What's New:
- Control your PC! Download BETA Windows Host from settings: (WIFI only at this stage)
- Lots of bug fixes and memory improvements
- Fixed menu interfering with controls
- Prevented images from showing up in gallery
- Fixes for Kit Kat support
What's New:
- Added Yu-Gi-Oh! Destiny Board Traveler and World Championship 2004 to the Cheatopedia.
- Added X-Men and X-Men 2 to the Cheatopedia.
- Added Tom Clancy's Splinter Cell to the Cheatopedia.
- Added Top Gear GT Championship to the Cheatopedia.
- Added Top Gun: Firestorm Advance to the Cheatopedia.
- Added Stuart Little 2 to the Cheatopedia.
- Added Sonic Pinball Party to the Cheatopedia.
- Added Sonic The Hedgehog Genesis to the Cheatopedia.
What's New:
- SDL sound code now posts to semaphores no matter what, in case the other side is still waiting after a speedup transition
- Rewrote SDL sound synchronization, using a very old patch as a base for some of the changes
- Remove useless backup enabled checks in read handlers. Fix illegal halfword and byte reads.
- Mother 3 fix, refined to not break Metroid Fusion or hopefully anything else
- Changed PCM FIFO refill behavior to only stuff the FIFO with silence if it runs completely empty, which seems to fix the stuttering in Mother 3. From the technical behavior, Mother 3's sound code would periodically set DMA 1 and 2 to reason...
- Add tiled rendering define to Android makefiles, too.
- Add tiled rendering define - big performance improvement
- Fix target output name
- Fix build for Android
- Disable link by default now that games work without it
- Sonic Advance 1/2 work now with NO_LINK defined
- (Libretro) Fix build
- re-adding the fix for zelda oracles
What's New:
?
What's New:
Fixed
- Categories from catver.ini are no longer loaded for DICE games so you can filter PinMAME without removing DICE games from the list
- Controls parsing function was confusing and inaccurate (-listxml). Parse function is now perfect!
- Number of players was set to blank if info not found in "nplayers.ini", when this file is available
- In-game snapshot folder setting was being saved in EmuLoader.ini for MAME and HBMAME. Not required as they are read directly from emulators config files
Read more: Arcade Emulator Frontend - Emu Loader v7.5.5 - Released
What's New:
- Bug fix
What's New:
- this is the final release to be based on DirectX 7
- add "To Collection" to the context menu to assign a selected element to a collection
- add moving of single selected collection in the collection manager
- add CurrentAngle() function to the gate object
- add "Is Toy" checkbox to disable collision handling on mesh primitives completely.
- add collision detection to mesh primitives together with hit threshold and hit event
- add Z offset to the backdrop options. With this settings you're able to zoom in/out the table without changing FOV/Inclination/Layback settings
- add Z scale option to the backdrop options. With this setting you're able to reduce/increase the overall depth of a table.
- add table dimension manager for an easy way to calculate real table dimensions into VP table units and vice versa
- add a ball throwing feature to VP. To use it check "Throw Balls in Player" in the debug window (ESC -> "Debug Window") and by left clicking and holding the left mouse button you create a new ball and it throws the balls in that direction you move the mouse cursor when you release the left mouse button. If you click on a non moving ball you can reuse that ball and no new calls will be created. A right click on a ball will remove that ball from the table.
- add touch support for tablets (windows 8 and upwards)
What's New:
TOSEC (main): 1296 DATs (36 new / 414 updated / 3 removed)
TOSEC-ISO: 160 DATs (0 new / 9 updated / 0 removed)
TOSEC-PIX: 809 DATs (114 new / 88 updated / 0 removed)
What's New:
- Fixed incorrect screen layout on Android 4.0 when the status bar is shown
- Compatibility fixes and minor optimizations to hq2x shader (still more to come), now reports if shader fails to load in the case of an older GPU that cannot support it
What's New:
- Fixed incorrect screen layout on Android 4.0 when the status bar is shown
- Compatibility fixes and minor optimizations to hq2x shader (still more to come), now reports if shader fails to load in the case of an older GPU that cannot support it