Misc.
Dependencies
What's New:
Improve user interface.
What's New:
What's New:
Updated Libraries
Updated Magick.NET to 14.8.0 (This is crucial for a couple of exploits)
What's New:
Version 250825
PS1_Version 220414
PK_Version 200428
This is an annual update for higher target APIs required by Google (PlayStore).
If you want to transfer data to PK201, please import the [STAT] file of PK201 with the same PK_Version to [Android/data/com.dokutajigokusai.xebra/files/XEBRA.PK]
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