Releases for the Nintendo Wii.
What's New:
- NES controls support
* Added Arkanoid controller support (via Wiimote IR, Twist, and Tilt)
* Added Space Shadow gun support (via Wiimote IR)
* Added Zapper support (via Wiimote IR)
* Added Oeka Kids support (via Wiimote IR)
* Added Hypershot controller support (Hyper Sports)
- CD ROM cue sheets
* Added support for UTF-8 files.
* Added support for high-ascii characters.
- Inherited settings now display the inherited value and where they are being inherited from.
- Added ability to specify language for WonderSwan via emulator settings. (see Mednafen 0.9.19 merge notes below)
- Merged changes from 0.9.19 (Mednafen proper)
* LYNX emulation
-- Fixed EVERON detection emulation, and emulated a hardware bug regarding SCB data reading, the latter of which fixes a graphical glitch in "Joust".
* NES emulation
-- Improved iNES mapper 69 expansion sound emulation accuracy (volume interpretation and channel frequencies were off). (Gimmick! sound)
-- Fixed a bug in the MMC5 split-screen emulation that caused a garbage scanline in the intro sequence of "Uchuu Keibitai SDF".
-- Fixed MMC5 32K PRG switching mode.
* WonderSwan emulation
-- Fixed a reset initialization bug (due to a design flaw) that was partially corrupting internal and external EEPROM.
-- Implemented experimental setting "wswan.language"; it's only known to affect "Digimon Tamers: Battle Spirit".
WiiSXR is an updated version of the PlayStation emulator WiiSX.
The aim of this project is to maintain, update and improve the WiiSX code to comply with building with the latest devkitPro.
What's New:
- Added RZX support (play, record, add bookmark, edit, browsing) in tool menu
- Preview screen auto extracted from tap, tzx, sna, z80 and rzx files
- Left and right togle preview windows
- Horizontally scrolling menu
- Last selected file remebered in the menu
- Extended z80 file format to +2, +3, +2a models
- Added AY info emulation in z80 file format
- Z80 file compression (v2.0) for both 48k and 128k models
- Fixed bug in z80 decompression algorithm
Source: WiiBrew
What's New:
- Added background image in the GUI
- Added sound in the GUI
- Horizontally scrolling menu
- More readable fonts in the GUI
- Added autofire (configurable from virtual Keyboard)
- Added vsync option
- Moved Rumble option in wiimote menu
- Changed the refresh rate option
- Shorter bootstrap
- Fixed file attributes in virtual filesystem emulation
- Other bug fixes
What's New:
- Update to E-UAE 0.8.29 (more compatibility)
- Added 320X240 resolution (more emulation speed)
- Added hardfile and Virtual File System support in the GUI
- Amiga colors for GUI, added borders to the windows
- Set sound frequency to 48k
- Small bug fixes
What's New:
- Added Currah microspeech emulation
- Added Fuller box sound and joystick emulation
- Added ZX Interface II Rom cartridge loading support
- Added support for Open SE basic ROM for 48k model
- Added file management (paste, copy and delete)
- Added load command for microdrive
- Improved tape fast loading routine
Source: WiiBrew
What's New:
- Gui interface with ZX Spectrum style and sound
- Added screen preview in scr menu
- Added tape settings menu
- Added green color mode
- Added submenu for 48k issue 2 & 3
- Fixed several bugs (mainly memory leakage)
What's New:
- Added Gamecube controller support
- Added graphic virtual keyboard with IR Wiimote pointer called by "+" button
- Added Wiiflow support
- Added new menus to save and load 5 configuration files
- Added audio menu with new options
- Path of last selected file remembered in the menu
- Added Picasso96 memory configuration
- Added number of floppies configuration
- Added refresh rate option
- Added blitter exact cycle option
- Added 24/32 bit cpu address space option
- Chip memory up to 8MB
- Consistency check of configuration options with gui messages
- Automatic reset emulator after memory or kickrom change
- Removed noise entering the GUI
- Fixed bug in blitter exact and adreess space configuration
- Fixed bug in sound floppy configuration
- Fixed bug in page up/down
- Patch to increase rendering speed in double buffer mode
- Case insensitive file order in the file menu