What's New:
- add ability to read WinAsm99/EA listing files or GCC map files to extract symbols for the disassembly screen
- add support for the F18A BML (overtop of tiles only right now, won't draw fat pixels if only half of it's onscreen)
What's New:
Maintenance release. Several less obvious fixes and improvements.
What's New:
possibility of renaming the host device "letter" from previously hardcoded
H: to any letter but C: (cassette), E:, K: and S:
So if you have e.g. a program with hardcoded "D:" (as for diskette) you
can now use it on a host device as well by renaming the host device to D:
either via the Emulation configuration -> Host device settings menu
or using command line option-Hdevicename <X>
little thing but useful (for me at least): tooltip in the settings
menu that reminds users there are virtual host devices with
automatic ATASCII<->ASCII conversion (mainly end-of-line character).
Extremely useful for all text files including ATARI BASIC source code
that can be stored using LIST "H6:PROGRAM.LST" and read back using
ENTER "H6:PROGRAM.LST" (H6 = H1 with ASCII conversion, etc.).
What's New:
- Fix loading save-state for RAMWorks III card with 2 or more aux 64K banks.
- Fix for read 6522's IRB for "Werewolf!" game's Mockingboard detection not working.
- Update to minizip 1.1. [@kiyolee]
- Update to libyaml 0.2.5. [@kiyolee]
- Update to zlib 1.3. [@kiyolee]
- Internal: Win64 DirectSound fix. [@kiyolee]
- Internal: remove de-optimisation for Z80 code.
- Debugger: Change DebuggerAutoRun.txt script's pathname max size from 80 to 260 chars.
What's New:
- Fix some bugs on the latest breakpoints changes
- Some improvements to breakpoints
What's New:
- CD2650: added printer emulation.
- Miscellaneous improvements and bug fixes
What's New:
Summary
- Miscellaneous improvements and bug fixes.
Details
- elektor: improved overlay text for 2 games.
- interton,elektor: changed paddle layout for various games.
- elektor: improved compatibility for noise explosion.
What's New:
- Squeezed out one extra frame of performance on CDFJ/+ games.
- New light frameskip applied to Draconian for a performance boost.
- Minor fixes and tweaks to make all the latest homebrew games look and play their best.
- Version 7.1b eeks out another partial frame on the hardest hitting ARM-assisted games.
What's New:
R12
- Fix LEGACY My socks are weapons, broken R6
- Fix STE sound, broken R11 (oops!)
R13
- Fix OSD reset info
- Fix trash with ST Video/Single pixels
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