What's New:
- Fixed incorrect screen layout on Android 4.0 when the status bar is shown
- Compatibility fixes and minor optimizations to hq2x shader (still more to come), now reports if shader fails to load in the case of an older GPU that cannot support it
What's New:
- This release adds support for the new Emumovies GameEx database vidoes for other emulated systems.
- NES is available via the download service and FTP and Coleco is currently being worked on.
- Download the videos, set the path under basic emulator settings and the rest is plug is play.
What's New:
- Boosted Soft HD plugins where big slowdown happened and fixed it.
- Fixed gamepad mapping menu, will work with any pad now.
- Added Manual Add feature to menu cover for iso without license .
- Readded support of loading of .exe to load demos
- Added Kitkat android Immersive mode.
- Other fixes.
What's New:
ADD:
- (EXPERIMENTAL) New panel: My Videos
- Devote an entire section for movies
- Automatically downloads covers and descriptions of films and www.allocine.fr www.imdb.com
(Descriptions contienent the synopsis, the type (genre), date and note)
- Option: use the MPC-HC player or VLC player instead of Windows integrated EmuCenter2
- Option: Turn off the PC at the end of the movie
- Option: Priority superior process (for full screen playback)
- Save position to resume playback at the last stop
- Compatible with all major functions EmuCenter2 (sort, filter, search, start at the chance ...)
- (EXPERIMENTAL) Control the mouse with the joystick
(3 Button / X = Left Click, Button 4 / Y = Right Click)
(1 Stick = Move cursor)
(Function only paused during a game, so it is possible to control the mouse on the Windows (desktop, software, environment ...)
(One problem remains: the left and right click on the title bar of the EmuCenter2 interface freezes mouse (minimized, maximize, close window)
- (EXPERIMENTAL) Displays an independent virtual keyboard on the main interface to allow total control EmuCenter2 interface with a joystick (+ Windows environment)
(CTRL + K or button 7 (XInput = Back) to display or close the virtual keyboard window)
(For users with a non-qwerty keyboard, it is possible that some buttons do not match)
(Requires 'EmuCenter2 VK.exe')
- Section ARCADE: integrates the emulator NullDC_Naomi
(Games with extension like *. Lst will be launched with this emulator)
(Need update Bios NullDC + 'naomi_boot.bin')
(Example games: Melty Blood Act Cadenza (Rev C) Virtua Tennis 2 ~ Power Smash 2 (Rev A) Guilty Gear XX # Reload (Rev A) Capcom vs SNK 2 Millionaire Fighting 2001 (Rev A))
(Compatible with manual and automatic configuration of joystick)
- Possibility to play games with the emulator Pioneer LaserDisc Daphne (advanced users)
(Requires Daphne.zip)
(Requires currently editing an INI file for each game)
(Read 'EmuCenter2-GamesLauncher.ini (C: \ Users \ Public \ EmuCenter2 \ Daphne) or HERE )
- Option 'WinUAE Config' in profile AMIGA games to set a different configuration (CTRL + P)
(Uae configuration for the emulator WinUAE Dropdown lists all files *.)
What's New:
- Fixed incorrect screen layout on Android 4.0 when the status bar is shown
- Compatibility fixes and minor optimizations to hq2x shader (still more to come), now reports if shader fails to load in the case of an older GPU that cannot support it
What's New:
- Favourites added. Favourites can now be marked, filtered and navigated through for each romlist
- Added a French localization (thanks Nolan!)
- Improved gamepad and analog joystick support
- Added GLSL shader support to layouts
- Import from Hyperspin and Mamewah/Wahcade! romlists
- Support proper multi-user install on Linux and OS X
- Added ability to filter based on display type and number of displays
- Fixed crash when creating filters
- Added 'relaunch last game' and an option to auto-relaunch on startup
- Option to hide bracketed text in game titles
- You can now configure layout-specific options from the configure menu
- New included layout (thanks cools!)
- many other bug fixes and improvements
What's New:
- Fixed incorrect screen layout on Android 4.0 when the status bar is shown
- Compatibility fixes and minor optimizations to hq2x shader (still more to come), now reports if shader fails to load in the case of an older GPU that cannot support it
What's New:
86 games for Atari 8-bit computers: A-Zone, Alien Swarm, Balloon Pop, Boulder Dash III, Caverns of Mars, Chromatics, Dandy, Dr. Mario, Fort Apocalypse, Golfer, H3x0r, Johnny the Ghost, Kenny Dalglish Soccer Manager, Kik-Start... More games for Atari 8-bit computers in April.
