The Emulation Realm

SameBoy - Mac

SameBoy - Mac
File Size:
2.27 MB
22 April 2017
36 x

SameBoy is an open source Gameboy (DMG) and Gameboy Color (CGB) emulator, written in portable C. It has a native Cocoa frontend for OS X, and an incomplete experimental SDL frontend for other operating systems. It also includes a text-based debugger with an expression evaluator.


* Supports Gameboy (DMG) and Gameboy Color (CGB) emulation
* Lets you choose the model you want to emulate regardless of ROM
* High quality 96KHz audio
* Battery save support
* Save states
* Includes open source DMG and CGB boot ROMs:
  - Complete support for (and documentation of) all game-specific palettes in the CGB boot ROM, for accurate emulation of Gameboy games on a Gameboy Color
  - Supports manual palette selection with key combinations, with 4 additional new palettes (A + B + direction)
  - Supports palette selection in a CGB game, forcing it to run in 'paletted' DMG mode, if ROM allows doing so.
  - Support for games with a non-Nintendo logo in the header
  - No long animation in the DMG boot
* Advanced text-based debugger with an expression evaluator, disassembler, conditional breakpoints, conditional watchpoints, backtracing and other features
* Emulates PCM_12 and PCM_34 registers
* Emulates LCD timing effects, supporting the Demotronic trick, GBVideoPlayer and other tech demos
* Extermely high accuracy
* Real time clock emulation
* Native Cocoa interface, with support for all system-wide features, such as drag-and-drop and smart titlebars
* Retina display support, allowing a wider range of scaling factors without artifacts
* Optional frame blending
* Several scaling algorithms (Including exclusive algorithms like OmniScale and Anti-aliased Scale2x)
* GameBoy Camera support

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