What's New:
- Fixed green rendering errors on some PowerVR GPUs
- Release all held keys on pause to avoid "stuck keys" after unpausing or in run-behind-pause
- UI fixes
- Update libchdr with zstd support, warn the user about bad CHDs
- Add workaround for AdHoc mode in Resistance
- Fix graphics in Tokimeki Memorial 4
- Fix crash in UFC 2010 on Mali GPUs
- Temporarily disable MSAA on Adreno GPUs due to crashing
- Fixed some crashes and optimized the game metadata cache
- Additional crashfixes and similar
- Fixed playback of frame dumps with Vulkan
- Volume slider added for RetroAchievements sounds