The Emulation Realm

BizHawk - Windows

What's New:

mGBA
- Update mgba to latest 0.5.2 (71ee4a64b36b1256dbf6193b1087ff60a4656369)
- Virtual Pad - support tilt controls (Fix #830)
- Fix broken GB sound channels
- Limited debugger support
Intellihawk
- Sound emulation improvements
- Debugger support
- Capture mapper info into movie headers
SNESHawk
- fix bug savestating SA1 hung in STP or WAI. fixes panic bomber.
- Multitap support
- Peripheral support
PSXHawk
- Multitap support
- NeGcon support
GPGX
- Fix Game genie codes (#830)
- More Accurate SVP Chip Emulation (#650)
- Fix reset not reseting properly (#253)
- Correctly emulate SRAM register in SSFII mapper. (#695)
- Fix Might and Magic games give RAM errors (#548)
NesHawk
- Apply changes to MMC5 specified by https://sourceforge.net/p/fceultra/bugs/787/
- Fix more then 8 sprites option
- AV Super Real Pachinko (Unl)
Atari 7800
- Fix savestates made on frame 0 (fix #815)
EmuHawk
- Allow rewinding during movie recording
- Stop hotkeys from getting sucked up by absent tool windows when hotkey-over-game priority is enabled
- Fix flickering when toggling vsync on/off (e.g. while fast forwarding).
- Flush saveram hotkey
- TAStudio - Tweak editing selection by clicking column header instead of reverting every button state, apply the reverted state of the first selected frame to all the selection
- Lua
  * Add horizalign and vertalign parameters to gui.drawText()
  * Implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes()
  * Implement client.saveram() (flushes save ram to disk)