This is a custom 60FPS build of the Nintendo 64 emulator 1964 I have made. The main aim is to overclock the N64 to allow games to run a lot smoother.
Some games were designed similar to PC games, in that they could run faster if the N64 itself was faster. As such games like GoldenEye run at a solid 60FPS in this build of the emulator. The framerate on the real system was anywhere from 8fps->50fps . The effects of choppy gameplay often ruined these N64 games so now you can run them at full speed.
There is also now an option to underclock the N64. This means less cycles are emulated resulting in greater performance to the user. A few games don't mind being underclocked and run very similar to normal speed, but give you much better performance on your PC. LIST OF GAMES THAT BENEFIT SIGNIFICANTLY FROM OVERCLOCKING *GoldenEye *Perfect Dark *Mario Kart in multiplayer mode and on some levels *Carmageddon *San Francisco Rush games (multiplayer mostly)