What's New:
- new: plain gaming-version (miniaturized nonsense emulator without debugger)
- snapshots: doesn't touch cdrom status/door on cdrom-loading (preserve snap)
- sound: currently disabled new zigzag for slow 18900Hz xa-adpcm (eg. dracula)
- dma: fixed crash on num_blks=0 (should act as 10000h) (Where's Derpy spu/dma)
- dma: updates dma address/length registers in special sync/chopping modes
- setup/sound: volume slider (optionally hardware/mixer or software/multiply)
- gpu/bugfix: wraps when DisplayBase+DisplayHeight exceeds 512-lines vram size
- disass: shows valatcur for load/store opcodes (now also in native syntax mode)
- a22i: recognizes native mips assembler syntax (alternately to nocash syntax)
- a22i: fixed crash on complex numeric expressions with missing close bracket
- a22i: works without space character between labels and greater/less symbols
- a22i: uses predef in opcode list, refuses 'pop' if SP-load-delay busy
- gpu/speedup: omits rectangle tex-blending on color=808080h (eg. Where's Derpy)
- iomap: adds rect/fill/vram2vram time to gpu emu load (formerly only poly/line)
- bios clone: dummy A(9D) opcode for "set_conf_without_realloc" (Roll Boss Rush)
- help: added info on homebrew "set_conf_without_realloc" bios hack/patch
- snapshots: survives snap loading even if old cdrom-image folder doesn't exist
- snapshots: added better (but slower) LZ-based .SNA file compression (optional)
- snapshots: includes BIOS ROM (for loading regardless of bios versions/clones)
- expansion rom: prevents skip_intro patch on expansions (which may hook intro)
- expansion rom: prevents tty_enable patch for caetla (which needs bios chksum)
- expansion rom: supports actionreplay and xplorer io ports (namely switch=on)
- expansion rom: supports actionreplay 2x128K mapping and normal xplorer mapping
- bios-clone: fixed rename-function (added mov r4,r16)(ridgeracer sav overwrite)
- gpu: prevents better-than-real-quads on concave/twisted quads (crashbandicoot)
- timers: supports separate dest/overflow events, completion flags, dest changes
- help: added specs and cautions on cdrom autopause (or autostop) feature
- cdrom: implemented autopause feature with INT4(stat) on end of track (Rayman)
- gpu: CpuToVram wraps from x=3FFh to X=000h with Y=SAME (Alundra memcard save)
- gpu: fixed polygon height limit (don't draw if height>=512) (for Spiderman)
- cdrom: implemented authentic 2nd_response timings (Gundam Battle Assault 2)
- help: added 'CDROM - Response Timings' chapters (some min/max/average timings)
- help: corrected cdrom GetID description (only one response on DoorOpen/SpinUp)
- vram viewer: forces "swap_buffers" after timeout (avoids dracula mem overflow)
- cpu: emulates cop0 bpc/bpcm opcode fetch breaks (for cheat device booting)
- help: fixed cop0 debug break description (bpc-then-bpcm, not vice-versa)
- bios-clone: added dummy "add r4,0,385h" opcode at (for Xplorer bios hook)
- bios-clone: moved gui-entrypoint to 80030000h (for Action Replay bios hook)
- cdrom/bugfix: bugfixed new cdrom-dma timing; minus intcount (dino crisis 1-2)
- fileloader: allows to load/debug/emulate expansion roms (.rom and .fcd files)
- help: new Cheat Devices chapter (code formats, i/o ports, decryption, etc)
- web: new no$psx forum: http://ngemu.com/forums/no-psx-discussion.147/
What's New:
- Added version info detection for WolfMAME emulator
- Added support for all driver status categories: emulation status, color status, sound status, graphic status
- Updated driver status search filter to support other status categories
- Added columns of driver status categories to the work list (icons only, no text): green for good; yellow for imperfect, gray for preliminary
- Added detection of mechanical games ("ismechanical" tag from -listxml output) and a new search filter (classic, mechanical)
- Added detection of screen orientation and a new search filter (horizontal, vertical, unknown)
- Added detection of bios sets and device sets, along with new icons
- Renamed "Parent and Clone" search filter to "Game Set Type" and added bios sets and device sets to the filter list
- Simplified the -listxml parsing function and removed redundant code
- Fixed a selection painting bug in categories list when using arrow keys to select a category
- removed the Segoe UI font from the project as Windows XP doesn't have this font by default, replaced with Arial font
- Implemented virtual list mode to load the entire games list into RAM and speed up search games / work list processes. It's lightning fast now and RAM usage is as low as 35 MegaBytes (estimate)
- Replaced dark intro logo by a light one. It looks better this way :)
- If MAME config file doesn't exist, MCM Plus asks if you want to create it
- Improvements to the user interface... screen space is precious for MCM Plus!
What's New:
- Fixed recognition of multiple file extensions.
- Added 26 more games to the Cheatopedia.
- Added five Sonic games to the Cheatopedia.
- Added three Outrun games to the Cheatopedia.
- Added Phantasy Star cheats to the Cheatopedia.
- Added Prince of Persia cheats to the Cheatopedia.