What's New:
- Major cleanup across the board - a few more frames of performance and many games on the older DS-Lite will now run full speed without frameskip.
- Touch of paint on the main emulation screen to make the console buttons a bit more prominent.
- New X button handling on the games that utilize more than 192 vertical pixels to smooth scroll upper/lower areas of the screen (usually just status/score in those areas so pressing the X button to bring them momentarily into view works fine).
- About 50 new homebrews and hacks added to the internal database (up to 240 games now).
- Version 3.5a improves keyboard debounce and adds a new Star Raiders custom overlay! Fixes for Phobos. Fixes for sound pops.
What's New:
- Added support for Keyboard controls.
- Integrated automatic and manual state saving.
- Discontinued Cloud state saving.
What's New
- Mouse protocol change and mouse fixes
What's New:
- Major cleanup across the board - a few more frames of performance and many games on the older DS-Lite will now run full speed without frameskip.
- Touch of paint on the main emulation screen to make the console buttons a bit more prominent.
- New X button handling on the games that utilize more than 192 vertical pixels to smooth scroll upper/lower areas of the screen (usually just status/score in those areas so pressing the X button to bring them momentarily into view works fine).
- About 50 new homebrews and hacks added to the internal database (up to 240 games now).
What's New:
Feature Updates
- Enhanced the Directory Mapping window to highlight non-existent directories in red
Bug Fixes
- Added checks to ensure directory exists while creating a directory mapping
- Fixed the DAT XML loader to load non-standard characters in XML
- Fixed a DatVault crash that could occur on startup
- Fixed a crash that could occur when adding directory mappings
What's New:
?
What's New:
All the motivation of mer-curious brought this, it's mainly for samsho2pe, "samurai shodwon II perfect hack v1.8", thanks to the info found in final burn neo. This is a special hack this time since it adds a new memory rom mapping to the neogeo driver, never seen before in raine.
Except that I got rid of index_roms.html finally, this file was here as a quick way to get the roms sizes, but actually using the head http command is more efficient (!), and got a proper fix for this weird green screen bug that mer-curious had in windows for way too long... !
What's New:
- Fix loading of nuance.cfg when drag and drop is used
- Hide mouse cursor when in fullscreen mode
- Make rendering window behave like the others when trying to close it (e.g. clicking 'X' and Alt-F4 work now)
- Fix user breakpoints
- Fix 16/16z pixel format bilinear DMA
- Enable kprintf outputs (also new documentation about it within this readme file)
- Fix regression in code interpreter (shift+XXX opcodes)
- Slightly optimize code interpreter (ALU add+/sub+XXX opcodes)
Supermodel Dojo is a fork of Supermodel, a Sega Model 3 emulator, with a focus on netplay features, replay, and training options for competitive play. We intend to keep Supermodel Dojo updated with the latest downstream changes made to the parent project.
In addition to the features described above, Supermodel Dojo also contains a frontend for the emulator to make launching your favorite games and adjusting settings easier than ever.
touchHLE is a high-level emulator for iPhone OS apps. It runs on modern desktop operating systems and Android, and is written in Rust.
touchHLE's high-level emulation (HLE) approach differs from low-level emulation (LLE) in that it does not directly simulate the iPhone/iPod touch hardware. Instead of running iPhone OS inside emulation, touchHLE itself takes the place of iPhone OS and provides its own implementations of the system frameworks (Foundation, UIKit, OpenGL ES, OpenAL, etc). The only code the emulated CPU executes is the app binary and a handful of libraries.
The goal of this project is to run games from the early days of iOS:
Currently: iPhone and iPod touch apps for iPhone OS 2.x and iPhone OS 3.0. (iPhone OS 3.0 support is a recent addition and is not in a release yet.)
Longer term: iPhone OS 3.1, iPad apps (iPhone OS 3.2), iOS 4.x, …
Never: 64-bit iOS.
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