What's New:
- VGB now runs on Google TVs updated to Android 4.x (LG G2/G3).
- Now defaulting to OpenSLES native audio, for minimal latency.
- Now recycling bitmaps to prevent Bitmap.nativeCreate() crashes.
- Added new "contour" joystick shape (see "Virtual Joystick Shape" setting).
- Added "Audio Rate" setting, for controlling sampling rate.
- Added "Native Audio" setting, for disabling OpenSLES, if needed.
- Fixed inconsistencies in replay mechanism.
- Fixed stutter during NetPlay connection process.
What's New:
* Freely movable on-screen controls
* Various UI tweaks and other fixes
* Low-latency audio support on Android 4.2+
* Built-in key profile for NVidia Shield
What's New:
* Freely movable on-screen controls
* Various UI tweaks and other fixes
* Low-latency audio support on Android 4.2+
* Built-in key profile for NVidia Shield
What's New:
- Fix for some fake controllers.
- Auto Start feature to automatically start the driver when Android finishes booting.
- Added exponential curve adjustment to analog touch button.
- New driver for devices with MTK chipsets.
- Support for x86 devices (i.e. Samsung Galaxy Tab 3 10.1).
- Support for PlayStation®Move Navigation Controller.
- Added German & Italian translation (if you're interested in translating the app to other languages, please get in touch).
What's New:
The main features of this version are more hack possibilities :
- You can now change the neocd bios or the neogeo bios on the fly, without even rebooting the game. For the neocd bios, if you want to choose a non standard bios, it must be outside any zip file and have a .bin extension. Every bios will be accepted, and they won't be tested for missing features for now, so if it crashes, don't complain !
- Abitlity to change soft dips from within any neogeo or neocd game : just go to the neocd options, choose soft dips, and make your changes. For neocd games, the settings are saved and reloaded automatically in an external file, for neogeo games they are saved in the backup ram. Some settings like "blood color" for metal slug take effect immediately. For neogeo games you can change these settings just after loading the game only if it already has an entry in the backup ram. If not, just start the game a few seconds and the settings will become available.
- Ability to change "debug dips". To change these you need 1st to start the game so the ram is initialized, if you change them before that, your changes will be lost. Changes here are not saved. These are debug dipswitches which were probably available only on the dev machines. Anyway there are some interesting possiblities with some games.
The list of debug dips come from this site : http://www.neo-geo.com/wiki/index.php?title=Neo-Geo_Big_List_of_Debug_Dipswitches, this page is converted to text in the config directory of raine, don't delete this file, or all the debug dips will appear as "unknown". That's also the case if you load a game without any entry in the file. Some games might have some unknown effects not discovered yet, you can try that if you wish. There is also a "developper mode" setting in the neocd opotions now which might need to be enabled for the debug dips to work (it's rarely the case though).Some games have some notes which will not appear in the debug dips in raine, so it's a good idea to take a look at this page too.
Except these main features, a few more neogeo games, including some big encrypted ones this time, a new experimental way to fight the slowdowns in metal slug 2, a fix for some bad colors in loading animations in neocd in some very specific situations, and a few minor fixes...
Ah also, if some people have raine crashing as soon as they try to run any game, it's very probably because you enabled "data execution prevention", raine needs data execution because of its assembler code which auto modifies itself. To see how to remove this if you have this problem, follow this link : http://windows7themes.net/en-us/disable-windows-data-execution-prevention-in-windows-7-vista/
What's New:
* Freely movable on-screen controls
* Various UI tweaks and other fixes
* Low-latency audio support on Android 4.2+
* Built-in key profile for NVidia Shield
What's New:
- Freely movable on-screen controls
- Various UI tweaks and other fixes
- Low-latency audio support on Android 4.2+
- Built-in key profile for NVidia Shield
What's New:
- Native support for MOGA controllers (mode A)
- Trackball input support
- Added on-screen buttons and key mappings for TL+A, TL+B, TR+A, TR+B.
- Raw cheat codes with ':' are now accepted.
- Added 3x to fast-forward speed options.
- Added "Reverse landscape" to screen orientation options.
- Removed option "Use input method", and added "Select input method", allowing you to select a specific input method.
What's New:
* Added option for custom machine file path
* Freely movable on-screen controls
* Various UI tweaks and other fixes
* Low-latency audio support on Android 4.2+
* Built-in key profile for NVidia Shield
What's New:
* Freely movable on-screen controls
* Various UI tweaks and other fixes
* Low-latency audio support on Android 4.2+
* Built-in key profile for NVidia Shield