nesemu2 (Source)

nesemu2 (Source)
nesemu2 (Source)
File Size:
695.04 kB
Version:
r238
Author:
Date:
06 January 2017
Downloads:
13 x

nesemu2 is a cycle accurate cross platform Nintendo NES emulator for Win32/Linux/OSX. This appears to be a continuation of NESemu.

nesemu2 is a pretty straight forward emulator with save-load states and movie recording support.

Notes

A few compile time options are available, they are listed below.

 

CPU_UNDOC - Enable the undocumented opcodes.
QUICK_SPRITES - Use the fast sprite code.
All of these are currently enabled by default.

 

The build target is automatically determined by the makefile. Linux/OSX must use the SDL library. For Win32 just specify USESDL=0 on the command line to build the Win32 API version. Here are some example command lines for building:

 

To build using the default options and autodetect your OS.

 

make
For building the Win32 API version.

 

make USESDL=0
Enabling the undocumented opcodes.

 

make CPU_UNDOC=1
Forcing to build on a specific OS.

 

make OSTARGET=OSX
Building on forced Win32, undocument opcodes and fast sprites enabled.

 

make OSTARGET=WIN32 CPU_UNDOC=1 QUICK_SPRITES=1

 
 
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