The Emulation Realm

Releases for Windows operating systems.

My Nes

What's New:

- Improved: emulation threading code to reduce cpu usage (it was using full cpu power).
- Fixed: sound playback pitch and sync loosing. MyNes now adjust the pitch automatically to avoid sync loose.

XM7 Dash

What's New:

Google Translate:

- Implemented key input support function. Since the paste function is used, INI file setting is required beforehand. (Resetting is unnecessary if the pasting function is enabled) Basically it is modal input due to limitation in full screen mode but it can also be modeled input only in window mode. (However, it seems that the merit of modeless input is reduced by combining with shortcut of ALT + K) We refer to Mr. gasajz 's CopyPe for XM 7 dash behavior as an implementation. (Thanks for gasajz)
- Added key input support shortcut to ALT + K
- Add paste shortcut to ALT + P
- In the FM - 8 compliant key input mode of V1, when the shift key change occurs during the key repeat, the point at which the key input after the change occurs after the change is the repeat state → the shift key change → the shift system Fixed a problem that when key operation → (abbreviation) → release after starting repeat, key input occurs without waiting 1 second after release
- Fixed incompatibility that was not consistent between CAP-ON and OFF at V1's FM-8 compliant key input mode
- Change to specification that can not transition to full screen mode when setting not to stop VM during print dialog display
- When writing to F - BASIC ROM in FM - 7 mode in which the following correspondence was done by integrating the code of the original XM7L77a except for some, the behavior written to the back RAM of the same address is restored and the behavior setting property Change to be able to set with

Wataroo

Wataroo is a Watara SuperVision emulator.

I tested over a dozen random games and all play without any issues. The emulator itself supports save/load states, game controllers, and full screen.

Lightspeed

...It was primarily developed to be used in combination with the Launchbox FE, since it didn't have a whole lot of support for importing MAME/Arcade games back in the day, but overtime it evolved into a fully independent list generator that can now be used to create game lists to a variety of FEs. When it comes to Launchbox, it's designed to use local metadata and artwork, so if you already have roms/artwork/support files locally, then you will be able to import your collection into Launchbox, fully configured in just a few seconds, completely filtered and ready to be played, thanks to an extensive number of filters available...

Lightspeed is geared towards LaunchBox but can create a customized MAME.xml for use with other Frontends. It has over a hundreds filters allowing you to create a very personalized list of games.

As a side note, you can apply all the filters and simply use Lightspeed itself as a frontend. Simply right click on a game in the list and select "play game".

a windows

MxUI is very similar to M+GUI and MAMEUI. The only discernable difference is that MxUI supports M1 (a program that lets you play sounds and music from over 1,900 arcade, pinball, console, and computer games).

WinDS Pro

What's New:

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a windows

What's New:

GameEx and GameEx Arcade Edition 14.72 have been released. This release contains updates and fixes to the Setup Wizard thanks to GameEx team member Ben Baker. In addition the Setup Wizard no longer runs as administrator. This allows network paths and mapped drives to be selected for path settings more easily. The release adds support for AAE (Another Arcade Emulator) for launching the majority of arcade vector games in place of MAME if desired. The GameEx process is now set as DPI aware fixing windows scaling issues on some setups. Finally this release fixes quite a bad memory leak when displaying video and image previews so an upgrade is highly recommended from the last few versions as this could cause GameEx to crash.

a windows

What's New:

GameEx and GameEx Arcade Edition 14.72 have been released. This release contaiins updates and fixes to the Setup Wizard thanks to GameEx team member Ben Baker. In addition the Setup Wizard no longer runs as administrator. This allows network paths and mapped drives to be selected for path settings more easily. The release adds support for AAE (Another Arcade Emulator) for launching the majority of arcade vector games in place of MAME if desired. The GameEx process is now set as DPI aware fixing windows scaling issues on some setups. Finally this release fixes quite a bad memory leak when displaying video and image previews so an upgrade is highly recommended from the last few versions as this could cause GameEx to crash.

Arcade (32bit)  Arcade (64bit)

ARCADE is a continuation of the MAMEUIFX project. It is based on the latest MAME source at the time of release.
It is in maintenance only (no active development of new features).

VBA-ReRecording

What's New:

- Some cheat-related vulnerabilities are fixed.
- Some other problems like loading a Lua script would push a new video frame to AVI dump is also fixed.
- The video frame rate is set to ~59.7275 fps. Old vbm movies should still synch with these if they synch with previous revisions.
- AVI also dumps at ~59.7275 fps.
- Caveat: audio is still being emitted and dumped at wrong sampling rate. Therefore, in order to dump the correctly lengthed AVI file, one still has to dump the video with "altAviRecordMethod=1" set in vba.ini, then the audio, and finally combine them together with audio streched according to the length of the video (which is correct on its own).